Player Matchup

Thoth
Thoth
Gold IV
Matthiaas
Thoth
Gold IV
Level 173
God Stats
7W - 3L
1,421 SR
Queue Stats
79W - 24L
1,753 MMR
Party 1
Horus
Horus
Gold IV
SexyCrispy
Horus
Gold IV
Level 147
God Stats
44W - 16L
1,794 SR
Queue Stats
77W - 24L
1,747 MMR
Party 1
Fenrir
Fenrir
Gold IV
Sweetish
Fenrir
Gold IV
Level 159
God Stats
5W - 1L
1,500 SR
Queue Stats
79W - 19L
1,789 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,572 SR
1,763 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,446 SR
1,676 MMR
Neith
Neith
Gold V
MrDaki
Neith
Gold V
Level 99
God Stats
1W - 4L
1,598 SR
Queue Stats
26W - 28L
1,749 MMR
Solo
Khepri
Khepri
Gold II
Sinlyx
Khepri
Gold II
Level 128
God Stats
0W - 5L
1,247 SR
Queue Stats
40W - 47L
1,680 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ohMeloo
Baba Yaga
Bronze III
Level 143
God Stats
0W - 1L
1,493 SR
Queue Stats
8W - 11L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Matthiaas
Thoth
17
4 / 0 / 3
10,408
743
21,814
7,734
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
16
1 / 0 / 6
10,639
760
4,632
15,309
22,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sweetish
Fenrir
14
2 / 4 / 4
9,196
657
8,783
15,165
20,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
FreyaKuzenboBacchusAresDiscordia

VS

Bans
AchillesSolYmirChronosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrDaki
Neith
13
1 / 4 / 1
8,193
585
6,424
12,712
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Sinlyx
Khepri
16
3 / 0 / 1
9,888
706
5,274
11,899
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
ohMeloo
Baba Yaga
13
0 / 3 / 4
8,632
617
7,947
12,175
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
Matthiaas
Thoth
4
0
3
5.5
L
Neith
MrDaki
Neith
1
4
1
0.38
W
Horus
1
0
6
4
L
Khepri
Sinlyx
Khepri
3
0
1
3.5
W
Fenrir
Sweetish
Fenrir
2
4
4
1
L
Baba Yaga
ohMeloo
Baba Yaga
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,229
Damage
19,645
38,208
Taken
36,786
46,804
Mitigated
17,982
18,302
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Matthiaas
Thoth
21,814
794
0
775
7,734
4,603
478
3,076
4,648
75,763
461
L
Neith
MrDaki
Neith
6,424
2,286
0
1,322
12,712
4,350
0
6,691
5,610
0
31,869
W
Horus
4,632
1,229
6,201
9,707
15,309
22,072
85
4,222
11,018
0
13,374
L
Khepri
Sinlyx
Khepri
5,274
513
0
1,863
11,899
10,046
0
7,714
3,553
18,851
0
W
Fenrir
Sweetish
Fenrir
8,783
1,572
0
1,619
15,165
20,129
222
5,927
9,153
0
37,718
L
Baba Yaga
ohMeloo
Baba Yaga
7,947
0
0
2,130
12,175
3,586
0
6,233
5,403
41,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
26,713
196
Minions Killed
149
0
Camps Cleared
0
857,572
Distance Traveled
798,480
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,408
743
147
11
0
272,030
2
L
Neith
8,193
585
52
4
0
250,461
0
W
Horus
10,639
760
13
1
0
309,322
4
L
Khepri
9,888
706
31
2
0
279,146
2
W
Fenrir
9,196
657
36
3
0
276,220
0
L
Baba Yaga
8,632
617
66
5
0
268,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role