Player Matchup

Mercury
Mercury
DarknessSlayer15
Mercury
Level 123
God Stats
3W - 4L
1,818 SR
Queue Stats
24W - 43L
1,444 Elo+
Party 1
Maui
Maui
Otaku_Echo
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,491 Elo+
Party 1
Surtr
Surtr
deathshot914
Surtr
Level 104
God Stats
7W - 6L
1,558 SR
Queue Stats
16W - 35L
1,438 Elo+
Party 1
Ra
Ra
duckdan
Ra
Level 107
God Stats
4W - 8L
1,448 SR
Queue Stats
13W - 26L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
nateisdad
Danzaburou
Level 86
God Stats
0W - 5L
1,269 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Team Averages
Level 101
1,519 SR
1,415 Elo+

VS

Team Averages
Level 114
1,547 SR
1,545 Elo+
Ishtar
Ishtar
Buster_Dive
Ishtar
Level 100
God Stats
17W - 7L
1,687 SR
Queue Stats
31W - 23L
1,543 Elo+
Party 2
Ne Zha
Ne Zha
DirtyBearcat
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 124L
1,546 Elo+
Party 2
Bacchus
Bacchus
GankMid-_
Bacchus
Level 129
God Stats
6W - 7L
1,549 SR
Queue Stats
66W - 49L
1,566 Elo+
Party 2
Ravana
Ravana
JungleOrTroll-81
Ravana
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
258W - 209L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
StamahLone
Zhong Kui
Level 67
God Stats
19W - 10L
1,500 SR
Queue Stats
133W - 119L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,703
475
1,894
9,523
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
1 / 2 / 1
5,688
474
3,395
9,999
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 6 / 0
5,741
478
7,385
14,367
9,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 1
6,462
539
3,925
6,957
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
nateisdad
Danzaburou
11
0 / 1 / 1
6,070
506
8,544
12,922
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 0 / 0
6,690
558
7,126
10,517
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
12
2 / 0 / 4
7,201
600
7,966
11,414
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
GankMid-_
Bacchus
11
1 / 1 / 3
6,571
548
4,219
9,047
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 1 / 2
8,154
680
7,964
5,350
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
StamahLone
Zhong Kui
11
1 / 1 / 2
6,779
565
9,039
9,233
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
0
0
1
L
1
1
0
1
W
Ne Zha
2
0
4
4
W
Bacchus
GankMid-_
Bacchus
1
1
3
2.5
W
9
1
2
10
L
1
2
1
0.75
W
Zhong Kui
StamahLone
Zhong Kui
1
1
2
2
L
0
6
0
0
L
1
4
1
0.38
L
Danzaburou
nateisdad
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
36,314
53,768
Taken
45,561
26,612
Mitigated
31,009
16,290
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,126
4,404
0
6,559
10,517
4,614
0
194
10,323
0
52,911
L
1,894
1,177
0
375
9,523
3,182
0
2,371
7,152
0
30,346
W
Ne Zha
7,966
2,568
0
3,437
11,414
8,741
203
216
10,435
793
55,234
W
Bacchus
GankMid-_
Bacchus
4,219
496
182
4,001
9,047
8,108
0
3,466
5,581
13,685
0
W
7,964
2,229
0
982
5,350
2,385
670
135
5,215
0
51,363
L
3,395
1,163
198
2,086
9,999
7,323
0
4,258
5,741
21,235
0
W
Zhong Kui
StamahLone
Zhong Kui
9,039
861
0
5,083
9,233
7,161
0
3,555
5,634
54,923
0
L
7,385
3,648
0
4,957
14,367
9,093
0
1,875
12,492
744
41,086
L
3,925
319
640
1,190
6,957
2,463
0
3,558
3,399
46,516
0
L
Danzaburou
nateisdad
Danzaburou
8,544
3,389
0
6,844
12,922
4,551
0
1,515
11,407
0
45,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
35,395
323
Minions Killed
369
0
Camps Cleared
0
1,200,891
Distance Traveled
1,254,662
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,690
558
94
8
0
219,150
0
L
Mercury
5,703
475
56
5
0
280,718
2
W
Ne Zha
7,201
600
92
8
0
235,901
2
W
Bacchus
6,571
548
9
1
0
262,706
1
W
Ravana
8,154
680
76
6
0
319,077
1
L
Maui
5,688
474
26
2
0
236,338
2
W
Zhong Kui
6,779
565
98
8
0
217,828
5
L
Surtr
5,741
478
70
6
0
212,454
2
L
Ra
6,462
539
103
9
0
250,436
2
L
Danzaburou
6,070
506
68
6
0
220,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role