Player Matchup

Mercury
Mercury
LargeAlan
Mercury
Level 31
God Stats
9W - 3L
1,299 SR
Queue Stats
142W - 109L
1,470 Elo+
Solo
Surtr
Surtr
Rick__Jacobs
Surtr
Level 86
God Stats
12W - 5L
1,717 SR
Queue Stats
39W - 29L
1,526 Elo+
Party 2
Freya
Freya
Rozaspirit
Freya
Level 67
God Stats
6W - 3L
1,593 SR
Queue Stats
179W - 183L
1,428 Elo+
Solo
Khepri
Khepri
Victor-kun1
Khepri
Level 111
God Stats
4W - 2L
1,559 SR
Queue Stats
417W - 445L
1,496 Elo+
Solo
Nu Wa
Nu Wa
volume0777
Nu Wa
Level 102
God Stats
27W - 23L
1,579 SR
Queue Stats
99W - 86L
1,527 Elo+
Party 2
Team Averages
Level 79
1,549 SR
1,489 Elo+

VS

Team Averages
Level 79
1,538 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
BurntToast817
Cu Chulainn
Level 70
God Stats
7W - 3L
1,796 SR
Queue Stats
35W - 38L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
ITzYhunggz
Zhong Kui
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 154L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Kev_Staytipsy209
Kukulkan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,561 Elo+
Party 1
Thanatos
Thanatos
Mr_Yawg-Fak-Yaj
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,446 Elo+
Party 1
Izanami
Izanami
Nick552
Izanami
Level 86
God Stats
10W - 20L
1,395 SR
Queue Stats
183W - 172L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LargeAlan
Mercury
14
7 / 1 / 7
8,433
649
9,962
12,215
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
12 / 0 / 6
8,835
680
8,421
12,096
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
12
2 / 1 / 4
7,916
609
3,939
8,779
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
13
0 / 2 / 0
7,331
564
1,150
5,941
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
2 / 2 / 6
7,437
572
8,351
7,208
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BurntToast817
Cu Chulainn
14
2 / 1 / 0
7,841
603
4,337
7,732
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ITzYhunggz
Zhong Kui
10
1 / 7 / 1
6,491
499
9,085
12,086
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 1
6,866
528
5,217
8,095
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thanatos
10
2 / 5 / 2
6,452
496
4,867
11,417
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Nick552
Izanami
11
0 / 6 / 2
6,449
496
6,341
10,394
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
6
6
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BurntToast817
Cu Chulainn
2
1
0
2
L
Zhong Kui
ITzYhunggz
Zhong Kui
1
7
1
0.21
L
1
4
1
0.38
W
Mercury
LargeAlan
Mercury
7
1
7
10.5
L
Thanatos
2
5
2
0.6
L
Izanami
Nick552
Izanami
0
6
2
0.17
W
12
0
6
15
W
Freya
2
1
4
4
W
Khepri
0
2
0
0
W
Nu Wa
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
29,847
46,239
Taken
49,724
20,526
Mitigated
23,857
13,473
Healing
11,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BurntToast817
Cu Chulainn
4,337
497
0
926
7,732
5,612
0
1,359
6,211
0
68,228
L
Zhong Kui
ITzYhunggz
Zhong Kui
9,085
1,422
0
1,920
12,086
7,024
0
3,091
8,995
32,516
0
L
5,217
163
0
1,115
8,095
2,838
0
3,625
4,470
62,205
0
W
Mercury
LargeAlan
Mercury
9,962
6,094
0
1,055
12,215
4,696
0
2,957
9,084
0
60,302
L
Thanatos
4,867
1,374
0
6,056
11,417
3,942
0
3,439
7,978
0
35,920
L
Izanami
Nick552
Izanami
6,341
3,303
0
1,458
10,394
4,441
0
2,043
8,351
0
49,089
W
8,421
2,535
0
5,632
12,096
7,148
281
4,479
7,270
341
35,620
W
Freya
3,939
1,640
0
3,941
8,779
3,046
264
2,417
6,110
56,039
0
W
Khepri
1,150
0
0
1,286
5,941
3,371
74
0
5,941
45,727
0
W
Nu Wa
8,351
3,325
233
1,326
7,208
2,265
414
3,641
3,532
52,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
34,099
430
Minions Killed
436
0
Camps Cleared
0
1,417,952
Distance Traveled
1,270,329
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,841
603
120
9
0
263,835
0
L
Zhong Kui
6,491
499
60
5
0
215,249
1
L
Kukulkan
6,866
528
105
8
0
255,530
0
W
Mercury
8,433
649
74
6
0
345,522
0
L
Thanatos
6,452
496
66
5
0
291,154
0
L
Izanami
6,449
496
85
7
0
244,561
0
W
Surtr
8,835
680
56
4
0
281,948
0
W
Freya
7,916
609
102
8
0
265,549
0
W
Khepri
7,331
564
107
8
0
251,341
0
W
Nu Wa
7,437
572
91
7
0
273,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role