Player Matchup

Anubis
Anubis
Tha Booty Rat
Anubis
Level 109
God Stats
45W - 33L
1,587 SR
Queue Stats
58W - 54L
1,376 Elo+
Party 1
Artemis
Artemis
The Tired Owl
Artemis
Level 12
God Stats
8W - 14L
1,515 SR
Queue Stats
16W - 20L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
xS0VEREIGNNx
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,376 Elo+
Party 1
Team Averages
Level 70
1,534 SR
1,376 Elo+

VS

Team Averages
Level 83
1,597 SR
1,457 Elo+
Chaac
Chaac
Envy-Guapo
Chaac
Level 88
God Stats
12W - 12L
1,580 SR
Queue Stats
44W - 42L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Squidward2Tall
Baba Yaga
Level 111
God Stats
2W - 2L
1,693 SR
Queue Stats
58W - 51L
1,476 Elo+
Party 2
Surtr
Surtr
YourOutcastGamer
Surtr
Level 49
God Stats
31W - 28L
1,518 SR
Queue Stats
112W - 104L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,818
652
7,207
11,638
5,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
14
0 / 1 / 0
7,588
632
5,399
7,867
3,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
xS0VEREIGNNx
Cthulhu
11
0 / 5 / 1
7,384
615
6,926
14,431
13,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 0 / 9
9,124
760
11,786
12,958
12,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
Squidward2Tall
Baba Yaga
16
3 / 0 / 8
9,741
812
9,486
5,334
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 6
9,535
795
9,438
8,976
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
0
9
7.5
W
Baba Yaga
Squidward2Tall
Baba Yaga
3
0
8
7
L
1
6
0
0.17
L
Artemis
0
1
0
0
W
6
1
6
9
L
Cthulhu
xS0VEREIGNNx
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
30,710
33,936
Taken
27,268
22,461
Mitigated
22,477
5,728
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,786
804
0
3,679
12,958
12,468
352
7,001
5,957
0
38,256
W
Baba Yaga
Squidward2Tall
Baba Yaga
9,486
591
0
2,825
5,334
2,476
1,413
2,444
2,890
49,670
1,598
L
7,207
82
0
2,984
11,638
5,576
0
3,501
7,916
34,495
0
L
Artemis
5,399
2,605
0
969
7,867
3,436
0
1,777
6,041
0
21,668
W
9,438
3,288
0
2,575
8,976
7,533
880
5,342
3,634
1,274
15,327
L
Cthulhu
xS0VEREIGNNx
Cthulhu
6,926
556
277
1,498
14,431
13,449
0
4,921
9,109
27,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
28,400
141
Minions Killed
144
0
Camps Cleared
0
646,417
Distance Traveled
715,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,124
760
44
4
0
251,847
0
W
Baba Yaga
9,741
812
84
7
0
224,842
0
L
Anubis
7,818
652
73
6
0
183,801
0
L
Artemis
7,588
632
34
3
0
225,159
0
W
Surtr
9,535
795
16
1
0
239,208
0
L
Cthulhu
7,384
615
34
3
0
237,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role