Player Matchup

Scylla
Scylla
BigCrimp614
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,429 Elo+
Party 1
Rama
Rama
Enderps16
Rama
Level 105
God Stats
4W - 2L
1,907 SR
Queue Stats
170W - 160L
1,503 Elo+
Party 3
Merlin
Merlin
LEARNSxFROMxPAIN
Merlin
Level 124
God Stats
10W - 5L
1,891 SR
Queue Stats
251W - 268L
1,469 Elo+
Party 1
Sol
Sol
MorriganWitch
Sol
Level 88
God Stats
7W - 4L
1,953 SR
Queue Stats
113W - 117L
1,450 Elo+
Party 3
Nox
Nox
bdd_19891
Nox
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 220L
1,515 Elo+
Solo
Team Averages
Level 102
1,750 SR
1,473 Elo+

VS

Team Averages
Level 92
1,414 SR
1,567 Elo+
Thor
Thor
Do Not Snow
Thor
Level 61
God Stats
1W - 1L
1,286 SR
Queue Stats
41W - 45L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DoNotHaze
Tsukuyomi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 2
Medusa
Medusa
KayChaotic
Medusa
Level 157
God Stats
7W - 5L
1,285 SR
Queue Stats
504W - 480L
1,488 Elo+
Party 2
Rama
Rama
Resishef
Rama
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 43L
1,653 Elo+
Solo
Nox
Nox
bootyqueen8
Nox
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 60L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
1 / 7 / 7
10,391
742
7,021
12,692
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
1
0 / 1 / 0
3,388
242
0
724
88
16
3 / 7 / 5
10,031
717
13,604
12,484
5,731
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 5
8,633
617
12,197
11,814
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 4 / 6
9,991
714
7,601
11,292
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
9,873
705
4,618
10,019
4,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
DoNotHaze
Tsukuyomi
15
2 / 4 / 6
9,471
677
4,170
10,718
5,336
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
KayChaotic
Medusa
20
14 / 2 / 6
12,774
912
22,554
12,738
6,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
16
3 / 4 / 11
10,071
719
8,105
13,131
8,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 1 / 16
11,824
845
6,695
9,917
4,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
12
Kills
24
24
Deaths
16
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
7
0.64
W
2
5
8
1.2
W
Tsukuyomi
DoNotHaze
Tsukuyomi
2
4
6
1.25
L
Rama
0
1
0
0
W
Medusa
KayChaotic
Medusa
14
2
6
8.5
L
3
7
5
0.79
L
3
5
5
1.1
W
Rama
3
4
11
2.13
L
5
4
6
2
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,423
Damage
46,142
49,006
Taken
56,523
22,362
Mitigated
29,359
8,160
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,021
645
522
886
12,692
5,425
0
1,717
10,975
25,328
851
W
4,618
607
329
572
10,019
4,102
391
7,154
2,596
0
17,406
W
Tsukuyomi
DoNotHaze
Tsukuyomi
4,170
842
998
1,019
10,718
5,336
134
7,756
2,629
0
9,666
L
Rama
0
0
0
0
724
88
0
0
724
0
0
W
Medusa
KayChaotic
Medusa
22,554
7,951
931
4,541
12,738
6,492
2,793
9,836
2,434
0
40,016
L
13,604
243
294
817
12,484
5,731
0
1,120
11,364
26,860
1,463
L
12,197
2,000
0
2,753
11,814
5,012
0
1,469
10,345
21,069
0
W
Rama
8,105
7,296
499
2,827
13,131
8,831
2,823
7,658
5,147
0
20,329
L
7,601
878
250
2,638
11,292
6,106
0
1,779
9,513
18,815
331
W
6,695
616
3,655
4,478
9,917
4,598
2,787
4,788
4,949
33,282
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,434
Gold Earned
54,013
127
Minions Killed
156
0
Camps Cleared
0
871,867
Distance Traveled
1,251,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,391
742
52
4
0
199,230
0
W
Thor
9,873
705
16
1
0
242,952
0
W
Tsukuyomi
9,471
677
15
1
0
261,441
0
L
Rama
3,388
242
0
0
0
0
0
W
Medusa
12,774
912
48
3
0
283,952
0
L
Merlin
10,031
717
24
2
0
225,516
0
L
Sol
8,633
617
21
2
0
222,782
0
W
Rama
10,071
719
21
2
0
213,450
0
L
Nox
9,991
714
30
2
0
224,339
0
W
Nox
11,824
845
56
4
0
249,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role