Player Matchup

Anhur
Anhur
CurbsideAura
Anhur
Level 76
God Stats
3W - 2L
1,643 SR
Queue Stats
44W - 39L
1,523 Elo+
Party 1
Scylla
Scylla
Ghastion
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 1
Hercules
Hercules
Neontacos
Hercules
Level 107
God Stats
9W - 9L
1,625 SR
Queue Stats
71W - 64L
1,647 Elo+
Party 1
Thor
Thor
Pandaz123
Thor
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 46L
1,576 Elo+
Party 1
Ymir
Ymir
thatdannykid
Ymir
Level 108
God Stats
1W - 2L
1,730 SR
Queue Stats
72W - 66L
1,637 Elo+
Party 1
Team Averages
Level 77
1,600 SR
1,536 Elo+

VS

Team Averages
Level 87
1,457 SR
1,440 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MrWaifuStealer
Neith
Level 126
God Stats
8W - 2L
1,311 SR
Queue Stats
58W - 49L
1,411 Elo+
Party 2
Bacchus
Bacchus
SonOvOsiris
Bacchus
Level 69
God Stats
11W - 17L
1,276 SR
Queue Stats
185W - 192L
1,326 Elo+
Solo
Odin
Odin
ravenschopper
Odin
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 44L
1,551 Elo+
Solo
Arachne
Arachne
ttttttdgdbf
Arachne
Level 67
God Stats
34W - 16L
1,696 SR
Queue Stats
57W - 52L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,347
764
3,076
4,904
2,048
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ghastion
Scylla
10
0 / 4 / 5
5,022
717
4,218
5,128
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Neontacos
Hercules
12
3 / 2 / 2
6,009
858
4,460
8,803
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
0 / 2 / 4
4,968
710
1,712
4,068
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 4
5,480
783
3,883
9,093
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 0 / 5
7,029
1,004
10,194
2,636
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 5
5,679
811
2,024
2,361
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SonOvOsiris
Bacchus
11
2 / 2 / 10
6,394
913
5,167
8,894
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 0 / 8
5,797
828
3,922
5,758
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ttttttdgdbf
Arachne
13
5 / 3 / 5
6,403
915
6,467
6,265
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
6
Kills
16
16
Deaths
6
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
5
8.5
L
2
3
1
0.83
L
Scylla
Ghastion
Scylla
0
4
5
0.63
W
1
1
5
3.5
L
Hercules
Neontacos
Hercules
3
2
2
2
L
Thor
0
2
4
1
W
Bacchus
SonOvOsiris
Bacchus
2
2
10
3.5
W
2
0
8
6
L
1
5
4
0.6
W
Arachne
ttttttdgdbf
Arachne
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
27,774
31,996
Taken
25,914
18,052
Mitigated
18,222
3,296
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,194
945
0
519
2,636
907
336
993
1,534
33,197
0
L
3,076
1,095
0
47
4,904
2,048
475
3,802
1,061
0
12,090
L
Scylla
Ghastion
Scylla
4,218
453
0
365
5,128
1,936
288
2,877
2,212
9,582
0
W
2,024
1,037
0
684
2,361
1,048
750
535
1,761
0
14,847
L
Hercules
Neontacos
Hercules
4,460
1,855
0
2,048
8,803
7,829
0
3,363
5,206
0
13,136
L
Thor
1,712
373
0
500
4,068
1,548
0
2,714
1,315
0
5,957
W
Bacchus
SonOvOsiris
Bacchus
5,167
602
0
2,229
8,894
8,142
0
2,912
5,727
9,450
0
W
3,922
481
0
802
5,758
4,207
31
2,257
3,278
0
11,524
L
3,883
205
0
336
9,093
4,691
0
2,605
6,332
7,450
0
W
Arachne
ttttttdgdbf
Arachne
6,467
5,447
0
1,300
6,265
3,918
1,429
903
5,072
0
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
31,302
78
Minions Killed
146
0
Camps Cleared
0
564,960
Distance Traveled
753,179
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,029
1,004
69
10
0
139,815
0
L
Anhur
5,347
764
18
3
0
102,998
0
L
Scylla
5,022
717
16
2
0
118,871
0
W
Neith
5,679
811
30
4
0
129,894
0
L
Hercules
6,009
858
18
3
0
132,406
0
L
Thor
4,968
710
12
2
0
91,017
0
W
Bacchus
6,394
913
8
1
0
150,624
3
W
Odin
5,797
828
16
2
0
167,463
0
L
Ymir
5,480
783
14
2
0
119,668
0
W
Arachne
6,403
915
23
3
0
165,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role