Player Matchup

Hera
Hera
AkenoHimejima_OP
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 4
Ishtar
Ishtar
NebulousDreams
Ishtar
Level 45
God Stats
1W - 3L
1,324 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 3
Danzaburou
Danzaburou
Rambo82900
Danzaburou
Level 15
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 4
Surtr
Surtr
Zaggatron
Surtr
Level 87
God Stats
0W - 2L
1,324 SR
Queue Stats
17W - 19L
1,259 Elo+
Party 3
Thanatos
Thanatos
zayzay1288216
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 4
Team Averages
Level 46
1,394 SR
1,235 Elo+

VS

Team Averages
Level 79
1,584 SR
1,425 Elo+
Hachiman
Hachiman
Gunnar23-
Hachiman
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
197W - 203L
1,472 Elo+
Party 2
Sol
Sol
ITzYhunggz
Sol
Level 123
God Stats
7W - 1L
1,500 SR
Queue Stats
144W - 154L
1,458 Elo+
Party 1
Loki
Loki
Kev_Staytipsy209
Loki
Level 101
God Stats
2W - 0L
1,697 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
MissionArtemis
Baron Samedi
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
45W - 47L
1,414 Elo+
Party 2
Anubis
Anubis
Mr_Yawg-Fak-Yaj
Anubis
Level 19
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,696
478
4,739
6,348
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 3 / 1
7,244
517
9,156
14,098
5,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
Rambo82900
Danzaburou
9
0 / 5 / 1
6,089
435
1,379
9,983
2,783
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Zaggatron
Surtr
10
2 / 2 / 4
7,030
502
8,055
16,460
15,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
zayzay1288216
Thanatos
6
0 / 8 / 1
5,052
361
1,441
8,711
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gunnar23-
Hachiman
12
3 / 3 / 3
7,552
539
11,291
12,647
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 1 / 6
8,324
595
11,417
8,242
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 2 / 3
8,965
640
4,369
7,951
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MissionArtemis
Baron Samedi
11
0 / 3 / 7
7,307
522
4,514
10,811
7,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 0 / 5
8,580
613
9,410
6,858
3,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
21
21
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hachiman
Gunnar23-
Hachiman
3
3
3
1.5
W
6
1
6
9
W
5
2
3
3.25
W
Baron Samedi
MissionArtemis
Baron Samedi
0
3
7
1.17
W
7
0
5
9.5
L
5
3
1
1.83
L
Danzaburou
Rambo82900
Danzaburou
0
5
1
0.1
L
Surtr
Zaggatron
Surtr
2
2
4
2
L
Thanatos
zayzay1288216
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
41,001
55,600
Taken
46,509
28,956
Mitigated
21,596
17,889
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,739
663
0
1,810
6,348
1,946
0
3,436
2,912
46,462
209
W
Hachiman
Gunnar23-
Hachiman
11,291
5,822
0
4,837
12,647
4,541
260
227
12,420
0
55,800
W
11,417
3,760
0
4,900
8,242
3,009
926
632
7,518
62,475
0
W
4,369
662
0
269
7,951
3,300
0
0
7,951
0
68,245
W
Baron Samedi
MissionArtemis
Baron Samedi
4,514
922
3,114
4,240
10,811
7,427
119
954
9,773
18,888
0
W
9,410
1,145
0
5,393
6,858
3,319
215
2,925
3,709
63,152
0
L
9,156
4,786
0
6,503
14,098
5,981
45
4,660
9,438
0
52,085
L
Danzaburou
Rambo82900
Danzaburou
1,379
454
0
1,171
9,983
2,783
0
4,717
5,266
0
29,716
L
Surtr
Zaggatron
Surtr
8,055
2,963
577
5,621
16,460
15,169
0
8,095
8,365
712
29,359
L
Thanatos
zayzay1288216
Thanatos
1,441
419
0
2,207
8,711
3,077
0
4,433
4,278
0
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
40,728
283
Minions Killed
442
0
Camps Cleared
0
1,406,347
Distance Traveled
1,348,619
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,696
478
97
7
0
274,289
4
W
Hachiman
7,552
539
89
6
0
260,701
2
W
Sol
8,324
595
105
8
0
278,625
2
W
Loki
8,965
640
118
8
0
303,735
0
W
Baron Samedi
7,307
522
21
2
0
244,426
3
W
Anubis
8,580
613
109
8
0
261,132
0
L
Ishtar
7,244
517
74
5
0
250,338
0
L
Danzaburou
6,089
435
49
4
0
288,203
0
L
Surtr
7,030
502
40
3
0
288,493
1
L
Thanatos
5,052
361
23
2
0
305,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role