Player Matchup

Thor
Thor
BEASTLY535
Thor
Level 126
God Stats
8W - 9L
1,434 SR
Queue Stats
700W - 649L
1,476 Elo+
Party 1
Artemis
Artemis
CG Spam409
Artemis
Level 119
God Stats
39W - 29L
1,497 SR
Queue Stats
386W - 361L
1,491 Elo+
Party 1
Bellona
Bellona
DreaminTurtle
Bellona
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
194W - 157L
1,394 Elo+
Solo
Freya
Freya
gisellecpeach
Freya
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
355W - 334L
1,532 Elo+
Solo
Fafnir
Fafnir
rubbyducky
Fafnir
Level 148
God Stats
3W - 6L
1,317 SR
Queue Stats
227W - 195L
1,648 Elo+
Solo
Team Averages
Level 134
1,450 SR
1,508 Elo+

VS

Team Averages
Level 143
1,484 SR
1,605 Elo+
Chronos
Chronos
BOOMBOOMBAROOON
Chronos
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
422W - 367L
1,591 Elo+
Solo
Anhur
Anhur
BROKENHOOD
Anhur
Level 125
God Stats
1W - 2L
1,555 SR
Queue Stats
142W - 132L
1,594 Elo+
Solo
Achilles
Achilles
Praise1118
Achilles
Level 118
God Stats
0W - 6L
1,233 SR
Queue Stats
48W - 50L
1,499 Elo+
Party 2
Maui
Maui
Shaggy5691
Maui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,852 Elo+
Solo
Fenrir
Fenrir
Siberian Glocc
Fenrir
Level 154
God Stats
4W - 5L
1,632 SR
Queue Stats
75W - 76L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
10,443
653
17,418
14,981
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
CG Spam409
Artemis
13
2 / 5 / 8
7,838
490
14,132
14,644
6,465
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
15
2 / 0 / 4
9,412
588
11,471
15,074
23,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 2 / 4
8,251
516
11,999
8,669
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
rubbyducky
Fafnir
14
3 / 1 / 12
8,577
536
11,912
10,974
12,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,011
501
14,788
20,237
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
14
2 / 3 / 2
8,289
518
6,474
16,437
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Praise1118
Achilles
14
1 / 2 / 0
8,290
518
7,367
17,483
22,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 0
8,382
524
4,981
20,448
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 3
7,524
470
6,566
17,384
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
9
9
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
2
7
2
0.43
L
Anhur
2
3
2
1
W
Artemis
CG Spam409
Artemis
2
5
8
1.2
W
Bellona
2
0
4
4
L
Achilles
Praise1118
Achilles
1
2
0
0.5
L
3
5
0
0.6
L
1
4
3
0.63
W
3
2
4
2.5
W
Fafnir
rubbyducky
Fafnir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,932
Damage
40,176
64,342
Taken
91,989
53,246
Mitigated
60,239
22,248
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,418
5,893
0
3,003
14,981
7,568
190
5,304
9,600
0
96,489
L
14,788
5,367
0
3,599
20,237
7,636
0
4,875
14,893
65,102
0
L
Anhur
6,474
3,048
0
5,730
16,437
6,157
849
6,899
8,757
0
59,674
W
Artemis
CG Spam409
Artemis
14,132
4,480
317
4,034
14,644
6,465
0
8,519
5,992
0
49,057
W
Bellona
11,471
5,700
0
6,569
15,074
23,591
0
1,281
13,714
0
73,763
L
Achilles
Praise1118
Achilles
7,367
1,905
0
6,052
17,483
22,062
0
1,114
16,237
0
63,757
L
4,981
1,227
178
5,032
20,448
17,069
0
5,713
13,506
30,349
0
L
6,566
2,673
0
1,732
17,384
7,315
454
2,416
14,685
0
52,150
W
11,999
4,047
0
3,609
8,669
3,580
1,301
1,263
7,406
57,964
0
W
Fafnir
rubbyducky
Fafnir
11,912
3,753
0
4,716
10,974
12,042
0
3,083
7,861
28,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,521
Gold Earned
40,496
461
Minions Killed
422
0
Camps Cleared
0
1,573,653
Distance Traveled
1,487,768
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,443
653
123
8
0
349,350
0
L
Chronos
8,011
501
91
6
0
264,034
4
L
Anhur
8,289
518
111
7
0
268,279
4
W
Artemis
7,838
490
76
5
0
290,768
1
W
Bellona
9,412
588
142
9
0
307,322
0
L
Achilles
8,290
518
110
7
0
306,024
0
L
Maui
8,382
524
37
2
0
289,915
0
L
Fenrir
7,524
470
73
5
0
359,516
0
W
Freya
8,251
516
97
6
0
315,092
0
W
Fafnir
8,577
536
23
1
0
311,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role