Player Matchup

Horus
Horus
KFK1166
Horus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 82L
1,333 Elo+
Solo
Raijin
Raijin
KSLK17
Raijin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Pozo30
Nu Wa
Level 89
God Stats
174W - 156L
1,554 SR
Queue Stats
178W - 171L
1,459 Elo+
Solo
Surtr
Surtr
TuhoojaRopotti9K
Surtr
Level 84
God Stats
8W - 2L
1,862 SR
Queue Stats
16W - 12L
1,622 Elo+
Solo
Ao Kuang
Ao Kuang
ilMomoK
Ao Kuang
Level 125
God Stats
78W - 71L
1,611 SR
Queue Stats
107W - 93L
1,536 Elo+
Solo
Team Averages
Level 122
1,605 SR
1,483 Elo+

VS

Team Averages
Level 129
1,590 SR
1,519 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SP0LCAS_
Kukulkan
Level 89
God Stats
8W - 7L
1,508 SR
Queue Stats
158W - 155L
1,379 Elo+
Solo
Shiva
Shiva
Sh1ni_Ryuk-666
Shiva
Level 119
God Stats
2W - 0L
1,732 SR
Queue Stats
207W - 177L
1,614 Elo+
Solo
Thanatos
Thanatos
Sp0ke_M4GNuMm
Thanatos
Level 126
God Stats
11W - 11L
1,545 SR
Queue Stats
289W - 271L
1,468 Elo+
Solo
Nemesis
Nemesis
temp-459524
Nemesis
Level 156
God Stats
20W - 14L
1,664 SR
Queue Stats
214W - 187L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KFK1166
Horus
8
0 / 2 / 0
4,992
499
1,286
9,080
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
KSLK17
Raijin
10
2 / 0 / 1
6,267
627
4,035
4,706
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Pozo30
Nu Wa
8
1 / 6 / 0
5,018
502
3,117
7,106
1,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 0
6,321
632
1,847
6,303
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
ilMomoK
Ao Kuang
6
0 / 5 / 0
4,399
440
2,101
8,047
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
4 / 0 / 5
6,239
624
4,596
4,651
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SP0LCAS_
Kukulkan
10
0 / 0 / 0
5,446
545
1,120
2,120
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
5,229
523
3,492
8,949
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Sp0ke_M4GNuMm
Thanatos
10
1 / 0 / 2
5,622
562
2,590
6,219
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
temp-459524
Nemesis
11
7 / 1 / 4
6,581
658
10,373
9,119
4,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
13
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
5
6.5
L
Horus
KFK1166
Horus
0
2
0
0
L
Raijin
KSLK17
Raijin
2
0
1
2.5
L
Nu Wa
Pozo30
Nu Wa
1
6
0
0.17
W
Kukulkan
SP0LCAS_
Kukulkan
0
0
0
0
W
1
3
0
0.33
W
Thanatos
Sp0ke_M4GNuMm
Thanatos
1
0
2
2
L
1
0
0
1
L
Ao Kuang
ilMomoK
Ao Kuang
0
5
0
0
W
Nemesis
temp-459524
Nemesis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,386
Damage
22,171
35,242
Taken
31,058
14,658
Mitigated
12,984
7,285
Healing
17,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,596
2,307
1,172
3,195
4,651
1,688
456
2,055
2,596
35,595
0
L
Horus
KFK1166
Horus
1,286
702
533
3,216
9,080
5,689
0
2,031
7,049
0
15,548
L
Raijin
KSLK17
Raijin
4,035
609
0
670
4,706
1,875
0
0
4,706
43,292
0
L
Nu Wa
Pozo30
Nu Wa
3,117
1,813
0
549
7,106
1,640
68
1,425
5,681
26,871
0
W
Kukulkan
SP0LCAS_
Kukulkan
1,120
385
0
947
2,120
691
0
202
1,918
40,014
0
W
3,492
1,085
0
2,423
8,949
3,486
128
4,166
4,452
0
37,762
W
Thanatos
Sp0ke_M4GNuMm
Thanatos
2,590
433
0
7,044
6,219
2,870
206
212
6,007
0
37,284
L
1,847
719
0
1,947
6,303
2,990
0
368
5,934
870
53,696
L
Ao Kuang
ilMomoK
Ao Kuang
2,101
676
0
370
8,047
2,464
0
1,891
6,156
18,659
0
W
Nemesis
temp-459524
Nemesis
10,373
6,102
0
2,574
9,119
4,249
0
2,356
6,763
0
49,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,997
Gold Earned
29,117
277
Minions Killed
314
0
Camps Cleared
0
913,271
Distance Traveled
1,028,127
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,239
624
59
6
0
179,714
0
L
Horus
4,992
499
24
2
0
181,754
0
L
Raijin
6,267
627
94
9
0
173,830
0
L
Nu Wa
5,018
502
32
3
0
158,580
4
W
Kukulkan
5,446
545
80
8
0
195,909
0
W
Shiva
5,229
523
47
5
0
203,533
0
W
Thanatos
5,622
562
60
6
0
230,942
0
L
Surtr
6,321
632
99
10
0
214,482
0
L
Ao Kuang
4,399
440
28
3
0
184,625
0
W
Nemesis
6,581
658
68
7
0
218,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role