Player Matchup

Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Eucha Senpai
The Morrigan
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
569W - 566L
1,503 Elo+
Party 2
Tyr
Tyr
Oakhill Boy13
Tyr
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 78L
1,442 Elo+
Party 2
Osiris
Osiris
VividFawn470432
Osiris
Level 102
God Stats
4W - 8L
1,500 SR
Queue Stats
558W - 541L
1,533 Elo+
Party 2
Raijin
Raijin
ZaddyMirage
Raijin
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,902 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,576 Elo+

VS

Team Averages
Level 111
1,608 SR
1,513 Elo+
Hera
Hera
DrDisaster
Hera
Level 48
God Stats
3W - 0L
1,734 SR
Queue Stats
93W - 78L
1,440 Elo+
Solo
Xing Tian
Xing Tian
HoeKingReturns
Xing Tian
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
253W - 239L
1,495 Elo+
Party 1
Ishtar
Ishtar
Kyo_Kusana
Ishtar
Level 109
God Stats
7W - 3L
1,722 SR
Queue Stats
213W - 202L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MancellSociety
Morgan Le Fay
Level 154
God Stats
17W - 19L
1,800 SR
Queue Stats
470W - 498L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
xXd3dLyMaG1CXx
Sun Wukong
Level 98
God Stats
7W - 3L
1,285 SR
Queue Stats
353W - 349L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 7 / 5
8,071
673
6,067
16,250
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Eucha Senpai
The Morrigan
15
2 / 6 / 3
8,955
746
10,259
11,010
6,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 3
7,227
602
2,952
15,303
12,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
2 / 6 / 2
8,586
716
6,982
26,894
21,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
15
1 / 4 / 4
8,297
691
9,587
10,972
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 16
11,268
939
24,605
8,001
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
HoeKingReturns
Xing Tian
16
3 / 1 / 23
10,476
873
11,098
12,244
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Kyo_Kusana
Ishtar
15
3 / 3 / 17
9,441
787
8,305
9,060
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MancellSociety
Morgan Le Fay
18
7 / 1 / 14
10,395
866
17,382
7,999
4,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xXd3dLyMaG1CXx
Sun Wukong
17
5 / 1 / 17
9,918
827
10,811
14,691
11,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
6
Kills
29
29
Deaths
8
17
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
7
5
0.5
W
11
2
16
9.5
L
The Morrigan
Eucha Senpai
The Morrigan
2
6
3
0.58
W
Xing Tian
HoeKingReturns
Xing Tian
3
1
23
14.5
W
Ishtar
Kyo_Kusana
Ishtar
3
3
17
3.83
W
Morgan Le Fay
MancellSociety
Morgan Le Fay
7
1
14
14
L
0
6
3
0.25
L
2
6
2
0.5
L
Raijin
1
4
4
0.75
W
Sun Wukong
xXd3dLyMaG1CXx
Sun Wukong
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,847
Damage
72,201
80,429
Taken
51,995
51,273
Mitigated
37,373
25,900
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,067
4,392
938
3,803
16,250
6,396
370
12,432
3,818
0
22,345
W
24,605
5,940
2,288
2,691
8,001
3,892
2,576
3,801
4,200
47,935
0
L
The Morrigan
Eucha Senpai
The Morrigan
10,259
1,352
1,430
3,956
11,010
6,110
0
6,352
4,583
26,011
804
W
Xing Tian
HoeKingReturns
Xing Tian
11,098
906
288
2,512
12,244
13,977
283
3,422
8,822
19,892
0
W
Ishtar
Kyo_Kusana
Ishtar
8,305
2,184
1,816
1,364
9,060
4,110
2,226
4,194
4,866
0
20,454
W
Morgan Le Fay
MancellSociety
Morgan Le Fay
17,382
3,778
1,521
1,959
7,999
4,211
1,035
3,632
4,367
39,757
0
L
2,952
324
0
387
15,303
12,436
0
11,847
3,456
0
5,332
L
6,982
937
1,253
8,853
26,894
21,704
51
15,440
11,454
0
21,196
L
Raijin
9,587
639
2,154
3,126
10,972
4,627
0
6,939
4,033
24,408
0
W
Sun Wukong
xXd3dLyMaG1CXx
Sun Wukong
10,811
990
1,886
6,732
14,691
11,183
1,542
7,052
7,639
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
51,498
122
Minions Killed
148
0
Camps Cleared
0
998,110
Distance Traveled
1,202,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,071
673
29
2
0
192,536
0
W
Hera
11,268
939
49
4
0
212,882
0
L
The Morrigan
8,955
746
28
2
0
176,406
0
W
Xing Tian
10,476
873
15
1
0
252,779
0
W
Ishtar
9,441
787
27
2
0
226,689
0
W
Morgan Le Fay
10,395
866
41
3
0
256,009
0
L
Tyr
7,227
602
8
1
0
219,231
0
L
Osiris
8,586
716
19
2
0
198,440
0
L
Raijin
8,297
691
38
3
0
211,497
0
W
Sun Wukong
9,918
827
16
1
0
254,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role