Player Matchup

Ao Kuang
Ao Kuang
Silver IV
 
Ao Kuang
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Gold IV
DigBickWill
Scylla
Gold IV
Level 138
God Stats
4W - 4L
1,484 SR
Queue Stats
78W - 81L
1,454 MMR
Party 2
Horus
Horus
Bronze III
J3ZIBABA
Horus
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,428 MMR
Solo
Fenrir
Fenrir
Gold IV
ProdigiousKinito
Fenrir
Gold IV
Level 118
God Stats
1W - 4L
1,325 SR
Queue Stats
93W - 92L
1,415 MMR
Party 2
Freya
Freya
Gold II
RavenNiels
Freya
Gold II
Level 166
God Stats
89W - 63L
1,404 SR
Queue Stats
482W - 461L
1,575 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,443 SR
1,474 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,538 SR
1,432 MMR
Rama
Rama
Bronze III
Lxxssh
Rama
Bronze III
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,315 MMR
Party 1
Hades
Hades
Gold IV
MagickJuan
Hades
Gold IV
Level 87
God Stats
13W - 6L
1,642 SR
Queue Stats
338W - 342L
1,422 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
SolarShield
Ratatoskr
Silver I
Level 131
God Stats
14W - 10L
1,623 SR
Queue Stats
68W - 59L
1,435 MMR
Solo
Eset
Eset
Silver I
WF v Lord
Eset
Silver I
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,554 MMR
Party 1
King Arthur
King Arthur
Silver II
dantekrank
King Arthur
Silver II
Level 147
God Stats
2W - 10L
1,423 SR
Queue Stats
131W - 140L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
0 / 2 / 1
8,222
587
4,013
17,315
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
14
3 / 2 / 8
8,704
622
8,607
7,207
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
J3ZIBABA
Horus
12
1 / 4 / 11
7,561
540
4,941
12,654
11,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 5 / 3
9,463
676
7,891
13,154
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
16
11 / 1 / 5
10,635
760
15,731
11,885
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
SolCamazotzThorMaui

VS

Bans
Cu ChulainnIshtarSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lxxssh
Rama
12
0 / 6 / 2
6,956
497
2,783
11,604
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
1 / 4 / 4
7,059
504
5,712
11,864
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
SolarShield
Ratatoskr
13
6 / 3 / 6
8,190
585
11,734
10,940
4,325
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
10
3 / 7 / 2
7,138
510
3,604
14,443
12,651
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
dantekrank
King Arthur
14
4 / 2 / 1
8,289
592
12,223
13,320
12,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
22
Kills
14
14
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
2
1
0.25
W
Scylla
3
2
8
3.5
W
Horus
J3ZIBABA
Horus
1
4
11
1.63
L
Rama
Lxxssh
Rama
0
6
2
0.17
L
Hades
1
4
4
0.75
W
7
5
3
1.7
W
Freya
11
1
5
13.5
L
Ratatoskr
SolarShield
Ratatoskr
6
3
6
3
L
Eset
3
7
2
0.57
L
King Arthur
dantekrank
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
36,056
62,215
Taken
62,171
32,181
Mitigated
40,607
26,040
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,013
710
0
11,195
17,315
7,525
3,251
72
17,243
58,735
0
W
Scylla
8,607
1,389
0
676
7,207
2,366
1,021
1,884
5,323
59,757
0
W
Horus
J3ZIBABA
Horus
4,941
2,122
1,452
2,377
12,654
11,713
331
3,396
9,258
0
25,067
L
Rama
Lxxssh
Rama
2,783
2,359
0
3,091
11,604
4,357
0
7,416
4,188
0
52,896
L
Hades
5,712
160
189
4,380
11,864
6,681
0
6,099
5,467
48,601
0
W
7,891
2,512
0
2,774
13,154
5,713
818
2,445
10,709
0
58,911
W
Freya
15,731
6,097
0
7,566
11,885
4,864
1,520
2,777
9,108
82,773
0
L
Ratatoskr
SolarShield
Ratatoskr
11,734
3,849
0
759
10,940
4,325
231
2,876
8,020
0
61,318
L
Eset
3,604
389
788
3,601
14,443
12,651
0
5,762
8,499
19,064
0
L
King Arthur
dantekrank
King Arthur
12,223
1,034
0
3,275
13,320
12,593
0
5,643
7,646
1,214
68,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,585
Gold Earned
37,632
435
Minions Killed
407
0
Camps Cleared
0
1,415,719
Distance Traveled
1,414,786
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,222
587
97
7
0
281,805
0
W
Scylla
8,704
622
108
8
0
283,077
1
W
Horus
7,561
540
27
2
0
293,927
0
L
Rama
6,956
497
89
6
0
257,817
0
L
Hades
7,059
504
102
7
0
274,016
1
W
Fenrir
9,463
676
85
6
0
279,299
3
W
Freya
10,635
760
118
8
0
277,611
5
L
Ratatoskr
8,190
585
73
5
0
322,428
0
L
Eset
7,138
510
28
2
0
265,150
0
L
King Arthur
8,289
592
115
8
0
295,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role