Player Matchup

Ishtar
Ishtar
Mr Hawk82
Ishtar
Level 144
God Stats
1W - 3L
1,318 SR
Queue Stats
82W - 87L
1,584 Elo+
Party 3
Ganesha
Ganesha
StatelyBobcat01
Ganesha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,541 Elo+
Party 3
Thoth
Thoth
TheUnsureGhost2
Thoth
Level 117
God Stats
0W - 1L
1,742 SR
Queue Stats
69W - 67L
1,577 Elo+
Party 3
Cerberus
Cerberus
ThereIsNoColor
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 152L
1,513 Elo+
Party 2
Vamana
Vamana
TroopLeaderKronk
Vamana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,456 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,534 Elo+

VS

Team Averages
Level 122
1,539 SR
1,548 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Big IVIR
Neith
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
209W - 191L
1,801 Elo+
Solo
Khepri
Khepri
Exostriker1
Khepri
Level 128
God Stats
7W - 5L
1,504 SR
Queue Stats
113W - 132L
1,480 Elo+
Solo
Da Ji
Da Ji
Ill1citly
Da Ji
Level 129
God Stats
14W - 11L
1,672 SR
Queue Stats
70W - 64L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
cherb42
Guan Yu
Level 113
God Stats
19W - 15L
1,517 SR
Queue Stats
100W - 83L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Mr Hawk82
Ishtar
10
0 / 2 / 0
5,292
529
3,136
7,287
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
5,205
521
1,789
6,872
4,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,548
555
3,477
4,284
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 1 / 0
4,399
440
3,003
8,883
4,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 2 / 0
4,902
490
4,472
7,584
6,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 1 / 0
5,511
551
3,719
5,230
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Big IVIR
Neith
10
0 / 0 / 1
5,547
555
2,908
3,121
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
8
0 / 0 / 1
5,216
522
3,186
5,052
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Ill1citly
Da Ji
10
4 / 0 / 1
5,854
585
4,282
7,511
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
cherb42
Guan Yu
11
2 / 0 / 1
6,094
609
6,196
9,766
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
0
0
W
Neith
Big IVIR
Neith
0
0
1
0.5
W
Khepri
0
0
1
0.5
W
Da Ji
Ill1citly
Da Ji
4
0
1
4.5
L
Ishtar
Mr Hawk82
Ishtar
0
2
0
0
L
0
0
0
0
L
1
1
0
1
L
Cerberus
0
1
0
0
L
0
2
0
0
W
Guan Yu
cherb42
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
20,291
34,910
Taken
30,680
18,845
Mitigated
19,672
10,491
Healing
14,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,719
418
0
2,768
5,230
3,843
0
2,884
2,346
40,846
0
W
Neith
Big IVIR
Neith
2,908
957
0
1,334
3,121
1,374
0
322
2,799
0
42,209
W
Khepri
3,186
462
321
2,379
5,052
2,975
0
2,312
2,740
15,531
0
W
Da Ji
Ill1citly
Da Ji
4,282
1,228
0
4,022
7,511
2,576
0
1,001
6,510
0
37,379
L
Ishtar
Mr Hawk82
Ishtar
3,136
1,670
0
3,821
7,287
2,560
0
1,415
5,872
0
45,060
L
1,789
328
288
3,216
6,872
4,064
0
2,138
4,734
12,033
0
L
3,477
291
0
500
4,284
1,470
0
2,893
1,391
41,699
0
L
Cerberus
3,003
301
0
1,801
8,883
4,538
0
459
8,424
26,778
0
L
4,472
1,068
0
865
7,584
6,213
0
0
7,584
0
28,090
W
Guan Yu
cherb42
Guan Yu
6,196
789
0
3,619
9,766
8,904
0
1,750
8,016
0
40,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
28,222
276
Minions Killed
298
0
Camps Cleared
0
989,471
Distance Traveled
1,026,111
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,511
551
71
7
0
193,429
4
W
Neith
5,547
555
87
9
0
189,624
0
W
Khepri
5,216
522
12
1
0
198,372
1
W
Da Ji
5,854
585
61
6
0
245,050
2
L
Ishtar
5,292
529
87
9
0
187,799
2
L
Ganesha
5,205
521
5
1
0
197,151
1
L
Thoth
5,548
555
78
8
0
192,333
2
L
Cerberus
4,399
440
50
5
0
206,189
2
L
Vamana
4,902
490
56
6
0
205,999
0
W
Guan Yu
6,094
609
67
7
0
199,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role