Player Matchup

Charybdis
Charybdis
Deivx
Charybdis
Level 105
God Stats
8W - 13L
1,193 SR
Queue Stats
615W - 604L
1,482 Elo+
Solo
Bellona
Bellona
E_Kenda11
Bellona
Level 81
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 47L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
HOT_KOALMOLY
Ne Zha
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 116L
1,438 Elo+
Party 2
Raijin
Raijin
McJiggy7996
Raijin
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,529 Elo+
Party 1
Geb
Geb
Mr Aqua20
Geb
Level 69
God Stats
2W - 6L
1,515 SR
Queue Stats
75W - 70L
1,423 Elo+
Party 2
Team Averages
Level 81
1,399 SR
1,478 Elo+

VS

Team Averages
Level 139
1,461 SR
1,452 Elo+
Maui
Maui
AshPooZoo
Maui
Level 122
God Stats
2W - 1L
1,291 SR
Queue Stats
30W - 49L
1,383 Elo+
Solo
Artemis
Artemis
Deatht1ckle
Artemis
Level 143
God Stats
1W - 0L
1,264 SR
Queue Stats
44W - 54L
1,542 Elo+
Solo
Hercules
Hercules
Kingsnakefist
Hercules
Level 149
God Stats
4W - 0L
1,749 SR
Queue Stats
232W - 234L
1,434 Elo+
Solo
Rama
Rama
NoJustSenpai
Rama
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 82L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
e5pada4
Ah Muzen Cab
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
206W - 205L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deivx
Charybdis
15
4 / 7 / 1
9,151
654
16,621
15,805
6,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
E_Kenda11
Bellona
16
4 / 7 / 4
9,592
685
11,585
21,592
25,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
16
2 / 6 / 4
9,522
680
13,269
13,718
7,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
15
0 / 6 / 6
8,591
614
17,518
16,171
7,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 3
9,177
656
11,365
16,369
26,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
2 / 1 / 26
11,404
815
6,014
13,686
20,478
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Deatht1ckle
Artemis
14
4 / 6 / 13
9,608
686
11,027
13,197
7,055
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kingsnakefist
Hercules
18
4 / 1 / 19
10,581
756
8,357
30,727
33,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
9 / 2 / 10
11,747
839
11,835
10,058
5,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
e5pada4
Ah Muzen Cab
20
11 / 3 / 16
12,294
878
35,747
16,389
10,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
12
Kills
30
30
Deaths
13
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Maui
2
1
26
15
W
Artemis
Deatht1ckle
Artemis
4
6
13
1.75
L
Charybdis
Deivx
Charybdis
4
7
1
0.64
L
Bellona
E_Kenda11
Bellona
4
7
4
0.86
L
Ne Zha
2
6
4
0.67
W
Hercules
Kingsnakefist
Hercules
4
1
19
13.5
L
Raijin
0
6
6
0.5
L
2
4
3
0.88
W
9
2
10
7
W
Ah Muzen Cab
e5pada4
Ah Muzen Cab
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,358
Damage
72,980
83,655
Taken
84,057
74,338
Mitigated
76,322
21,088
Healing
41,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
6,014
1,093
519
3,493
13,686
20,478
206
4,582
9,104
10,760
0
W
Artemis
Deatht1ckle
Artemis
11,027
4,048
788
2,844
13,197
7,055
888
3,571
9,626
0
19,761
L
Charybdis
Deivx
Charybdis
16,621
8,814
625
3,523
15,805
6,844
0
736
15,069
0
28,353
L
Bellona
E_Kenda11
Bellona
11,585
3,275
1,694
3,723
21,592
25,541
128
1,036
20,556
0
19,665
L
Ne Zha
13,269
2,998
0
1,371
13,718
7,996
0
1,101
12,617
0
29,532
W
Hercules
Kingsnakefist
Hercules
8,357
1,775
3,426
19,720
30,727
33,224
737
11,827
18,900
0
16,429
L
Raijin
17,518
2,634
783
4,806
16,171
7,625
234
1,644
14,527
32,937
1,709
L
11,365
895
930
3,633
16,369
26,332
182
1,497
14,872
17,493
595
W
11,835
10,309
534
2,042
10,058
5,449
1,098
3,121
6,937
0
33,376
W
Ah Muzen Cab
e5pada4
Ah Muzen Cab
35,747
11,612
1,073
7,261
16,389
10,116
4,735
3,897
12,492
0
70,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
55,634
146
Minions Killed
156
0
Camps Cleared
0
1,131,138
Distance Traveled
1,202,447
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,404
815
10
1
0
282,526
0
W
Artemis
9,608
686
17
1
0
207,715
0
L
Charybdis
9,151
654
25
2
0
201,663
0
L
Bellona
9,592
685
25
2
0
215,107
0
L
Ne Zha
9,522
680
28
2
0
230,710
0
W
Hercules
10,581
756
12
1
0
249,358
0
L
Raijin
8,591
614
46
3
0
209,535
0
L
Geb
9,177
656
22
2
0
274,123
0
W
Rama
11,747
839
40
3
0
235,802
0
W
Ah Muzen Cab
12,294
878
77
6
0
227,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role