Player Matchup

Ra
Ra
Gold V
Gibel
Ra
Gold V
Level 67
God Stats
3W - 1L
2,022 SR
Queue Stats
259W - 347L
1,626 MMR
Party 2
Odin
Odin
Gold V
Nachichuri
Odin
Gold V
Level 47
God Stats
2W - 0L
1,947 SR
Queue Stats
4W - 4L
1,626 MMR
Party 2
Achilles
Achilles
Gold V
Yūsetsu
Achilles
Gold V
Level 106
God Stats
3W - 0L
1,848 SR
Queue Stats
3W - 0L
1,626 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 73
1,939 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 162
1,635 SR
1,623 MMR
Osiris
Osiris
Gold III
Dajofi
Osiris
Gold III
Level 175
God Stats
2W - 4L
1,282 SR
Queue Stats
275W - 251L
1,591 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
MuFcJ99
Baron Samedi
Gold III
Level 157
God Stats
2W - 1L
1,904 SR
Queue Stats
69W - 72L
1,637 MMR
Party 1
Danzaburou
Danzaburou
Gold III
Pickwhip
Danzaburou
Gold III
Level 153
God Stats
21W - 19L
1,719 SR
Queue Stats
274W - 243L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 0 / 13
11,795
737
15,956
12,682
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 1 / 7
12,406
775
7,947
17,217
23,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Yūsetsu
Achilles
19
10 / 0 / 4
14,257
891
16,721
21,079
35,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
ScyllaAresAphroditePersephoneSobek

VS

Bans
Ao KuangGebHou YiCerberusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dajofi
Osiris
15
0 / 5 / 0
9,195
575
10,342
17,122
21,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MuFcJ99
Baron Samedi
14
0 / 5 / 1
9,958
622
14,392
13,409
8,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Pickwhip
Danzaburou
15
1 / 5 / 0
10,807
675
11,744
15,594
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dajofi
Osiris
0
5
0
0
W
Ra
1
0
13
7.5
L
Baron Samedi
MuFcJ99
Baron Samedi
0
5
1
0.1
W
4
1
7
7.5
L
Danzaburou
Pickwhip
Danzaburou
1
5
0
0.2
W
Achilles
Yūsetsu
Achilles
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,624
Damage
36,478
50,978
Taken
46,125
66,220
Mitigated
38,611
23,793
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dajofi
Osiris
10,342
3,131
0
1,348
17,122
21,243
0
8,656
8,466
1,074
25,418
W
Ra
15,956
1,415
3,620
5,717
12,682
6,871
1,310
3,395
9,155
93,577
1,776
L
Baron Samedi
MuFcJ99
Baron Samedi
14,392
1,082
1,894
3,326
13,409
8,471
326
3,039
10,370
47,834
1,633
W
7,947
2,100
0
5,453
17,217
23,972
165
5,499
11,260
0
32,534
L
Danzaburou
Pickwhip
Danzaburou
11,744
4,761
0
3,547
15,594
8,897
738
4,557
11,037
0
48,238
W
Achilles
Yūsetsu
Achilles
16,721
3,873
0
9,003
21,079
35,377
916
6,172
14,552
416
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
29,960
209
Minions Killed
184
0
Camps Cleared
0
983,315
Distance Traveled
777,268
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,195
575
22
1
0
279,102
0
W
Ra
11,795
737
161
10
0
326,202
2
L
Baron Samedi
9,958
622
72
5
0
256,131
0
W
Odin
12,406
775
27
2
0
313,381
0
L
Danzaburou
10,807
675
90
6
0
242,035
0
W
Achilles
14,257
891
21
1
0
343,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role