Player Matchup

Terra
Terra
A_actual_panda
Terra
Level 59
God Stats
5W - 4L
1,345 SR
Queue Stats
126W - 146L
1,363 Elo+
Party 1
Hera
Hera
BigBenYuhh
Hera
Level 85
God Stats
9W - 9L
1,465 SR
Queue Stats
126W - 115L
1,515 Elo+
Party 2
Anhur
Anhur
GeertH
Anhur
Level 126
God Stats
9W - 10L
1,098 SR
Queue Stats
310W - 296L
1,435 Elo+
Solo
Achilles
Achilles
SeñorStinky
Achilles
Level 86
God Stats
1W - 2L
1,757 SR
Queue Stats
83W - 80L
1,521 Elo+
Party 2
Arachne
Arachne
TheWarg
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 188L
1,402 Elo+
Party 1
Team Averages
Level 85
1,433 SR
1,447 Elo+

VS

Team Averages
Level 80
1,534 SR
1,441 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DrakoG0dFall
Izanami
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
69W - 77L
1,459 Elo+
Party 3
Pele
Pele
Jokerlover13
Pele
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,263 Elo+
Solo
Hades
Hades
Mattgothandles
Hades
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 216L
1,515 Elo+
Solo
Kukulkan
Kukulkan
SknnyMxican
Kukulkan
Level 108
God Stats
15W - 5L
1,668 SR
Queue Stats
232W - 193L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,230
475
2,752
14,180
8,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 1
6,449
586
6,834
6,268
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
GeertH
Anhur
9
1 / 2 / 0
5,206
473
5,258
8,801
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SeñorStinky
Achilles
11
0 / 0 / 0
4,867
442
2,663
9,154
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
TheWarg
Arachne
8
1 / 4 / 1
5,299
482
4,195
9,540
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 4
6,047
550
3,494
10,392
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DrakoG0dFall
Izanami
11
3 / 0 / 2
6,384
580
11,159
5,168
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 4
6,733
612
5,126
7,906
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
7,354
669
4,749
7,203
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
SknnyMxican
Kukulkan
12
3 / 1 / 2
7,294
663
4,403
7,781
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
12
12
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
4
3
L
0
3
1
0.17
L
1
3
1
0.5
W
Izanami
DrakoG0dFall
Izanami
3
0
2
4
L
Anhur
GeertH
Anhur
1
2
0
0.5
W
4
1
4
6
W
1
0
0
1
L
Achilles
SeñorStinky
Achilles
0
0
0
0
W
Kukulkan
SknnyMxican
Kukulkan
3
1
2
4
L
Arachne
TheWarg
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
28,931
47,943
Taken
38,450
22,328
Mitigated
15,514
14,860
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,494
279
0
4,928
10,392
5,197
0
1,865
8,527
16,558
0
L
2,752
561
1,909
3,701
14,180
8,023
0
2,013
12,167
13,071
0
L
6,834
975
0
1,315
6,268
2,090
0
2,831
3,174
52,042
0
W
Izanami
DrakoG0dFall
Izanami
11,159
7,627
0
3,313
5,168
1,732
232
724
4,444
0
59,039
L
Anhur
GeertH
Anhur
5,258
2,240
0
2,629
8,801
2,842
0
1,178
7,623
0
44,725
W
5,126
1,427
0
1,800
7,906
2,475
0
1,453
6,453
0
40,715
W
4,749
1,100
0
5,793
7,203
2,975
292
0
6,607
61,059
0
L
Achilles
SeñorStinky
Achilles
2,663
407
0
3,288
9,154
6,568
0
3,524
5,630
0
26,047
W
Kukulkan
SknnyMxican
Kukulkan
4,403
439
0
735
7,781
3,135
0
5,544
2,237
53,196
0
L
Arachne
TheWarg
Arachne
4,195
2,796
0
2,018
9,540
2,805
0
2,743
6,703
0
23,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
33,812
240
Minions Killed
455
0
Camps Cleared
0
1,083,404
Distance Traveled
1,149,570
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,047
550
43
4
0
217,409
1
L
Terra
5,230
475
11
1
0
219,299
0
L
Hera
6,449
586
88
8
0
206,193
2
W
Izanami
6,384
580
106
10
0
207,769
4
L
Anhur
5,206
473
68
6
0
199,528
0
W
Pele
6,733
612
58
5
0
289,467
6
W
Hades
7,354
669
130
12
0
201,384
0
L
Achilles
4,867
442
35
3
0
210,331
1
W
Kukulkan
7,294
663
118
11
0
233,541
1
L
Arachne
5,299
482
38
3
0
248,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role