Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Digininjak
Loki
Level 69
God Stats
2W - 3L
1,285 SR
Queue Stats
207W - 200L
1,478 Elo+
Party 1
Ishtar
Ishtar
Nekrohm
Ishtar
Level 99
God Stats
6W - 4L
1,511 SR
Queue Stats
154W - 144L
1,392 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PMF__33
Ah Muzen Cab
Level 145
God Stats
4W - 4L
1,194 SR
Queue Stats
104W - 128L
1,332 Elo+
Party 1
Shiva
Shiva
ZombieXP
Shiva
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 45L
1,324 Elo+
Party 1
Team Averages
Level 114
1,398 SR
1,405 Elo+

VS

Team Averages
Level 118
1,541 SR
1,428 Elo+
Cerberus
Cerberus
Ahyrush
Cerberus
Level 136
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 178L
1,393 Elo+
Party 2
Osiris
Osiris
KaMiKaZe_aLpAcA
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Mixed By Bobo
Danzaburou
Level 124
God Stats
2W - 1L
1,505 SR
Queue Stats
183W - 182L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
ProtrudinBooger
Amaterasu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 276L
1,495 Elo+
Solo
Shiva
Shiva
wpentatrasion
Shiva
Level 158
God Stats
4W - 7L
1,702 SR
Queue Stats
626W - 651L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 5 / 12
10,193
680
24,445
23,914
22,710
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 5 / 6
11,043
736
14,327
14,960
6,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Nekrohm
Ishtar
20
3 / 2 / 9
10,998
733
18,720
17,492
9,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
PMF__33
Ah Muzen Cab
19
6 / 3 / 10
10,958
731
22,607
20,009
10,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
ZombieXP
Shiva
14
1 / 5 / 12
9,291
619
8,659
15,735
8,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahyrush
Cerberus
18
2 / 4 / 13
10,494
700
11,006
36,419
34,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 15
10,798
720
12,198
20,866
35,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Mixed By Bobo
Danzaburou
20
9 / 3 / 9
12,696
846
28,506
17,771
9,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
ProtrudinBooger
Amaterasu
18
3 / 4 / 14
10,986
732
12,732
20,032
23,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 3 / 12
11,355
757
19,169
22,023
37,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
18
Kills
20
20
Deaths
18
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
12
1.6
W
Cerberus
Ahyrush
Cerberus
2
4
13
2.13
L
6
5
6
1.8
W
2
4
15
2.38
W
Danzaburou
Mixed By Bobo
Danzaburou
9
3
9
4.5
L
Ishtar
Nekrohm
Ishtar
3
2
9
3.75
L
Ah Muzen Cab
PMF__33
Ah Muzen Cab
6
3
10
3.67
W
Amaterasu
ProtrudinBooger
Amaterasu
3
4
14
2.5
L
Shiva
ZombieXP
Shiva
1
5
12
1.4
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,758
Damage
83,611
92,110
Taken
117,111
58,566
Mitigated
141,229
42,823
Healing
52,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
24,445
463
0
7,422
23,914
22,710
304
3,793
19,515
30,572
0
W
Cerberus
Ahyrush
Cerberus
11,006
195
1,609
14,610
36,419
34,945
503
6,448
29,971
24,899
0
L
14,327
2,141
2,594
2,432
14,960
6,982
822
2,009
12,670
0
25,239
W
12,198
2,734
1,989
2,969
20,866
35,315
226
3,858
17,008
0
21,660
W
Danzaburou
Mixed By Bobo
Danzaburou
28,506
13,777
1,066
7,593
17,771
9,705
6,498
4,342
13,429
0
61,555
L
Ishtar
Nekrohm
Ishtar
18,720
10,386
2,705
8,456
17,492
9,969
1,408
2,041
15,350
0
42,317
L
Ah Muzen Cab
PMF__33
Ah Muzen Cab
22,607
11,043
1,087
10,406
20,009
10,681
2,043
2,758
17,195
0
44,165
W
Amaterasu
ProtrudinBooger
Amaterasu
12,732
4,052
980
4,914
20,032
23,338
686
4,410
15,622
1,479
17,761
L
Shiva
ZombieXP
Shiva
8,659
1,313
4,318
3,403
15,735
8,224
0
1,434
14,067
0
13,771
W
19,169
1,820
7,718
8,807
22,023
37,926
120
5,387
16,636
0
42,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
56,329
166
Minions Killed
221
0
Camps Cleared
0
1,324,054
Distance Traveled
1,474,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,193
680
27
2
0
271,439
0
W
Cerberus
10,494
700
58
4
0
295,655
0
L
Loki
11,043
736
21
1
0
266,433
0
W
Osiris
10,798
720
15
1
0
299,953
0
W
Danzaburou
12,696
846
81
5
0
247,538
0
L
Ishtar
10,998
733
53
4
0
270,423
0
L
Ah Muzen Cab
10,958
731
53
4
0
264,398
0
W
Amaterasu
10,986
732
20
1
0
300,466
0
L
Shiva
9,291
619
12
1
0
251,361
0
W
Shiva
11,355
757
47
3
0
331,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role