Player Matchup

Awilix
Awilix
GrinDL
Awilix
Level 104
God Stats
19W - 20L
1,511 SR
Queue Stats
61W - 53L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
LongDKong
Ao Kuang
Level 69
God Stats
13W - 11L
1,542 SR
Queue Stats
210W - 202L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OhItsLaw
Kumbhakarna
Level 71
God Stats
3W - 6L
1,338 SR
Queue Stats
181W - 168L
1,427 Elo+
Party 2
Izanami
Izanami
Urainium
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
vChango
Chang'e
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 83
1,521 SR
1,498 Elo+

VS

Team Averages
Level 120
1,470 SR
1,503 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigBenYuhh
Izanami
Level 85
God Stats
7W - 6L
1,267 SR
Queue Stats
126W - 115L
1,496 Elo+
Party 1
Raijin
Raijin
DJPalanca19
Raijin
Level 155
God Stats
2W - 1L
1,302 SR
Queue Stats
97W - 148L
1,454 Elo+
Solo
Surtr
Surtr
MythicalLuke
Surtr
Level 120
God Stats
11W - 6L
1,544 SR
Queue Stats
55W - 44L
1,564 Elo+
Solo
Cabrakan
Cabrakan
SeñorStinky
Cabrakan
Level 86
God Stats
4W - 0L
1,737 SR
Queue Stats
83W - 80L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GrinDL
Awilix
1
0 / 0 / 0
3,519
320
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
LongDKong
Ao Kuang
10
2 / 6 / 0
5,877
534
6,587
16,719
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
OhItsLaw
Kumbhakarna
7
0 / 4 / 1
4,854
441
2,836
12,224
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Urainium
Izanami
7
0 / 7 / 0
4,511
410
1,718
8,161
2,414
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
vChango
Chang'e
10
2 / 3 / 1
5,736
521
5,224
9,101
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
5 / 0 / 5
6,971
634
5,675
5,887
5,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BigBenYuhh
Izanami
11
3 / 1 / 4
6,615
601
6,507
7,103
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
11
4 / 1 / 4
6,954
632
7,952
6,832
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 3
6,968
633
4,711
9,316
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
SeñorStinky
Cabrakan
11
3 / 2 / 0
6,859
624
6,039
7,783
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
20
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
5
7.5
W
Izanami
BigBenYuhh
Izanami
3
1
4
5
W
Raijin
4
1
4
6
L
Awilix
GrinDL
Awilix
0
0
0
0
L
Ao Kuang
LongDKong
Ao Kuang
2
6
0
0.33
W
4
0
3
5.5
L
Kumbhakarna
OhItsLaw
Kumbhakarna
0
4
1
0.13
W
Cabrakan
SeñorStinky
Cabrakan
3
2
0
1.5
L
Izanami
Urainium
Izanami
0
7
0
0
L
Chang'e
vChango
Chang'e
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,365
Damage
30,884
46,205
Taken
36,921
18,904
Mitigated
21,342
14,647
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,675
2,116
0
1,579
5,887
5,629
46
1,486
4,363
17,399
0
W
Izanami
BigBenYuhh
Izanami
6,507
4,267
0
3,518
7,103
2,682
1,104
1,586
5,469
0
49,861
W
Raijin
7,952
1,453
0
1,911
6,832
2,535
172
4,589
2,055
47,486
0
L
Awilix
GrinDL
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
LongDKong
Ao Kuang
6,587
2,005
0
8,284
16,719
6,387
86
8,711
8,008
37,262
0
W
4,711
2,224
0
7,179
9,316
4,446
405
2,174
7,124
1,026
54,972
L
Kumbhakarna
OhItsLaw
Kumbhakarna
2,836
540
0
1,326
12,224
6,797
0
5,044
7,180
16,548
0
W
Cabrakan
SeñorStinky
Cabrakan
6,039
1,154
0
2,398
7,783
6,050
0
4,480
3,263
42,549
0
L
Izanami
Urainium
Izanami
1,718
1,336
0
903
8,161
2,414
0
2,075
6,086
0
19,722
L
Chang'e
vChango
Chang'e
5,224
685
552
3,582
9,101
3,306
0
3,999
5,102
34,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
34,367
156
Minions Killed
351
0
Camps Cleared
0
837,777
Distance Traveled
1,010,802
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,971
634
16
1
0
231,082
0
W
Izanami
6,615
601
86
8
0
180,120
2
W
Raijin
6,954
632
74
7
0
192,652
0
L
Awilix
3,519
320
0
0
0
10,538
0
L
Ao Kuang
5,877
534
52
5
0
184,825
0
W
Surtr
6,968
633
94
9
0
235,952
0
L
Kumbhakarna
4,854
441
20
2
0
227,876
4
W
Cabrakan
6,859
624
81
7
0
170,996
2
L
Izanami
4,511
410
38
3
0
190,559
0
L
Chang'e
5,736
521
46
4
0
223,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role