Player Matchup

Nu Wa
Nu Wa
AddyPoldark
Nu Wa
Level 125
God Stats
7W - 7L
1,360 SR
Queue Stats
106W - 103L
1,335 Elo+
Solo
Izanami
Izanami
PinxeJosua
Izanami
Level 81
God Stats
2W - 0L
1,541 SR
Queue Stats
80W - 44L
1,775 Elo+
Party 1
Fenrir
Fenrir
Yovyoh
Fenrir
Level 86
God Stats
3W - 0L
1,838 SR
Queue Stats
89W - 55L
1,601 Elo+
Party 1
Horus
Horus
car11jor26
Horus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 58L
1,557 Elo+
Party 1
Surtr
Surtr
xXjhonnynavajaxX
Surtr
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 60L
1,645 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,583 Elo+

VS

Team Averages
Level 57
1,493 SR
1,428 Elo+
Nemesis
Nemesis
DragonClawSpec
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
Bacchus
Bacchus
ForcedGame
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,281 Elo+
Solo
Mulan
Mulan
LordVisu
Mulan
Level 38
God Stats
1W - 7L
1,334 SR
Queue Stats
1W - 11L
1,183 Elo+
Solo
Kukulkan
Kukulkan
RenaSb
Kukulkan
Level 41
God Stats
5W - 5L
1,630 SR
Queue Stats
28W - 26L
1,527 Elo+
Solo
Danzaburou
Danzaburou
darkn3t
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,455
604
7,912
5,378
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PinxeJosua
Izanami
15
2 / 1 / 6
8,805
629
11,348
13,177
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Yovyoh
Fenrir
16
13 / 0 / 2
9,682
692
14,940
13,690
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
0 / 1 / 14
7,624
545
3,282
9,073
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 7
8,239
589
9,426
12,623
13,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,754
482
6,168
13,228
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ForcedGame
Bacchus
9
0 / 2 / 1
5,883
420
5,854
11,111
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
LordVisu
Mulan
11
0 / 5 / 1
6,431
459
7,471
16,354
9,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
RenaSb
Kukulkan
11
2 / 6 / 0
7,020
501
4,385
9,668
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
darkn3t
Danzaburou
12
2 / 4 / 0
7,170
512
8,056
13,609
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
22
Kills
4
4
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
0
5
2
0.2
L
Bacchus
ForcedGame
Bacchus
0
2
1
0.25
L
Mulan
LordVisu
Mulan
0
5
1
0.1
W
Izanami
PinxeJosua
Izanami
2
1
6
5
L
Kukulkan
RenaSb
Kukulkan
2
6
0
0.33
W
Fenrir
Yovyoh
Fenrir
13
0
2
14
W
Horus
0
1
14
7
L
Danzaburou
darkn3t
Danzaburou
2
4
0
0.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,908
Damage
31,934
53,941
Taken
63,970
35,230
Mitigated
30,960
21,940
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,912
1,855
0
1,370
5,378
2,047
692
1,081
4,297
59,082
0
L
6,168
2,972
0
1,191
13,228
4,382
0
1,457
11,771
0
61,927
L
Bacchus
ForcedGame
Bacchus
5,854
868
0
2,246
11,111
8,943
0
1,849
9,262
24,592
0
L
Mulan
LordVisu
Mulan
7,471
1,148
0
4,954
16,354
9,416
0
3,130
13,224
0
50,189
W
Izanami
PinxeJosua
Izanami
11,348
7,715
0
8,203
13,177
5,666
699
2,001
11,172
0
92,779
L
Kukulkan
RenaSb
Kukulkan
4,385
358
0
295
9,668
3,217
0
1,897
7,771
57,373
0
W
Fenrir
Yovyoh
Fenrir
14,940
5,395
0
2,236
13,690
6,516
0
2,797
10,893
0
80,340
W
Horus
3,282
1,651
2,014
4,896
9,073
7,866
16
1,983
7,090
509
14,256
L
Danzaburou
darkn3t
Danzaburou
8,056
3,406
0
4,922
13,609
5,002
0
790
12,819
0
56,395
W
9,426
2,818
0
3,221
12,623
13,135
215
2,366
10,250
1,447
58,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,805
Gold Earned
33,258
501
Minions Killed
406
0
Camps Cleared
0
1,401,920
Distance Traveled
1,349,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,455
604
113
8
0
233,344
2
L
Nemesis
6,754
482
87
6
0
318,053
0
L
Bacchus
5,883
420
25
2
0
280,699
0
L
Mulan
6,431
459
90
6
0
247,417
2
W
Izanami
8,805
629
172
12
0
237,143
0
L
Kukulkan
7,020
501
112
8
0
245,936
2
W
Fenrir
9,682
692
105
8
0
367,473
0
W
Horus
7,624
545
24
2
0
310,264
0
L
Danzaburou
7,170
512
92
7
0
257,656
0
W
Surtr
8,239
589
87
6
0
253,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role