Player Matchup

Ishtar
Ishtar
D3ADL1E
Ishtar
Level 108
God Stats
0W - 1L
1,292 SR
Queue Stats
29W - 26L
1,534 Elo+
Party 1
Bellona
Bellona
EnigmaticStar
Bellona
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,507 Elo+
Party 1
Thanatos
Thanatos
Mytheros
Thanatos
Level 38
God Stats
1W - 1L
1,551 SR
Queue Stats
10W - 9L
1,548 Elo+
Party 1
Thor
Thor
Synqpse
Thor
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,596 Elo+
Party 1
Kumbhakarna
Kumbhakarna
l2MOABA
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 66
1,469 SR
1,537 Elo+

VS

Team Averages
Level 30
1,497 SR
1,342 Elo+
Chiron
Chiron
Altronv1
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,221 Elo+
Solo
Ymir
Ymir
Systolicer
Ymir
Level 45
God Stats
2W - 1L
1,502 SR
Queue Stats
14W - 31L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vibezszsz
Tsukuyomi
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
49W - 75L
1,383 Elo+
Solo
Ares
Ares
Vixenys
Ares
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 31L
1,323 Elo+
Party 2
Medusa
Medusa
lville1127
Medusa
Level 23
God Stats
9W - 4L
1,500 SR
Queue Stats
488W - 520L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
D3ADL1E
Ishtar
15
2 / 6 / 11
9,287
663
25,182
20,177
13,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
15
1 / 5 / 10
8,672
619
21,166
19,668
34,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mytheros
Thanatos
17
8 / 4 / 5
10,478
748
17,768
20,785
14,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Synqpse
Thor
14
2 / 8 / 4
8,381
599
4,154
14,260
8,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
l2MOABA
Kumbhakarna
16
1 / 4 / 11
9,813
701
7,670
19,540
29,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Altronv1
Chiron
18
9 / 4 / 12
11,524
823
19,575
14,198
7,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
8 / 2 / 13
11,891
849
21,208
19,859
29,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Vibezszsz
Tsukuyomi
14
1 / 7 / 15
9,527
681
12,483
16,939
10,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ares
Vixenys
Ares
18
4 / 2 / 20
11,657
833
13,787
21,723
28,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
lville1127
Medusa
19
4 / 1 / 17
11,022
787
13,485
13,561
12,656
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
14
Kills
26
27
Deaths
16
41
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chiron
Altronv1
Chiron
9
4
12
3.75
L
Ishtar
D3ADL1E
Ishtar
2
6
11
1.25
L
Bellona
1
5
10
1.2
L
Thanatos
Mytheros
Thanatos
8
4
5
2.63
L
Thor
Synqpse
Thor
2
8
4
0.5
W
8
2
13
7.25
W
Tsukuyomi
Vibezszsz
Tsukuyomi
1
7
15
1.21
W
Ares
Vixenys
Ares
4
2
20
7
L
Kumbhakarna
l2MOABA
Kumbhakarna
1
4
11
1.63
W
Medusa
lville1127
Medusa
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,940
Damage
80,538
94,430
Taken
86,280
101,062
Mitigated
89,348
28,829
Healing
29,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Altronv1
Chiron
19,575
8,559
4,987
3,261
14,198
7,911
4,174
758
13,056
0
38,524
L
Ishtar
D3ADL1E
Ishtar
25,182
17,628
0
5,305
20,177
13,845
0
6,638
13,539
0
44,729
L
Bellona
21,166
4,384
3,082
4,705
19,668
34,783
0
4,762
14,906
0
28,225
L
Thanatos
Mytheros
Thanatos
17,768
3,346
1,537
11,915
20,785
14,290
0
9,333
11,452
0
32,746
L
Thor
Synqpse
Thor
4,154
652
532
192
14,260
8,610
0
5,362
8,898
0
8,482
W
21,208
3,220
1,154
3,825
19,859
29,737
816
1,608
17,643
31,535
1,380
W
Tsukuyomi
Vibezszsz
Tsukuyomi
12,483
2,775
281
1,991
16,939
10,782
1,198
1,598
14,939
0
21,710
W
Ares
Vixenys
Ares
13,787
1,781
890
5,600
21,723
28,262
622
1,773
19,535
20,621
0
L
Kumbhakarna
l2MOABA
Kumbhakarna
7,670
1,000
0
1,561
19,540
29,534
0
7,539
12,001
18,660
0
W
Medusa
lville1127
Medusa
13,485
4,379
3,851
3,566
13,561
12,656
684
1,933
11,491
19
32,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
55,621
117
Minions Killed
154
0
Camps Cleared
0
1,199,131
Distance Traveled
1,262,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,524
823
46
3
0
237,387
0
L
Ishtar
9,287
663
47
3
0
205,466
0
L
Bellona
8,672
619
14
1
0
278,320
0
L
Thanatos
10,478
748
24
2
0
267,871
0
L
Thor
8,381
599
9
1
0
214,648
0
W
Ymir
11,891
849
26
2
0
263,049
0
W
Tsukuyomi
9,527
681
14
1
0
243,922
0
W
Ares
11,657
833
15
1
0
264,780
0
L
Kumbhakarna
9,813
701
23
2
0
232,826
0
W
Medusa
11,022
787
53
4
0
253,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role