Player Matchup

Da Ji
Da Ji
Baby Cakes18224
Da Ji
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Deimos10CR
Aphrodite
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,698 Elo+
Party 3
Chang'e
Chang'e
KingCookie4914
Chang'e
Level 69
God Stats
57W - 53L
1,538 SR
Queue Stats
314W - 292L
1,434 Elo+
Party 2
Hades
Hades
TROZO3128
Hades
Level 27
God Stats
3W - 0L
1,716 SR
Queue Stats
8W - 9L
1,336 Elo+
Party 3
Skadi
Skadi
Zpatch9729
Skadi
Level 53
God Stats
8W - 6L
1,449 SR
Queue Stats
83W - 105L
1,426 Elo+
Solo
Team Averages
Level 54
1,541 SR
1,479 Elo+

VS

Team Averages
Level 62
1,490 SR
1,365 Elo+
Janus
Janus
Raykualkan93
Janus
Level 48
God Stats
0W - 2L
1,552 SR
Queue Stats
10W - 28L
1,216 Elo+
Solo
Thoth
Thoth
TCBVolcano11
Thoth
Level 77
God Stats
3W - 6L
1,724 SR
Queue Stats
104W - 139L
1,316 Elo+
Party 1
King Arthur
King Arthur
ZachAttack754
King Arthur
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,511 Elo+
Party 1
Hercules
Hercules
basketball_RIP_5
Hercules
Level 68
God Stats
0W - 4L
1,325 SR
Queue Stats
86W - 92L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
meltedmarshh
Morgan Le Fay
Level 34
God Stats
1W - 3L
1,348 SR
Queue Stats
199W - 206L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 6 / 4
9,681
569
14,004
17,610
9,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Deimos10CR
Aphrodite
14
1 / 3 / 14
9,299
547
7,522
19,235
13,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 2 / 7
9,500
559
11,520
13,774
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
TROZO3128
Hades
14
3 / 6 / 6
8,230
484
5,596
12,619
6,446
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
15
7 / 2 / 4
9,419
554
10,619
12,799
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,943
408
2,846
7,987
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 5 / 3
8,930
525
11,776
12,543
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ZachAttack754
King Arthur
12
2 / 6 / 3
8,185
481
6,976
19,017
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
5 / 5 / 4
9,218
542
12,930
18,748
9,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
meltedmarshh
Morgan Le Fay
14
5 / 5 / 4
9,198
541
12,664
14,692
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
26
Kills
17
19
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
6
4
2.33
W
Aphrodite
Deimos10CR
Aphrodite
1
3
14
2.67
W
3
2
7
3.25
L
0
5
2
0.2
L
5
5
3
1.3
W
Hades
TROZO3128
Hades
3
6
6
1
L
King Arthur
ZachAttack754
King Arthur
2
6
3
0.58
W
Skadi
7
2
4
4.5
L
5
5
4
1.4
L
Morgan Le Fay
meltedmarshh
Morgan Le Fay
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,261
Damage
47,192
76,037
Taken
72,987
39,876
Mitigated
37,841
26,920
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,004
3,148
0
1,756
17,610
9,585
0
4,280
13,330
0
33,351
W
Aphrodite
Deimos10CR
Aphrodite
7,522
956
4,928
8,164
19,235
13,586
227
6,389
12,846
42,963
0
W
11,520
944
988
7,204
13,774
5,245
1,732
5,315
8,459
69,038
0
L
2,846
74
0
622
7,987
2,965
305
5,091
2,825
40,520
0
L
11,776
285
16
1,459
12,543
4,313
0
4,676
7,606
57,912
0
W
Hades
TROZO3128
Hades
5,596
229
163
2,441
12,619
6,446
0
7,461
5,158
31,744
0
L
King Arthur
ZachAttack754
King Arthur
6,976
871
190
3,572
19,017
15,360
23
6,072
12,691
0
27,867
W
Skadi
10,619
3,478
0
1,276
12,799
5,014
585
3,841
8,958
0
66,071
L
12,930
7,170
0
5,771
18,748
9,082
303
4,868
13,611
0
58,616
L
Morgan Le Fay
meltedmarshh
Morgan Le Fay
12,664
2,656
0
4,556
14,692
6,121
0
3,931
10,678
64,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,129
Gold Earned
42,474
327
Minions Killed
348
0
Camps Cleared
0
1,631,408
Distance Traveled
1,506,163
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,681
569
34
2
0
362,176
0
W
Aphrodite
9,299
547
46
3
0
324,709
0
W
Chang'e
9,500
559
113
7
0
317,362
4
L
Janus
6,943
408
60
4
0
238,216
0
L
Thoth
8,930
525
81
5
0
302,341
0
W
Hades
8,230
484
39
2
0
274,814
0
L
King Arthur
8,185
481
32
2
0
341,538
0
W
Skadi
9,419
554
95
6
0
352,347
0
L
Hercules
9,218
542
89
5
0
332,867
4
L
Morgan Le Fay
9,198
541
86
5
0
291,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role