Player Matchup

Ishtar
Ishtar
Gametime Bois
Ishtar
Level 112
God Stats
5W - 9L
1,227 SR
Queue Stats
328W - 360L
1,361 Elo+
Party 1
Tyr
Tyr
ResilientDERICK
Tyr
Level 28
God Stats
28W - 28L
1,431 SR
Queue Stats
287W - 307L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
SupremoAllah
Baron Samedi
Level 126
God Stats
64W - 66L
1,405 SR
Queue Stats
406W - 400L
1,364 Elo+
Solo
Team Averages
Level 89
1,354 SR
1,357 Elo+

VS

Team Averages
Level 100
1,391 SR
1,231 Elo+
Ullr
Ullr
LVCiDMataFaka
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,166 Elo+
Party 2
Da Ji
Da Ji
ScreamQueen138
Da Ji
Level 24
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 7L
1,009 Elo+
Party 2
Ra
Ra
colombianom19
Ra
Level 148
God Stats
14W - 18L
1,403 SR
Queue Stats
67W - 61L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 7
8,588
859
10,475
4,789
1,923
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 9
7,860
786
5,348
8,795
7,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SupremoAllah
Baron Samedi
12
2 / 2 / 10
7,286
729
5,510
6,112
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,512
651
3,396
7,561
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 7 / 1
5,784
578
1,058
9,682
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 1
5,929
593
4,079
6,573
2,371
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
1
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
1
3
2
0.67
W
5
1
9
9.5
L
0
7
1
0.07
W
Baron Samedi
SupremoAllah
Baron Samedi
2
2
10
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
8,533
19,696
Taken
23,816
12,199
Mitigated
9,092
4,837
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,475
6,783
0
810
4,789
1,923
1,506
593
4,196
0
26,204
L
3,396
1,571
220
812
7,561
3,330
0
2,268
5,293
0
16,095
W
5,348
533
0
471
8,795
7,178
640
1,997
6,798
0
14,543
L
1,058
0
0
915
9,682
3,391
0
2,259
7,423
0
5,038
W
Baron Samedi
SupremoAllah
Baron Samedi
5,510
138
1,580
1,976
6,112
3,098
507
1,501
4,611
24,970
0
L
4,079
42
103
721
6,573
2,371
0
1,021
5,552
23,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
18,225
105
Minions Killed
80
0
Camps Cleared
0
509,166
Distance Traveled
438,066
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,588
859
47
5
0
156,061
1
L
Ullr
6,512
651
36
4
0
158,158
0
W
Tyr
7,860
786
23
2
0
198,478
0
L
Da Ji
5,784
578
3
0
0
122,918
0
W
Baron Samedi
7,286
729
35
4
0
154,627
4
L
Ra
5,929
593
41
4
0
156,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role