Player Matchup

Cliodhna
Cliodhna
ITzYhunggz
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 154L
1,493 Elo+
Party 1
Cerberus
Cerberus
Kev_Staytipsy209
Cerberus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Party 1
Ishtar
Ishtar
Mr_Yawg-Fak-Yaj
Ishtar
Level 18
God Stats
1W - 3L
1,566 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1
Zeus
Zeus
sebastian3679
Zeus
Level 90
God Stats
39W - 31L
1,468 SR
Queue Stats
137W - 136L
1,420 Elo+
Solo
Artio
Artio
xXCrimsonFox
Artio
Level 102
God Stats
4W - 4L
1,278 SR
Queue Stats
393W - 327L
1,574 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,476 Elo+

VS

Team Averages
Level 84
1,444 SR
1,400 Elo+
Achilles
Achilles
Crimsonhunts
Achilles
Level 129
God Stats
3W - 5L
1,254 SR
Queue Stats
166W - 170L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
Dos Equis Crisp
Cthulhu
Level 61
God Stats
3W - 4L
1,782 SR
Queue Stats
65W - 85L
1,302 Elo+
Solo
Ao Kuang
Ao Kuang
KinGMellOx
Ao Kuang
Level 117
God Stats
8W - 5L
1,500 SR
Queue Stats
196W - 202L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
SerqcK
Baron Samedi
Level 23
God Stats
6W - 4L
1,479 SR
Queue Stats
126W - 165L
1,359 Elo+
Party 2
Rama
Rama
yktv JJx
Rama
Level 89
God Stats
1W - 2L
1,204 SR
Queue Stats
212W - 200L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ITzYhunggz
Cliodhna
9
0 / 5 / 1
5,681
437
4,000
11,124
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 1
6,656
512
7,697
14,136
7,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 2
5,914
455
10,797
10,197
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 1
7,586
584
12,724
10,672
4,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,872
452
2,753
11,924
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crimsonhunts
Achilles
14
9 / 1 / 1
7,868
605
12,585
13,917
11,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 7
6,649
511
7,475
13,951
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
KinGMellOx
Ao Kuang
12
5 / 2 / 3
7,638
588
9,372
16,797
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
SerqcK
Baron Samedi
9
2 / 3 / 2
6,091
469
3,351
8,285
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
10
2 / 0 / 7
6,427
494
4,962
6,379
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
20
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crimsonhunts
Achilles
9
1
1
9.5
W
1
2
7
2.25
L
Cliodhna
ITzYhunggz
Cliodhna
0
5
1
0.1
L
1
6
1
0.25
W
Ao Kuang
KinGMellOx
Ao Kuang
5
2
3
3.25
L
2
4
2
0.75
W
Baron Samedi
SerqcK
Baron Samedi
2
3
2
1
L
5
2
1
2.75
L
0
3
3
0.5
W
Rama
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,971
Damage
37,745
58,053
Taken
59,329
29,717
Mitigated
33,493
19,438
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crimsonhunts
Achilles
12,585
4,124
0
1,730
13,917
11,330
0
6,403
6,982
0
45,281
W
7,475
568
2,100
1,938
13,951
10,057
213
3,988
9,917
25,973
0
L
Cliodhna
ITzYhunggz
Cliodhna
4,000
824
0
2,791
11,124
4,026
0
3,342
7,782
0
29,160
L
7,697
862
0
3,562
14,136
7,953
0
1,648
12,488
50,181
0
W
Ao Kuang
KinGMellOx
Ao Kuang
9,372
2,816
0
7,053
16,797
6,599
35
5,039
11,664
60,697
0
L
10,797
6,293
0
1,980
10,197
4,240
0
4,449
5,748
0
44,535
W
Baron Samedi
SerqcK
Baron Samedi
3,351
705
511
731
8,285
3,391
27
5,284
3,001
20,262
0
L
12,724
836
507
5,859
10,672
4,126
44
5,803
4,869
46,033
0
L
2,753
638
600
4,139
11,924
9,372
0
4,956
6,968
13,682
0
W
Rama
4,962
3,846
0
3,125
6,379
2,116
717
1,748
4,591
0
34,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
34,673
351
Minions Killed
284
0
Camps Cleared
0
1,245,578
Distance Traveled
1,244,894
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,868
605
72
6
0
246,193
0
W
Cthulhu
6,649
511
37
3
0
250,440
0
L
Cliodhna
5,681
437
42
3
0
281,380
2
L
Cerberus
6,656
512
154
12
0
233,250
0
W
Ao Kuang
7,638
588
87
7
0
277,910
0
L
Ishtar
5,914
455
64
5
0
242,053
0
W
Baron Samedi
6,091
469
34
3
0
235,392
0
L
Zeus
7,586
584
78
6
0
241,938
6
L
Artio
5,872
452
13
1
0
246,957
0
W
Rama
6,427
494
54
4
0
234,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role