Player Matchup

King Arthur
King Arthur
Hidenize
King Arthur
Level 156
God Stats
4W - 6L
1,290 SR
Queue Stats
364W - 279L
1,546 Elo+
Party 2
Jing Wei
Jing Wei
Jorke
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 213L
1,398 Elo+
Solo
Nox
Nox
JunFeyn
Nox
Level 175
God Stats
9W - 10L
1,411 SR
Queue Stats
476W - 368L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Nọnaka
Danzaburou
Level 50
God Stats
58W - 51L
1,353 SR
Queue Stats
150W - 145L
1,466 Elo+
Party 2
Poseidon
Poseidon
XxlozanguloxX
Poseidon
Level 79
God Stats
5W - 4L
1,571 SR
Queue Stats
30W - 32L
1,499 Elo+
Solo
Team Averages
Level 114
1,425 SR
1,501 Elo+

VS

Team Averages
Level 75
1,499 SR
1,380 Elo+
Maui
Maui
 
Maui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Crow375
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
MugmanSun
Cernunnos
Level 146
God Stats
0W - 1L
1,550 SR
Queue Stats
57W - 56L
1,554 Elo+
Solo
Ravana
Ravana
Simpritot97
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 1
Thor
Thor
ruizarthur
Thor
Level 7
God Stats
1W - 5L
1,444 SR
Queue Stats
1W - 5L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hidenize
King Arthur
14
3 / 2 / 9
8,589
1,227
13,010
13,033
12,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Jorke
Jing Wei
13
0 / 1 / 9
7,696
1,099
5,967
5,106
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
14
4 / 0 / 5
8,892
1,270
13,447
5,007
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Nọnaka
Danzaburou
13
4 / 2 / 4
8,638
1,234
5,630
7,218
2,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
XxlozanguloxX
Poseidon
13
2 / 0 / 7
8,067
1,152
7,583
3,662
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

335

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 1 / 2
7,071
1,010
447
4,088
2,108
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Crow375
Merlin
12
1 / 4 / 2
7,749
1,107
5,591
10,461
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
MugmanSun
Cernunnos
13
2 / 4 / 2
8,385
1,198
13,473
14,574
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
12
1 / 1 / 3
7,781
1,112
2,514
7,641
6,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 3
7,895
1,128
8,501
12,703
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
13
Kills
5
5
Deaths
13
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
2
1
L
Merlin
Crow375
Merlin
1
4
2
0.5
W
King Arthur
Hidenize
King Arthur
3
2
9
3.75
W
Jing Wei
Jorke
Jing Wei
0
1
9
4.5
W
Nox
4
0
5
6.5
L
Cernunnos
MugmanSun
Cernunnos
2
4
2
0.75
W
Danzaburou
Nọnaka
Danzaburou
4
2
4
3
L
Ravana
1
1
3
2.5
W
Poseidon
XxlozanguloxX
Poseidon
2
0
7
5.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,637
Damage
30,526
34,026
Taken
49,467
20,164
Mitigated
24,575
2,171
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
447
135
0
0
4,088
2,108
0
1,322
2,766
3,559
0
L
Merlin
Crow375
Merlin
5,591
1,050
0
176
10,461
4,200
0
5,809
4,652
22,807
0
W
King Arthur
Hidenize
King Arthur
13,010
907
0
0
13,033
12,238
0
2,335
10,698
0
19,977
W
Jing Wei
Jorke
Jing Wei
5,967
5,046
0
1,336
5,106
1,854
0
344
4,762
0
16,222
W
Nox
13,447
447
0
437
5,007
2,217
0
764
4,243
33,339
0
L
Cernunnos
MugmanSun
Cernunnos
13,473
8,546
0
3,843
14,574
6,667
0
3,986
10,588
0
33,416
W
Danzaburou
Nọnaka
Danzaburou
5,630
3,065
0
398
7,218
2,585
0
1,436
5,782
0
11,677
L
Ravana
2,514
653
0
1,484
7,641
6,391
0
3,665
3,976
0
9,913
W
Poseidon
XxlozanguloxX
Poseidon
7,583
414
0
0
3,662
1,270
0
1,159
2,503
20,638
0
L
8,501
2,040
0
37
12,703
5,209
0
6,248
6,455
0
24,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
38,881
132
Minions Killed
143
4
Camps Cleared
8
729,659
Distance Traveled
616,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,071
1,010
4
1
0
50,688
0
L
Merlin
7,749
1,107
59
8
1
137,605
0
W
King Arthur
8,589
1,227
14
2
0
160,973
0
W
Jing Wei
7,696
1,099
21
3
2
158,797
0
W
Nox
8,892
1,270
54
8
0
148,859
0
L
Cernunnos
8,385
1,198
30
4
5
131,388
0
W
Danzaburou
8,638
1,234
13
2
2
135,394
0
L
Ravana
7,781
1,112
17
2
2
147,144
0
W
Poseidon
8,067
1,152
30
4
0
125,636
0
L
Thor
7,895
1,128
33
5
0
149,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role