Player Matchup

Morgan Le Fay
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
Level 106
God Stats
13W - 4L
1,760 SR
Queue Stats
107W - 120L
1,459 Elo+
Party 2
Fafnir
Fafnir
UnLemur
Fafnir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 125L
1,420 Elo+
Party 2
Thor
Thor
Worlfordo
Thor
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 2
Team Averages
Level 91
1,587 SR
1,401 Elo+

VS

Team Averages
Level 121
1,428 SR
1,572 Elo+
Charybdis
Charybdis
TaoMori
Charybdis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,715 Elo+
Party 1
Geb
Geb
VictorBBayer
Geb
Level 102
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
xBlackT
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 44L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
18
6 / 1 / 5
11,707
836
20,543
8,957
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
UnLemur
Fafnir
15
3 / 1 / 8
11,395
814
7,690
14,114
23,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
14
2 / 3 / 6
9,673
691
6,502
8,558
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TaoMori
Charybdis
15
4 / 3 / 1
9,629
688
9,506
14,216
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 5
9,263
662
4,434
14,007
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
xBlackT
Zhong Kui
14
1 / 5 / 3
8,819
630
9,857
12,107
8,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
6
1
5
8.5
L
Charybdis
TaoMori
Charybdis
4
3
1
1.5
W
Fafnir
UnLemur
Fafnir
3
1
8
7
L
0
3
5
0.83
W
Thor
2
3
6
1.67
L
Zhong Kui
xBlackT
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,735
Damage
23,797
31,629
Taken
40,330
33,225
Mitigated
28,255
8,788
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Diegotulaloca
Morgan Le Fay
20,543
1,806
183
3,560
8,957
5,001
866
4,351
4,606
78,547
1,498
L
Charybdis
TaoMori
Charybdis
9,506
6,241
0
3,978
14,216
5,350
791
10,332
3,849
0
42,278
W
Fafnir
UnLemur
Fafnir
7,690
2,832
0
4,565
14,114
23,384
189
6,284
7,830
19,518
0
L
4,434
583
0
3,929
14,007
14,423
0
7,958
5,617
13,683
0
W
Thor
6,502
966
0
480
8,558
4,840
1,397
3,520
5,038
0
30,308
L
Zhong Kui
xBlackT
Zhong Kui
9,857
2,381
0
3,567
12,107
8,482
0
9,353
2,631
34,093
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
27,711
173
Minions Killed
158
0
Camps Cleared
0
765,647
Distance Traveled
682,017
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,707
836
119
9
0
265,299
0
L
Charybdis
9,629
688
72
5
0
225,905
2
W
Fafnir
11,395
814
15
1
0
257,348
0
L
Geb
9,263
662
13
1
0
258,137
4
W
Thor
9,673
691
39
3
0
243,000
0
L
Zhong Kui
8,819
630
73
5
0
197,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role