Player Matchup

Horus
Horus
BigBoiiBigBrain
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,552 Elo+
Party 1
Ishtar
Ishtar
LargeLadKiddo
Ishtar
Level 6
God Stats
1W - 3L
1,355 SR
Queue Stats
1W - 6L
1,331 Elo+
Party 1
Thanatos
Thanatos
SpaceCowboy5677
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,882 Elo+
Party 1
Kuzenbo
Kuzenbo
animedotnet
Kuzenbo
Level 21
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 10L
1,114 Elo+
Party 1
Discordia
Discordia
valkrians
Discordia
Level 126
God Stats
1W - 1L
1,830 SR
Queue Stats
40W - 36L
1,570 Elo+
Party 1
Team Averages
Level 58
1,494 SR
1,490 Elo+

VS

Team Averages
Level 131
1,481 SR
1,462 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ill1citly
Gilgamesh
Level 129
God Stats
3W - 4L
1,728 SR
Queue Stats
70W - 64L
1,394 Elo+
Party 2
Ao Kuang
Ao Kuang
LSDionysus
Ao Kuang
Level 159
God Stats
3W - 6L
1,179 SR
Queue Stats
291W - 301L
1,371 Elo+
Solo
Mercury
Mercury
SnowBunniePawg
Mercury
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,380
527
5,998
12,061
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 1
6,284
449
10,210
10,751
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
10
0 / 3 / 3
6,498
464
1,707
12,063
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
animedotnet
Kuzenbo
10
1 / 4 / 1
6,807
486
4,219
11,921
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
valkrians
Discordia
14
7 / 1 / 0
8,824
630
10,699
6,509
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 5
7,836
560
3,772
13,436
11,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
 
Artemis
13
3 / 2 / 3
7,469
534
9,475
8,508
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Ill1citly
Gilgamesh
14
3 / 0 / 0
8,146
582
8,029
13,464
16,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
LSDionysus
Ao Kuang
12
4 / 7 / 1
7,577
541
10,453
15,563
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 3
8,031
574
1,553
7,978
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
13
13
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
5
5.5
W
Artemis
 
Artemis
3
2
3
2.25
L
1
3
0
0.33
W
Gilgamesh
Ill1citly
Gilgamesh
3
0
0
3
W
Ao Kuang
LSDionysus
Ao Kuang
4
7
1
0.64
L
0
2
1
0.25
W
0
0
3
1.5
L
Thanatos
0
3
3
0.5
L
Kuzenbo
animedotnet
Kuzenbo
1
4
1
0.38
L
Discordia
valkrians
Discordia
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,833
Damage
33,282
53,305
Taken
58,949
34,626
Mitigated
42,863
19,617
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,772
1,209
0
3,813
13,436
11,665
0
3,379
10,057
23,100
0
W
Artemis
 
Artemis
9,475
4,245
0
4,108
8,508
4,151
0
1,947
6,561
0
56,630
L
5,998
2,689
0
4,802
12,061
8,492
0
306
10,743
0
54,765
W
Gilgamesh
Ill1citly
Gilgamesh
8,029
2,262
0
2,321
13,464
16,284
722
0
13,464
0
55,653
W
Ao Kuang
LSDionysus
Ao Kuang
10,453
2,957
0
3,666
15,563
7,743
0
8,144
7,419
45,755
0
L
10,210
6,856
0
4,689
10,751
4,524
335
2,759
7,947
0
50,484
W
1,553
386
0
575
7,978
3,020
35
1,514
6,464
0
77,532
L
Thanatos
1,707
879
0
7,901
12,063
4,364
0
3,867
7,946
0
32,038
L
Kuzenbo
animedotnet
Kuzenbo
4,219
2,066
0
1,424
11,921
14,640
0
3,227
8,694
21,729
0
L
Discordia
valkrians
Discordia
10,699
721
0
801
6,509
2,606
284
3,386
2,779
62,546
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
39,059
363
Minions Killed
407
0
Camps Cleared
0
1,439,927
Distance Traveled
1,418,434
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,836
560
31
2
0
267,386
3
W
Artemis
7,469
534
91
7
0
254,257
1
L
Horus
7,380
527
89
6
0
318,932
0
W
Gilgamesh
8,146
582
88
6
0
249,906
0
W
Ao Kuang
7,577
541
70
5
0
271,860
0
L
Ishtar
6,284
449
87
6
0
251,646
0
W
Mercury
8,031
574
127
9
0
375,025
3
L
Thanatos
6,498
464
60
4
0
304,247
0
L
Kuzenbo
6,807
486
18
1
0
254,225
1
L
Discordia
8,824
630
109
8
0
310,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role