Player Matchup

Osiris
Osiris
 
Osiris
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Alber_tito13
Cerberus
Level 22
God Stats
3W - 4L
1,694 SR
Queue Stats
13W - 26L
1,329 Elo+
Party 1
Ao Kuang
Ao Kuang
ElBichoMalo
Ao Kuang
Level 83
God Stats
10W - 5L
1,684 SR
Queue Stats
114W - 119L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
Xx_NACHENGO_xX
Baron Samedi
Level 65
God Stats
1W - 1L
1,249 SR
Queue Stats
40W - 34L
1,542 Elo+
Solo
Chiron
Chiron
japerezca
Chiron
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 148L
1,497 Elo+
Party 1
Team Averages
Level 79
1,525 SR
1,461 Elo+

VS

Team Averages
Level 100
1,526 SR
1,480 Elo+
Bellona
Bellona
Draknofass
Bellona
Level 86
God Stats
5W - 11L
1,467 SR
Queue Stats
48W - 62L
1,419 Elo+
Party 3
Neith
Neith
NikoAkaSbabs
Neith
Level 126
God Stats
1W - 5L
1,513 SR
Queue Stats
20W - 19L
1,464 Elo+
Party 2
Ares
Ares
RastaSaur
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 23L
1,563 Elo+
Party 2
He Bo
He Bo
XxLaTRuNxX
He Bo
Level 56
God Stats
5W - 5L
1,652 SR
Queue Stats
22W - 20L
1,516 Elo+
Solo
Serqet
Serqet
ukilke
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 1
8,122
508
7,910
17,087
19,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Alber_tito13
Cerberus
12
1 / 2 / 4
6,688
418
4,121
10,394
5,104
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
ElBichoMalo
Ao Kuang
14
8 / 3 / 2
8,774
548
8,529
13,498
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Xx_NACHENGO_xX
Baron Samedi
14
5 / 5 / 2
9,133
571
8,235
12,709
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
japerezca
Chiron
14
0 / 1 / 2
7,970
498
7,743
11,079
4,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draknofass
Bellona
13
0 / 2 / 3
7,643
478
8,627
14,771
8,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 3
6,888
431
7,753
8,624
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
11
2 / 3 / 2
7,085
443
4,158
8,242
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
14
5 / 8 / 2
8,381
524
11,278
13,040
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ukilke
Serqet
14
5 / 3 / 2
8,738
546
7,479
12,205
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
16
Kills
12
12
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
1
2.5
W
Cerberus
Alber_tito13
Cerberus
1
2
4
1.5
L
Bellona
Draknofass
Bellona
0
2
3
0.75
W
Ao Kuang
ElBichoMalo
Ao Kuang
8
3
2
3
L
0
1
3
1.5
L
Ares
2
3
2
1
L
He Bo
5
8
2
0.75
W
Baron Samedi
Xx_NACHENGO_xX
Baron Samedi
5
5
2
1.2
W
Chiron
japerezca
Chiron
0
1
2
1
L
Serqet
ukilke
Serqet
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
39,295
64,767
Taken
56,882
40,453
Mitigated
30,452
19,660
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,910
1,824
0
6,565
17,087
19,330
92
546
15,525
13,397
35,706
W
Cerberus
Alber_tito13
Cerberus
4,121
360
0
2,795
10,394
5,104
0
2,229
8,165
23,195
0
L
Bellona
Draknofass
Bellona
8,627
2,419
0
5,295
14,771
8,984
0
4,814
9,957
0
54,744
W
Ao Kuang
ElBichoMalo
Ao Kuang
8,529
1,824
0
2,541
13,498
5,065
0
1,814
11,678
52,404
0
L
7,753
2,505
0
5,416
8,624
3,115
0
1,887
6,737
0
51,007
L
Ares
4,158
94
0
1,146
8,242
7,173
0
3,085
5,157
14,894
0
L
He Bo
11,278
309
0
570
13,040
5,316
0
10,807
2,233
54,359
0
W
Baron Samedi
Xx_NACHENGO_xX
Baron Samedi
8,235
536
134
2,684
12,709
6,526
546
9,288
3,109
55,287
0
W
Chiron
japerezca
Chiron
7,743
1,734
417
4,524
11,079
4,428
946
1,534
9,545
0
78,563
L
Serqet
ukilke
Serqet
7,479
1,525
0
3,985
12,205
5,864
0
2,706
9,499
0
55,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,687
Gold Earned
38,735
408
Minions Killed
359
0
Camps Cleared
0
1,496,141
Distance Traveled
1,520,977
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,122
508
75
5
0
294,487
0
W
Cerberus
6,688
418
38
2
0
316,504
0
L
Bellona
7,643
478
94
6
0
293,642
0
W
Ao Kuang
8,774
548
68
4
0
314,296
1
L
Neith
6,888
431
83
5
0
289,191
0
L
Ares
7,085
443
19
1
0
297,795
5
L
He Bo
8,381
524
83
5
0
277,470
0
W
Baron Samedi
9,133
571
100
6
0
275,011
1
W
Chiron
7,970
498
127
8
0
295,843
3
L
Serqet
8,738
546
80
5
0
362,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role