Player Matchup

Bacchus
Bacchus
ChuckChina
Bacchus
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,304 Elo+
Party 2
Thanatos
Thanatos
FlyingToMars
Thanatos
Level 105
God Stats
4W - 7L
1,453 SR
Queue Stats
19W - 22L
1,525 Elo+
Party 2
Charybdis
Charybdis
FromFarBeyond1
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,536 Elo+
Party 2
Mulan
Mulan
Mazell
Mulan
Level 161
God Stats
4W - 3L
1,468 SR
Queue Stats
261W - 246L
1,466 Elo+
Solo
Sol
Sol
Pythiuss
Sol
Level 89
God Stats
10W - 10L
1,651 SR
Queue Stats
21W - 24L
1,560 Elo+
Party 2
Team Averages
Level 115
1,514 SR
1,478 Elo+

VS

Team Averages
Level 121
1,452 SR
1,507 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Thr0ttled
Ah Puch
Level 146
God Stats
8W - 6L
1,610 SR
Queue Stats
334W - 325L
1,459 Elo+
Solo
Yu Huang
Yu Huang
sant1ago_ss73
Yu Huang
Level 107
God Stats
1W - 2L
1,340 SR
Queue Stats
314W - 293L
1,501 Elo+
Party 1
Tyr
Tyr
slot410
Tyr
Level 95
God Stats
3W - 5L
1,308 SR
Queue Stats
222W - 218L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChuckChina
Bacchus
10
4 / 1 / 4
7,089
644
3,275
9,146
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
FlyingToMars
Thanatos
9
3 / 1 / 0
5,851
532
3,906
7,568
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
FromFarBeyond1
Charybdis
11
5 / 2 / 3
6,930
630
7,226
8,614
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Mazell
Mulan
11
1 / 0 / 1
6,554
596
5,662
9,432
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 3
6,172
561
4,427
6,977
2,483
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 0
6,050
550
6,391
8,143
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
 
Anhur
8
0 / 5 / 1
4,864
442
3,016
7,378
2,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Thr0ttled
Ah Puch
7
0 / 3 / 0
4,722
429
3,610
9,614
6,312
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
sant1ago_ss73
Yu Huang
12
0 / 1 / 1
6,390
581
4,630
4,522
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tyr
10
0 / 2 / 0
5,833
530
4,989
8,551
7,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
0
2
L
Anhur
 
Anhur
0
5
1
0.1
W
Bacchus
ChuckChina
Bacchus
4
1
4
6
W
Thanatos
FlyingToMars
Thanatos
3
1
0
3
W
Charybdis
FromFarBeyond1
Charybdis
5
2
3
3.25
W
Mulan
Mazell
Mulan
1
0
1
1.5
W
0
0
3
1.5
L
Ah Puch
Thr0ttled
Ah Puch
0
3
0
0
L
Yu Huang
sant1ago_ss73
Yu Huang
0
1
1
0.5
L
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
22,636
41,737
Taken
38,208
26,012
Mitigated
21,351
21,589
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,391
973
0
928
8,143
3,250
0
1,571
6,572
0
32,203
L
Anhur
 
Anhur
3,016
1,730
0
324
7,378
2,410
0
749
6,629
0
27,579
W
Bacchus
ChuckChina
Bacchus
3,275
373
0
3,035
9,146
8,645
217
2,595
6,551
13,672
0
W
Thanatos
FlyingToMars
Thanatos
3,906
755
0
6,527
7,568
3,317
0
669
6,899
0
29,944
W
Charybdis
FromFarBeyond1
Charybdis
7,226
4,296
0
4,557
8,614
2,950
859
1,368
7,246
0
54,022
W
Mulan
Mazell
Mulan
5,662
1,358
0
2,262
9,432
8,617
0
0
9,432
0
42,437
W
4,427
958
191
5,017
6,977
2,483
0
3,608
3,369
52,325
0
L
Ah Puch
Thr0ttled
Ah Puch
3,610
50
0
2,439
9,614
6,312
0
3,577
6,037
21,504
0
L
Yu Huang
sant1ago_ss73
Yu Huang
4,630
315
0
730
4,522
1,763
0
1,805
2,717
52,115
0
L
Tyr
4,989
1,339
0
2,587
8,551
7,616
0
0
8,551
0
38,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
27,859
320
Minions Killed
313
0
Camps Cleared
0
1,020,161
Distance Traveled
1,119,325
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,050
550
59
5
0
268,519
0
L
Anhur
4,864
442
44
4
0
192,308
0
W
Bacchus
7,089
644
25
2
0
200,414
0
W
Thanatos
5,851
532
48
4
0
239,638
0
W
Charybdis
6,930
630
85
8
0
190,405
0
W
Mulan
6,554
596
65
6
0
185,302
0
W
Sol
6,172
561
97
9
0
204,402
4
L
Ah Puch
4,722
429
34
3
0
222,354
7
L
Yu Huang
6,390
581
105
10
0
206,920
3
L
Tyr
5,833
530
71
6
0
229,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role