Player Matchup

Morgan Le Fay
Morgan Le Fay
Jshiz_
Morgan Le Fay
Level 159
God Stats
4W - 4L
1,307 SR
Queue Stats
214W - 219L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Jwilgy
Hou Yi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,544 Elo+
Party 1
Tyr
Tyr
OvalCow042100
Tyr
Level 99
God Stats
2W - 2L
1,261 SR
Queue Stats
334W - 330L
1,620 Elo+
Solo
Jormungandr
Jormungandr
TWilgy
Jormungandr
Level 162
God Stats
6W - 1L
1,500 SR
Queue Stats
349W - 339L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
TheRustySquid
Danzaburou
Level 132
God Stats
5W - 4L
1,181 SR
Queue Stats
239W - 224L
1,506 Elo+
Party 1
Team Averages
Level 140
1,350 SR
1,524 Elo+

VS

Team Averages
Level 104
1,462 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MastadonA54
Lancelot
Level 82
God Stats
0W - 2L
1,312 SR
Queue Stats
99W - 86L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Personna
Sun Wukong
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 85L
1,248 Elo+
Solo
Charybdis
Charybdis
Zodiackiller315
Charybdis
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 143L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
bennymm
Ao Kuang
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 118L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jshiz_
Morgan Le Fay
15
4 / 4 / 10
9,686
807
11,844
10,455
4,890
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Jwilgy
Hou Yi
17
4 / 3 / 12
9,929
827
7,438
11,849
5,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
1 / 2 / 16
9,280
773
7,538
12,863
18,383
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
TWilgy
Jormungandr
16
6 / 2 / 10
10,374
865
9,068
14,128
13,277
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheRustySquid
Danzaburou
17
6 / 4 / 5
10,420
868
10,996
11,483
5,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 4 / 4
10,407
867
10,768
12,085
7,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
MastadonA54
Lancelot
14
1 / 7 / 5
7,827
652
11,899
14,716
12,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Personna
Sun Wukong
12
2 / 1 / 2
7,473
623
3,822
6,517
3,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Zodiackiller315
Charybdis
15
3 / 5 / 3
9,015
751
7,214
9,083
3,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
bennymm
Ao Kuang
14
2 / 4 / 7
8,656
721
10,425
10,174
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
21
Kills
14
15
Deaths
21
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
4
4
2
W
Morgan Le Fay
Jshiz_
Morgan Le Fay
4
4
10
2.25
W
Hou Yi
Jwilgy
Hou Yi
4
3
12
3.33
L
Lancelot
MastadonA54
Lancelot
1
7
5
0.5
W
1
2
16
4.5
L
Sun Wukong
Personna
Sun Wukong
2
1
2
3
W
Jormungandr
TWilgy
Jormungandr
6
2
10
5.5
W
Danzaburou
TheRustySquid
Danzaburou
6
4
5
2.13
L
Charybdis
Zodiackiller315
Charybdis
3
5
3
0.9
L
Ao Kuang
bennymm
Ao Kuang
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
44,128
60,778
Taken
52,575
47,245
Mitigated
39,175
26,733
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,768
268
348
5,497
12,085
7,030
0
4,461
7,556
29,598
0
W
Morgan Le Fay
Jshiz_
Morgan Le Fay
11,844
591
1,845
2,244
10,455
4,890
1,280
2,017
8,222
21,137
2,963
W
Hou Yi
Jwilgy
Hou Yi
7,438
3,905
1,796
4,583
11,849
5,291
2,396
5,328
6,238
0
26,070
L
Lancelot
MastadonA54
Lancelot
11,899
1,495
819
2,526
14,716
12,572
0
5,366
9,280
0
16,002
W
7,538
921
1,115
1,884
12,863
18,383
901
4,826
7,787
2,691
11,102
L
Sun Wukong
Personna
Sun Wukong
3,822
109
1,468
2,732
6,517
3,961
0
2,195
4,322
0
14,009
W
Jormungandr
TWilgy
Jormungandr
9,068
1,050
4,348
5,275
14,128
13,277
729
4,081
9,565
15,412
0
W
Danzaburou
TheRustySquid
Danzaburou
10,996
3,862
529
3,114
11,483
5,404
2,462
4,207
7,003
0
35,615
L
Charybdis
Zodiackiller315
Charybdis
7,214
2,891
304
443
9,083
3,549
0
4,204
4,832
0
12,816
L
Ao Kuang
bennymm
Ao Kuang
10,425
1,364
596
2,194
10,174
12,063
0
4,028
6,146
17,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,689
Gold Earned
43,378
144
Minions Killed
111
0
Camps Cleared
0
1,150,514
Distance Traveled
850,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,407
867
46
4
0
179,873
0
W
Morgan Le Fay
9,686
807
22
2
0
224,354
0
W
Hou Yi
9,929
827
38
3
0
223,494
0
L
Lancelot
7,827
652
6
1
0
227,507
0
W
Tyr
9,280
773
14
1
0
253,639
0
L
Sun Wukong
7,473
623
17
1
0
142,227
0
W
Jormungandr
10,374
865
9
1
0
231,908
0
W
Danzaburou
10,420
868
61
5
0
217,119
0
L
Charybdis
9,015
751
24
2
0
155,021
0
L
Ao Kuang
8,656
721
18
2
0
145,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role