Player Matchup

Hun Batz
Hun Batz
Countryy Mac
Hun Batz
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,542 Elo+
Party 2
Hercules
Hercules
DreadDugong
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,557 Elo+
Party 2
Chaac
Chaac
DreadKitten
Chaac
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
DreadOkapi
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 23L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
SoulReaper Jose
Baba Yaga
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 169L
1,509 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,527 Elo+

VS

Team Averages
Level 112
1,508 SR
1,453 Elo+
Ishtar
Ishtar
DTK_Eclipx
Ishtar
Level 25
God Stats
2W - 3L
1,336 SR
Queue Stats
225W - 234L
1,386 Elo+
Party 1
Achilles
Achilles
knotthead80
Achilles
Level 107
God Stats
3W - 8L
1,500 SR
Queue Stats
594W - 584L
1,477 Elo+
Party 3
Thor
Thor
la--teille
Thor
Level 173
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 407L
1,488 Elo+
Solo
Ganesha
Ganesha
psychobarbie89
Ganesha
Level 149
God Stats
17W - 8L
1,703 SR
Queue Stats
887W - 865L
1,526 Elo+
Party 3
Izanami
Izanami
the-weed-weasel
Izanami
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
209W - 216L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Countryy Mac
Hun Batz
20
12 / 3 / 13
12,373
825
23,595
15,208
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DreadDugong
Hercules
17
2 / 3 / 22
10,501
700
10,783
29,655
37,819
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
6 / 3 / 22
10,894
726
18,402
18,501
27,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
DreadOkapi
Kukulkan
20
6 / 2 / 18
12,092
806
28,866
11,149
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
SoulReaper Jose
Baba Yaga
19
5 / 2 / 22
11,225
748
13,002
9,975
4,890
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DTK_Eclipx
Ishtar
15
3 / 6 / 4
9,180
612
17,229
15,219
7,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
knotthead80
Achilles
16
1 / 6 / 7
9,295
620
11,835
26,348
22,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 7 / 4
10,543
703
13,959
16,620
8,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 5 / 7
9,762
651
10,118
28,754
30,116
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 8 / 5
9,126
608
8,268
16,924
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
31
Kills
10
13
Deaths
32
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Countryy Mac
Hun Batz
12
3
13
6.17
L
Ishtar
DTK_Eclipx
Ishtar
3
6
4
0.83
W
Hercules
DreadDugong
Hercules
2
3
22
4.33
W
6
3
22
5.67
W
Kukulkan
DreadOkapi
Kukulkan
6
2
18
7.5
W
Baba Yaga
SoulReaper Jose
Baba Yaga
5
2
22
8
L
Achilles
knotthead80
Achilles
1
6
7
0.75
L
5
7
4
1
L
0
5
7
0.7
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,648
Damage
61,409
84,488
Taken
103,865
82,840
Mitigated
75,489
42,228
Healing
33,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Countryy Mac
Hun Batz
23,595
5,104
1,774
2,398
15,208
7,392
1,937
817
14,021
0
42,143
L
Ishtar
DTK_Eclipx
Ishtar
17,229
7,900
1,342
2,781
15,219
7,016
0
5,086
10,133
0
24,581
W
Hercules
DreadDugong
Hercules
10,783
3,566
2,721
14,936
29,655
37,819
465
5,258
23,923
0
17,482
W
18,402
2,849
1,721
7,527
18,501
27,016
639
2,063
15,874
0
29,620
W
Kukulkan
DreadOkapi
Kukulkan
28,866
3,075
3,733
2,972
11,149
5,723
1,830
1,304
9,798
59,086
0
W
Baba Yaga
SoulReaper Jose
Baba Yaga
13,002
1,524
1,495
2,951
9,975
4,890
3,083
676
9,214
26,374
319
L
Achilles
knotthead80
Achilles
11,835
3,150
2,462
8,682
26,348
22,894
0
9,427
16,921
0
22,022
L
13,959
542
1,037
864
16,620
8,090
0
5,283
11,337
0
25,427
L
10,118
1,136
1,344
11,188
28,754
30,116
0
14,532
14,222
25,161
0
L
8,268
4,744
875
2,572
16,924
7,373
0
7,221
9,703
0
23,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,085
Gold Earned
47,906
153
Minions Killed
127
0
Camps Cleared
0
1,379,750
Distance Traveled
1,192,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,373
825
37
2
0
318,190
0
L
Ishtar
9,180
612
21
1
0
221,102
0
W
Hercules
10,501
700
13
1
0
270,664
0
W
Chaac
10,894
726
15
1
0
232,192
0
W
Kukulkan
12,092
806
63
4
0
297,717
0
W
Baba Yaga
11,225
748
25
2
0
260,987
0
L
Achilles
9,295
620
38
3
0
241,788
0
L
Thor
10,543
703
28
2
0
242,051
0
L
Ganesha
9,762
651
3
0
0
273,523
0
L
Izanami
9,126
608
37
2
0
213,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role