Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Blackolpapabear
Horus
Level 136
God Stats
5W - 3L
1,864 SR
Queue Stats
208W - 161L
1,610 Elo+
Party 2
Maui
Maui
lionheart1457
Maui
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
171W - 117L
1,621 Elo+
Party 2
Medusa
Medusa
ltzaMeMario
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,259 Elo+
Solo
Khepri
Khepri
soggycraka
Khepri
Level 125
God Stats
6W - 5L
1,513 SR
Queue Stats
213W - 193L
1,533 Elo+
Party 1
Team Averages
Level 95
1,575 SR
1,505 Elo+

VS

Team Averages
Level 103
1,559 SR
1,472 Elo+
Ah Puch
Ah Puch
Al_Caliente
Ah Puch
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 108L
1,602 Elo+
Party 3
Medusa
Medusa
AmonaMark
Medusa
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
273W - 267L
1,468 Elo+
Solo
Eset
Eset
FrostyFate97
Eset
Level 51
God Stats
1W - 0L
1,280 SR
Queue Stats
8W - 15L
1,367 Elo+
Solo
Artemis
Artemis
SaltyJowls
Artemis
Level 96
God Stats
2W - 0L
1,812 SR
Queue Stats
12W - 15L
1,430 Elo+
Party 3
Terra
Terra
Кимерис
Terra
Level 139
God Stats
7W - 4L
1,705 SR
Queue Stats
698W - 709L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 7 / 4
8,431
703
13,053
13,723
8,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 7
9,397
783
7,617
17,992
23,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 8
8,909
742
6,083
14,555
21,558
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
4 / 5 / 3
9,154
763
9,597
11,398
7,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
soggycraka
Khepri
15
0 / 5 / 6
8,000
667
7,234
14,540
14,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Al_Caliente
Ah Puch
19
10 / 1 / 15
11,528
961
18,944
9,298
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
AmonaMark
Medusa
14
4 / 3 / 12
9,237
770
12,270
10,191
5,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 16
9,769
814
14,808
14,508
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SaltyJowls
Artemis
16
3 / 3 / 18
10,138
845
11,791
11,505
5,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 17
10,396
866
7,100
17,588
20,835
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
10
Kills
26
26
Deaths
11
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
7
4
0.57
W
Ah Puch
Al_Caliente
Ah Puch
10
1
15
17.5
W
Medusa
AmonaMark
Medusa
4
3
12
3.33
L
3
5
7
1.3
W
5
3
16
4.33
W
Artemis
SaltyJowls
Artemis
3
3
18
4
L
1
4
8
1.25
L
Medusa
4
5
3
1.1
L
Khepri
soggycraka
Khepri
0
5
6
0.6
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
64,913
72,208
Taken
63,090
75,039
Mitigated
44,487
22,498
Healing
29,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,053
3,662
1,292
724
13,723
8,391
663
8,387
5,336
0
26,839
W
Ah Puch
Al_Caliente
Ah Puch
18,944
621
1,569
1,142
9,298
5,193
1,034
2,015
7,283
38,365
1,380
W
Medusa
AmonaMark
Medusa
12,270
3,492
853
1,165
10,191
5,417
2,782
2,389
7,802
0
23,057
L
7,617
3,121
8,341
6,959
17,992
23,528
287
10,319
7,673
1,009
12,380
W
14,808
1,735
1,766
3,172
14,508
7,216
605
3,341
11,167
25,512
822
W
Artemis
SaltyJowls
Artemis
11,791
2,828
1,246
1,694
11,505
5,826
3,485
2,023
9,482
0
30,438
L
6,083
1,004
710
1,879
14,555
21,558
78
6,708
7,847
8,869
0
L
Medusa
9,597
2,759
0
1,344
11,398
7,097
1,206
6,441
4,957
0
31,076
L
Khepri
soggycraka
Khepri
7,234
165
705
544
14,540
14,465
399
7,898
6,642
15,691
0
W
7,100
361
9,067
7,564
17,588
20,835
219
3,991
13,597
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,891
Gold Earned
51,068
135
Minions Killed
144
0
Camps Cleared
0
1,081,795
Distance Traveled
1,154,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,431
703
49
4
0
188,254
0
W
Ah Puch
11,528
961
55
5
0
212,133
0
W
Medusa
9,237
770
24
2
0
222,492
0
L
Horus
9,397
783
17
1
0
234,138
0
W
Eset
9,769
814
20
2
0
236,520
0
W
Artemis
10,138
845
27
2
0
223,964
0
L
Maui
8,909
742
6
1
0
228,359
0
L
Medusa
9,154
763
39
3
0
221,510
0
L
Khepri
8,000
667
24
2
0
209,534
0
W
Terra
10,396
866
18
2
0
259,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role