Player Matchup

Sol
Sol
Dokesa
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,496 Elo+
Party 1
Kali
Kali
PuroChiwas
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 91L
1,497 Elo+
Party 1
Nike
Nike
Still_Beat_Tho_
Nike
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 48L
1,664 Elo+
Party 1
Surtr
Surtr
Wolfowest
Surtr
Level 96
God Stats
13W - 13L
1,552 SR
Queue Stats
91W - 87L
1,558 Elo+
Solo
Poseidon
Poseidon
benji33
Poseidon
Level 140
God Stats
1W - 0L
1,799 SR
Queue Stats
10W - 9L
1,762 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,595 Elo+

VS

Team Averages
Level 97
1,488 SR
1,519 Elo+
Apollo
Apollo
B0MB3R89
Apollo
Level 148
God Stats
19W - 35L
1,417 SR
Queue Stats
666W - 821L
1,424 Elo+
Solo
Bacchus
Bacchus
Bi0TiiCS
Bacchus
Level 75
God Stats
17W - 15L
1,652 SR
Queue Stats
118W - 103L
1,531 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KaminAkamatsu
Cu Chulainn
Level 18
God Stats
15W - 17L
1,640 SR
Queue Stats
23W - 25L
1,609 Elo+
Party 2
Pele
Pele
NinbenSenpai
Pele
Level 119
God Stats
8W - 8L
1,437 SR
Queue Stats
87W - 82L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
SnEEkYKiiD
Nu Wa
Level 127
God Stats
4W - 10L
1,294 SR
Queue Stats
105W - 89L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dokesa
Sol
17
7 / 1 / 8
11,344
567
16,424
11,437
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 9
11,636
582
15,499
18,073
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 16
9,042
452
8,520
18,793
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
Wolfowest
Surtr
16
3 / 2 / 7
10,904
545
12,722
16,989
19,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
benji33
Poseidon
19
8 / 1 / 10
12,145
607
15,280
11,178
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B0MB3R89
Apollo
16
3 / 6 / 3
9,622
481
9,155
24,760
11,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Bi0TiiCS
Bacchus
13
2 / 3 / 6
8,293
415
8,821
16,652
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
KaminAkamatsu
Cu Chulainn
12
2 / 7 / 1
8,150
408
8,457
20,297
14,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 8 / 5
8,780
439
8,618
20,512
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
3 / 4 / 2
9,738
487
15,350
11,029
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
28
Kills
11
11
Deaths
28
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
B0MB3R89
Apollo
3
6
3
0.75
L
Bacchus
Bi0TiiCS
Bacchus
2
3
6
1.67
W
Sol
Dokesa
Sol
7
1
8
11
L
Cu Chulainn
KaminAkamatsu
Cu Chulainn
2
7
1
0.36
L
1
8
5
0.44
W
8
2
9
6.25
L
Nu Wa
3
4
2
1
W
2
5
16
2
W
Surtr
Wolfowest
Surtr
3
2
7
3.25
W
Poseidon
benji33
Poseidon
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,445
Damage
50,401
76,470
Taken
93,250
49,124
Mitigated
56,318
22,923
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
B0MB3R89
Apollo
9,155
4,500
0
8,114
24,760
11,358
120
10,402
14,358
0
91,308
L
Bacchus
Bi0TiiCS
Bacchus
8,821
1,250
0
3,685
16,652
19,462
0
6,638
10,014
20,327
0
W
Sol
Dokesa
Sol
16,424
6,945
0
5,584
11,437
4,124
4,680
3,382
8,055
71,727
0
L
Cu Chulainn
KaminAkamatsu
Cu Chulainn
8,457
1,228
0
2,412
20,297
14,409
0
5,938
14,359
827
52,154
L
8,618
1,823
0
3,687
20,512
7,561
0
5,830
14,682
0
72,499
W
15,499
9,297
0
9,275
18,073
8,374
313
4,212
13,721
0
80,606
L
Nu Wa
15,350
2,715
0
1,616
11,029
3,528
390
5,336
5,693
85,558
2,252
W
8,520
845
1,129
1,978
18,793
12,850
232
7,697
10,685
0
33,977
W
Surtr
Wolfowest
Surtr
12,722
3,949
578
3,442
16,989
19,492
270
4,203
12,610
5,905
81,161
W
Poseidon
benji33
Poseidon
15,280
2,039
0
937
11,178
4,284
1,004
4,301
6,877
115,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
44,583
574
Minions Killed
491
0
Camps Cleared
0
2,012,421
Distance Traveled
1,860,410
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,622
481
121
6
0
319,949
6
L
Bacchus
8,293
415
21
1
0
418,811
10
W
Sol
11,344
567
115
6
0
380,610
0
L
Cu Chulainn
8,150
408
87
4
0
347,545
1
L
Pele
8,780
439
111
6
0
405,566
4
W
Kali
11,636
582
99
5
0
433,362
0
L
Nu Wa
9,738
487
151
8
0
368,539
5
W
Nike
9,042
452
37
2
0
392,268
5
W
Surtr
10,904
545
136
7
0
338,961
0
W
Poseidon
12,145
607
187
9
0
467,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role