Player Matchup

Susano
Susano
ExpandedMoss
Susano
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 89L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
FerociousG00SE
Cernunnos
Level 42
God Stats
1W - 4L
1,300 SR
Queue Stats
2W - 9L
1,123 Elo+
Party 2
Bacchus
Bacchus
Matthonumus
Bacchus
Level 6
God Stats
3W - 9L
1,500 SR
Queue Stats
34W - 51L
1,500 Elo+
Party 2
Shiva
Shiva
SkizzyGotBarz
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,247 Elo+
Party 2
Poseidon
Poseidon
TheGreatMoka
Poseidon
Level 85
God Stats
1W - 6L
1,436 SR
Queue Stats
48W - 52L
1,447 Elo+
Party 2
Team Averages
Level 61
1,447 SR
1,353 Elo+

VS

Team Averages
Level 99
1,492 SR
1,605 Elo+
Hera
Hera
Shisui_UchihaMS-
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 134L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
joepsykokiller
Ao Kuang
Level 87
God Stats
10W - 9L
1,737 SR
Queue Stats
179W - 158L
1,515 Elo+
Solo
Sol
Sol
ll-iMadaraKS-ll
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,841 Elo+
Party 1
Thor
Thor
ll-iRimuro-ll
Thor
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 44L
1,668 Elo+
Party 1
Ares
Ares
zingynevada26
Ares
Level 75
God Stats
2W - 2L
1,222 SR
Queue Stats
69W - 59L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
2 / 2 / 0
5,471
497
3,326
7,298
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
FerociousG00SE
Cernunnos
8
0 / 5 / 1
4,665
424
3,346
7,605
2,723
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Matthonumus
Bacchus
7
0 / 4 / 1
5,047
459
2,375
7,739
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 6 / 1
5,087
462
3,395
10,714
4,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
TheGreatMoka
Poseidon
12
3 / 2 / 2
6,950
632
6,838
7,160
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,359
578
5,670
4,874
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
12
6 / 1 / 0
7,307
664
6,080
6,875
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 2
7,957
723
11,328
8,261
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 0
6,711
610
2,449
9,965
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
6,448
586
3,636
10,348
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
19
19
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
2
2
0
1
L
Cernunnos
FerociousG00SE
Cernunnos
0
5
1
0.1
L
Bacchus
Matthonumus
Bacchus
0
4
1
0.13
W
1
0
1
1.5
L
1
6
1
0.25
L
Poseidon
TheGreatMoka
Poseidon
3
2
2
2
W
Ao Kuang
6
1
0
6
W
9
1
2
10
W
2
3
0
0.67
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
29,163
40,516
Taken
40,323
18,559
Mitigated
20,484
5,973
Healing
16,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
3,326
655
235
1,792
7,298
2,759
0
3,052
4,246
0
28,628
L
Cernunnos
FerociousG00SE
Cernunnos
3,346
1,982
0
1,401
7,605
2,723
0
6,497
1,108
0
23,405
L
Bacchus
Matthonumus
Bacchus
2,375
590
0
848
7,739
6,516
0
6,032
1,707
6,415
0
W
5,670
1,311
0
1,174
4,874
1,378
451
779
4,095
48,888
0
L
3,395
1,075
0
1,225
10,714
4,099
0
7,049
3,665
0
20,716
L
Poseidon
TheGreatMoka
Poseidon
6,838
1,423
0
472
7,160
2,462
0
3,764
3,396
43,449
406
W
Ao Kuang
6,080
2,199
0
2,444
6,875
2,807
712
622
6,253
37,072
4,967
W
11,328
5,658
0
5,451
8,261
3,793
796
2,998
5,263
64,628
0
W
2,449
429
0
4,109
9,965
3,559
0
1,314
8,651
0
43,042
W
3,636
707
138
3,604
10,348
8,947
349
3,439
6,909
14,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,220
Gold Earned
34,782
186
Minions Killed
358
0
Camps Cleared
0
1,032,115
Distance Traveled
1,082,106
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,471
497
44
4
0
239,621
0
L
Cernunnos
4,665
424
40
4
0
170,706
8
L
Bacchus
5,047
459
4
0
0
186,796
0
W
Hera
6,359
578
92
8
0
227,428
0
L
Shiva
5,087
462
28
3
0
214,309
0
L
Poseidon
6,950
632
70
6
0
220,683
0
W
Ao Kuang
7,307
664
73
7
0
195,795
0
W
Sol
7,957
723
101
9
0
206,631
0
W
Thor
6,711
610
76
7
0
235,785
0
W
Ares
6,448
586
16
1
0
216,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role