Player Matchup

Horus
Horus
JJuanjo2003
Horus
Level 102
God Stats
14W - 8L
1,463 SR
Queue Stats
108W - 119L
1,450 Elo+
Party 1
Fenrir
Fenrir
The_Wapi
Fenrir
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 91L
1,266 Elo+
Solo
Neith
Neith
Zama023
Neith
Level 43
God Stats
0W - 6L
1,208 SR
Queue Stats
189W - 198L
1,429 Elo+
Party 1
Thoth
Thoth
ggtrchucknorris2
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 230L
1,425 Elo+
Party 1
Chaac
Chaac
megamonster478
Chaac
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 61L
1,215 Elo+
Party 1
Team Averages
Level 73
1,434 SR
1,357 Elo+

VS

Team Averages
Level 89
1,420 SR
1,437 Elo+
Bellona
Bellona
Draknofass
Bellona
Level 86
God Stats
5W - 11L
1,372 SR
Queue Stats
48W - 62L
1,398 Elo+
Party 2
Poseidon
Poseidon
Green Ex0dus 94
Poseidon
Level 48
God Stats
14W - 20L
1,227 SR
Queue Stats
53W - 75L
1,410 Elo+
Solo
Cupid
Cupid
TurquoiseBook89
Cupid
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 24L
1,539 Elo+
Solo
Ymir
Ymir
XxLaTRuNxX
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,418 Elo+
Solo
Da Ji
Da Ji
ukilke
Da Ji
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 67L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,024
502
3,873
10,340
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
The_Wapi
Fenrir
9
2 / 4 / 1
5,438
544
3,254
9,294
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Zama023
Neith
9
0 / 2 / 0
5,130
513
3,920
3,895
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,363
536
4,984
8,422
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 1
5,454
545
3,087
7,366
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Draknofass
Bellona
10
1 / 1 / 0
5,971
597
5,550
8,750
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
11
2 / 0 / 2
6,161
616
4,069
3,934
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 1
5,891
589
2,606
5,106
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,755
576
2,807
7,955
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
ukilke
Da Ji
10
4 / 1 / 2
6,323
632
6,722
8,205
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
11
12
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Draknofass
Bellona
1
1
0
1
W
Poseidon
2
0
2
3
L
0
1
2
1
L
Fenrir
The_Wapi
Fenrir
2
4
1
0.63
W
3
0
1
3.5
W
1
1
3
2.5
L
Neith
Zama023
Neith
0
2
0
0
L
1
5
1
0.3
L
0
0
1
0.5
W
Da Ji
ukilke
Da Ji
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,118
Damage
21,754
39,317
Taken
33,950
17,485
Mitigated
15,549
12,616
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Draknofass
Bellona
5,550
995
0
2,892
8,750
5,293
0
195
8,555
0
40,019
W
Poseidon
4,069
516
0
970
3,934
1,268
0
1,717
2,217
46,220
0
L
3,873
2,144
574
5,458
10,340
5,037
0
3,703
6,637
0
19,283
L
Fenrir
The_Wapi
Fenrir
3,254
991
0
1,652
9,294
3,002
0
215
9,079
0
27,680
W
2,606
1,193
383
3,132
5,106
1,380
0
0
5,106
0
27,575
W
2,807
904
0
1,945
7,955
4,622
0
1,616
6,339
17,700
0
L
Neith
Zama023
Neith
3,920
1,505
238
1,425
3,895
1,437
0
1,077
2,818
0
32,045
L
4,984
132
0
1,238
8,422
2,568
0
1,881
6,541
33,217
0
L
3,087
202
0
2,031
7,366
5,441
0
0
7,366
195
33,864
W
Da Ji
ukilke
Da Ji
6,722
1,069
0
3,747
8,205
2,986
0
1,651
6,554
0
41,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
30,101
240
Minions Killed
304
0
Camps Cleared
0
986,998
Distance Traveled
1,067,876
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,971
597
77
8
0
201,687
0
W
Poseidon
6,161
616
100
10
0
219,816
1
L
Horus
5,024
502
17
2
0
211,674
0
L
Fenrir
5,438
544
41
4
0
199,224
0
W
Cupid
5,891
589
48
5
0
198,779
4
W
Ymir
5,755
576
22
2
0
205,054
1
L
Neith
5,130
513
59
6
0
193,811
0
L
Thoth
5,363
536
70
7
0
192,622
0
L
Chaac
5,454
545
53
5
0
189,667
0
W
Da Ji
6,323
632
57
6
0
242,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role