Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CrackedVision789
Amaterasu
Level 155
God Stats
2W - 1L
1,714 SR
Queue Stats
30W - 40L
1,527 Elo+
Party 2
Medusa
Medusa
Professor_CoaCoa
Medusa
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,727 Elo+
Party 2
Fenrir
Fenrir
RainboWarrior21
Fenrir
Level 129
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 11L
1,340 Elo+
Solo
Vulcan
Vulcan
SavageGirL
Vulcan
Level 167
God Stats
3W - 4L
1,534 SR
Queue Stats
199W - 197L
1,461 Elo+
Solo
Team Averages
Level 141
1,501 SR
1,511 Elo+

VS

Team Averages
Level 138
1,617 SR
1,366 Elo+
Ao Kuang
Ao Kuang
DSinfinity429
Ao Kuang
Level 174
God Stats
1W - 5L
1,804 SR
Queue Stats
36W - 60L
1,384 Elo+
Party 1
Artio
Artio
Daab0mb
Artio
Level 158
God Stats
11W - 10L
1,572 SR
Queue Stats
138W - 155L
1,558 Elo+
Solo
Artemis
Artemis
MiaPatricia68
Artemis
Level 68
God Stats
3W - 2L
1,487 SR
Queue Stats
6W - 15L
1,346 Elo+
Party 1
Hercules
Hercules
NestyuG
Hercules
Level 142
God Stats
1W - 0L
1,724 SR
Queue Stats
16W - 24L
1,412 Elo+
Party 1
Freya
Freya
desoladorkiller
Freya
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 1
4,144
829
2,754
5,326
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
8
1 / 3 / 1
4,092
818
2,026
4,227
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 1
3,933
787
3,356
4,708
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 1 / 0
4,439
888
2,916
4,961
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
SavageGirL
Vulcan
6
0 / 0 / 0
3,656
731
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DSinfinity429
Ao Kuang
9
3 / 2 / 2
4,851
970
4,777
6,421
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Daab0mb
Artio
9
1 / 0 / 6
4,497
899
1,750
2,961
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
10
1 / 2 / 8
4,713
943
2,099
4,035
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
NestyuG
Hercules
9
3 / 0 / 3
4,927
985
3,601
3,904
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
4,801
960
2,620
3,190
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
10
10
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Amaterasu
1
3
1
0.5
W
Ao Kuang
DSinfinity429
Ao Kuang
3
2
2
2
W
Artio
Daab0mb
Artio
1
0
6
4
W
Artemis
1
2
8
2.5
W
Hercules
NestyuG
Hercules
3
0
3
4.5
L
0
3
1
0.17
L
2
1
0
2
L
Vulcan
SavageGirL
Vulcan
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,052
Damage
14,847
19,222
Taken
20,511
9,452
Mitigated
9,847
2,084
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,754
66
0
764
5,326
3,594
0
2,799
2,058
7,093
0
L
Amaterasu
2,026
1,020
0
458
4,227
2,313
0
1,153
2,908
0
4,953
W
Ao Kuang
DSinfinity429
Ao Kuang
4,777
1,769
0
1,719
6,421
2,231
341
566
5,708
9,766
0
W
Artio
Daab0mb
Artio
1,750
0
304
1,161
2,961
1,802
0
334
2,592
7,187
0
W
Artemis
2,099
783
0
754
4,035
1,283
539
602
3,273
0
10,349
W
Hercules
NestyuG
Hercules
3,601
798
0
874
3,904
3,465
184
818
2,970
1,802
7,693
L
3,356
1,739
0
862
4,708
1,646
0
2,376
2,045
0
8,876
L
2,916
765
0
0
4,961
1,899
0
2,767
1,945
0
5,830
L
Vulcan
SavageGirL
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
2,620
940
0
367
3,190
1,066
745
87
3,032
13,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,264
Gold Earned
23,789
45
Minions Killed
100
0
Camps Cleared
0
349,815
Distance Traveled
543,449
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,144
829
17
3
0
90,374
0
L
Amaterasu
4,092
818
7
1
0
54,982
0
W
Ao Kuang
4,851
970
14
3
0
120,347
0
W
Artio
4,497
899
11
2
0
124,893
0
W
Artemis
4,713
943
19
4
0
79,081
0
W
Hercules
4,927
985
25
5
0
115,266
0
L
Medusa
3,933
787
14
3
0
90,781
2
L
Fenrir
4,439
888
7
1
0
113,678
0
L
Vulcan
3,656
731
0
0
0
0
0
W
Freya
4,801
960
31
6
0
103,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role