Player Matchup

He Bo
He Bo
ChinsWorth182
He Bo
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
416W - 423L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draknofass
Cu Chulainn
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 62L
1,406 Elo+
Party 2
Fenrir
Fenrir
ELRODRI69
Fenrir
Level 69
God Stats
8W - 4L
1,426 SR
Queue Stats
247W - 248L
1,385 Elo+
Party 1
Surtr
Surtr
elberciano_1972
Surtr
Level 67
God Stats
3W - 5L
1,286 SR
Queue Stats
626W - 623L
1,330 Elo+
Party 1
Cernunnos
Cernunnos
ukilke
Cernunnos
Level 107
God Stats
3W - 5L
1,267 SR
Queue Stats
71W - 67L
1,426 Elo+
Party 2
Team Averages
Level 85
1,396 SR
1,378 Elo+

VS

Team Averages
Level 52
1,458 SR
1,279 Elo+
Arachne
Arachne
Gelo24_
Arachne
Level 64
God Stats
15W - 16L
1,423 SR
Queue Stats
45W - 86L
1,266 Elo+
Party 3
Xbalanque
Xbalanque
Marquiinhos9
Xbalanque
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,310 Elo+
Party 3
Ra
Ra
Optic_Enrique7
Ra
Level 50
God Stats
2W - 2L
1,437 SR
Queue Stats
32W - 53L
1,279 Elo+
Party 3
Chaac
Chaac
germanmolongo
Chaac
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 3
Atlas
Atlas
viniofisia_25
Atlas
Level 60
God Stats
8W - 14L
1,430 SR
Queue Stats
47W - 49L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,423
584
5,339
6,349
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Draknofass
Cu Chulainn
9
1 / 3 / 1
5,534
503
4,411
10,334
7,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ELRODRI69
Fenrir
10
8 / 1 / 4
6,774
616
7,980
7,288
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 5
5,702
518
3,404
8,415
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ukilke
Cernunnos
10
1 / 2 / 5
5,809
528
7,605
9,664
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gelo24_
Arachne
9
2 / 3 / 2
5,658
514
4,517
10,438
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Marquiinhos9
Xbalanque
8
3 / 3 / 1
5,209
474
4,038
7,685
2,355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 3 / 0
5,422
493
3,264
6,756
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 2 / 1
6,034
549
5,545
8,620
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 3
5,528
503
4,858
11,665
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
9
9
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Cu Chulainn
Draknofass
Cu Chulainn
1
3
1
0.5
W
Fenrir
ELRODRI69
Fenrir
8
1
4
10
L
Arachne
Gelo24_
Arachne
2
3
2
1
L
Xbalanque
Marquiinhos9
Xbalanque
3
3
1
1.17
L
0
3
0
0
W
1
2
5
1.75
L
3
2
1
1.75
W
Cernunnos
ukilke
Cernunnos
1
2
5
1.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,739
Damage
22,222
42,050
Taken
45,164
20,821
Mitigated
19,968
10,889
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,339
371
0
1,541
6,349
1,971
0
2,609
3,482
39,599
0
W
Cu Chulainn
Draknofass
Cu Chulainn
4,411
1,955
0
500
10,334
7,239
0
0
10,334
0
27,642
W
Fenrir
ELRODRI69
Fenrir
7,980
2,886
0
2,492
7,288
2,494
0
834
6,400
0
36,441
L
Arachne
Gelo24_
Arachne
4,517
4,057
0
1,214
10,438
3,401
0
1,503
8,865
0
33,495
L
Xbalanque
Marquiinhos9
Xbalanque
4,038
1,423
228
1,239
7,685
2,355
0
26
7,659
0
23,678
L
3,264
88
156
1,508
6,756
2,196
202
3,525
2,965
31,652
0
W
3,404
1,001
0
1,837
8,415
5,571
20
1,844
6,571
328
19,682
L
5,545
3,015
0
1,051
8,620
4,696
0
0
8,620
0
31,815
W
Cernunnos
ukilke
Cernunnos
7,605
2,881
0
4,519
9,664
3,546
10
2,523
7,141
0
43,221
L
4,858
1,671
1,722
4,661
11,665
7,320
0
87
11,578
17,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,242
Gold Earned
27,851
286
Minions Killed
222
0
Camps Cleared
0
1,077,857
Distance Traveled
1,056,306
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,423
584
88
8
0
200,039
2
W
Cu Chulainn
5,534
503
49
4
0
210,499
0
W
Fenrir
6,774
616
52
5
0
257,213
0
L
Arachne
5,658
514
47
4
0
235,410
0
L
Xbalanque
5,209
474
40
4
0
181,978
0
L
Ra
5,422
493
65
6
0
203,473
4
W
Surtr
5,702
518
18
2
0
215,312
0
L
Chaac
6,034
549
58
5
0
220,403
0
W
Cernunnos
5,809
528
79
7
0
194,794
0
L
Atlas
5,528
503
12
1
0
215,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role