Player Matchup

Artio
Artio
FengMin_RYDR
Artio
Level 117
God Stats
2W - 1L
1,504 SR
Queue Stats
24W - 17L
1,578 Elo+
Party 1
Ishtar
Ishtar
OG_Swerveyy
Ishtar
Level 27
God Stats
4W - 11L
1,351 SR
Queue Stats
103W - 112L
1,553 Elo+
Party 3
Nox
Nox
OmegaExx
Nox
Level 29
God Stats
1W - 2L
1,230 SR
Queue Stats
5W - 4L
1,412 Elo+
Party 1
Tiamat
Tiamat
UhhSquishy
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 63L
1,659 Elo+
Party 3
Jing Wei
Jing Wei
temp-833039
Jing Wei
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 42L
1,554 Elo+
Party 3
Team Averages
Level 67
1,417 SR
1,551 Elo+

VS

Team Averages
Level 78
1,420 SR
1,483 Elo+
Geb
Geb
Butternubs92
Geb
Level 96
God Stats
13W - 11L
1,495 SR
Queue Stats
22W - 17L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Dacolonel99
Nu Wa
Level 88
God Stats
96W - 96L
1,624 SR
Queue Stats
470W - 498L
1,514 Elo+
Solo
Heimdallr
Heimdallr
QueenBlood87
Heimdallr
Level 77
God Stats
1W - 1L
1,286 SR
Queue Stats
20W - 19L
1,461 Elo+
Party 4
Khepri
Khepri
Raiffeekee1
Khepri
Level 43
God Stats
6W - 3L
1,419 SR
Queue Stats
60W - 44L
1,455 Elo+
Party 4
Artemis
Artemis
mynamestoby
Artemis
Level 85
God Stats
5W - 2L
1,277 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,401
1,050
2,159
12,176
11,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
13
0 / 0 / 2
7,638
955
3,050
7,592
3,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 1
7,764
971
4,368
2,361
1,054
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
UhhSquishy
Tiamat
13
0 / 3 / 2
7,731
966
6,966
9,081
5,212
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
temp-833039
Jing Wei
12
0 / 0 / 1
7,142
893
1,540
2,221
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

245

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,970
996
9,107
10,339
9,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 3
8,451
1,056
6,903
1,915
730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
QueenBlood87
Heimdallr
13
0 / 0 / 4
7,745
968
5,905
4,831
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 0 / 5
9,011
1,126
3,511
2,277
1,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
mynamestoby
Artemis
13
2 / 0 / 3
8,114
1,014
4,365
4,181
1,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
5
5
Deaths
2
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
2
0
3
3.5
L
1
2
0
0.5
L
Ishtar
0
0
2
1
L
1
0
1
1.5
W
Heimdallr
QueenBlood87
Heimdallr
0
0
4
2
W
Khepri
0
0
5
2.5
L
Tiamat
UhhSquishy
Tiamat
0
3
2
0.33
W
Artemis
mynamestoby
Artemis
2
0
3
3.5
L
Jing Wei
temp-833039
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
29,791
33,431
Taken
23,543
22,090
Mitigated
16,589
6,348
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,107
887
120
592
10,339
9,922
0
6,265
4,074
26,707
0
W
6,903
3,470
0
401
1,915
730
0
1,388
527
21,744
0
L
2,159
53
681
3,003
12,176
11,753
0
7,288
4,888
10,748
0
L
Ishtar
3,050
1,993
0
1,647
7,592
3,203
0
5,237
2,355
0
16,998
L
4,368
420
0
0
2,361
1,054
0
1,343
1,018
12,322
0
W
Heimdallr
QueenBlood87
Heimdallr
5,905
1,985
0
811
4,831
2,385
0
1,696
3,135
0
19,774
W
Khepri
3,511
128
345
638
2,277
1,707
0
1,294
983
9,759
0
L
Tiamat
UhhSquishy
Tiamat
6,966
1,025
0
712
9,081
5,212
0
4,297
4,784
24,416
2,388
W
Artemis
mynamestoby
Artemis
4,365
1,993
0
0
4,181
1,845
0
2,286
1,895
0
16,125
L
Jing Wei
temp-833039
Jing Wei
1,540
1,517
0
305
2,221
868
0
1,356
865
0
5,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
41,291
117
Minions Killed
161
3
Camps Cleared
4
642,538
Distance Traveled
761,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,970
996
33
4
0
160,328
0
W
Nu Wa
8,451
1,056
43
5
2
134,107
0
L
Artio
8,401
1,050
12
2
0
162,690
0
L
Ishtar
7,638
955
31
4
1
123,207
0
L
Nox
7,764
971
23
3
1
141,748
0
W
Heimdallr
7,745
968
39
5
1
157,695
0
W
Khepri
9,011
1,126
14
2
1
158,692
0
L
Tiamat
7,731
966
45
6
1
163,524
0
W
Artemis
8,114
1,014
32
4
0
151,024
0
L
Jing Wei
7,142
893
6
1
0
51,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role