Player Matchup

Zeus
Zeus
HELIOS455
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,533 Elo+
Solo
Neith
Neith
HyperWalnut
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,318 Elo+
Party 2
Tiamat
Tiamat
InfMetrana
Tiamat
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 16L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
Turvelx
Cthulhu
Level 89
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ghostfacepapi
King Arthur
Level 8
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,411 SR
1,420 Elo+

VS

Team Averages
Level 51
1,427 SR
1,399 Elo+
Cabrakan
Cabrakan
Blizzard4656
Cabrakan
Level 67
God Stats
1W - 1L
1,252 SR
Queue Stats
163W - 207L
1,409 Elo+
Party 4
Janus
Janus
JoreJADC
Janus
Level 128
God Stats
14W - 8L
1,489 SR
Queue Stats
55W - 64L
1,465 Elo+
Party 3
Izanami
Izanami
LaziProdigy
Izanami
Level 22
God Stats
20W - 14L
1,644 SR
Queue Stats
101W - 152L
1,282 Elo+
Party 4
Hades
Hades
SirGranticus
Hades
Level 14
God Stats
33W - 33L
1,564 SR
Queue Stats
137W - 188L
1,374 Elo+
Party 4
Nemesis
Nemesis
Vainzeth
Nemesis
Level 25
God Stats
6W - 12L
1,186 SR
Queue Stats
65W - 92L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 4 / 0
7,474
415
5,560
10,769
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,319
407
6,580
13,140
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
InfMetrana
Tiamat
14
1 / 7 / 0
8,297
461
7,577
18,697
9,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Turvelx
Cthulhu
11
1 / 7 / 2
7,884
438
8,239
22,437
11,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
ghostfacepapi
King Arthur
12
0 / 8 / 2
7,215
401
2,926
15,129
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blizzard4656
Cabrakan
13
1 / 2 / 16
9,502
528
7,930
13,703
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
JoreJADC
Janus
17
8 / 0 / 6
11,310
628
14,354
10,469
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
LaziProdigy
Izanami
15
0 / 0 / 8
9,330
518
6,902
8,433
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
9 / 1 / 10
10,767
598
18,308
13,280
10,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Vainzeth
Nemesis
17
13 / 0 / 5
11,283
627
10,195
11,261
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
3
Kills
31
31
Deaths
3
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blizzard4656
Cabrakan
1
2
16
4.5
L
Zeus
0
4
0
0
L
1
5
1
0.3
L
Tiamat
InfMetrana
Tiamat
1
7
0
0.14
W
Janus
JoreJADC
Janus
8
0
6
11
W
Izanami
LaziProdigy
Izanami
0
0
8
4
W
9
1
10
14
L
Cthulhu
Turvelx
Cthulhu
1
7
2
0.29
W
Nemesis
Vainzeth
Nemesis
13
0
5
15.5
L
King Arthur
ghostfacepapi
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,882
Damage
57,689
80,172
Taken
57,146
37,103
Mitigated
41,892
16,226
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blizzard4656
Cabrakan
7,930
1,709
707
3,965
13,703
16,974
478
5,438
8,265
23,404
0
L
Zeus
5,560
335
0
1,750
10,769
3,439
0
5,886
4,883
51,992
0
L
6,580
2,394
0
1,977
13,140
4,516
272
2,645
10,495
0
46,900
L
Tiamat
InfMetrana
Tiamat
7,577
1,120
0
5,737
18,697
9,486
0
9,614
9,083
55,480
0
W
Janus
JoreJADC
Janus
14,354
636
0
1,000
10,469
5,713
1,132
6,173
4,296
103,624
0
W
Izanami
LaziProdigy
Izanami
6,902
4,541
0
4,062
8,433
3,834
2,859
3,220
5,213
0
71,962
W
18,308
2,038
1,019
8,721
13,280
10,158
1,333
5,378
7,902
69,222
0
L
Cthulhu
Turvelx
Cthulhu
8,239
1,022
1,671
4,861
22,437
11,229
0
12,044
10,393
43,788
0
W
Nemesis
Vainzeth
Nemesis
10,195
4,125
0
6,151
11,261
5,213
1,209
2,491
8,770
0
80,366
L
King Arthur
ghostfacepapi
King Arthur
2,926
408
0
230
15,129
8,433
42
10,403
4,726
2,769
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
52,192
357
Minions Killed
499
0
Camps Cleared
0
1,639,588
Distance Traveled
1,802,831
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,502
528
16
1
0
343,512
5
L
Zeus
7,474
415
77
4
0
307,957
0
L
Neith
7,319
407
91
5
0
339,623
0
L
Tiamat
8,297
461
87
5
0
335,701
0
W
Janus
11,310
628
161
9
0
370,631
4
W
Izanami
9,330
518
118
7
0
335,256
0
W
Hades
10,767
598
96
5
0
301,833
0
L
Cthulhu
7,884
438
64
4
0
348,842
1
W
Nemesis
11,283
627
108
6
0
451,599
3
L
King Arthur
7,215
401
38
2
0
307,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role