Player Matchup

Neith
Neith
Bronze III
Bigboiiaj
Neith
Bronze III
Level 129
God Stats
2W - 7L
1,425 SR
Queue Stats
128W - 142L
1,461 MMR
Party 2
He Bo
He Bo
Silver II
DanielSonBoyzz
He Bo
Silver II
Level 140
God Stats
5W - 6L
1,500 SR
Queue Stats
58W - 71L
1,449 MMR
Solo
Achilles
Achilles
Bronze III
Sn2pes
Achilles
Bronze III
Level 139
God Stats
5W - 4L
1,152 SR
Queue Stats
62W - 58L
1,541 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,359 SR
1,484 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,741 SR
1,431 MMR
Mulan
Mulan
Bronze III
Besha321
Mulan
Bronze III
Level 122
God Stats
20W - 29L
1,618 SR
Queue Stats
122W - 101L
1,408 MMR
Party 1
Nox
Nox
Bronze III
MaksF19
Nox
Bronze III
Level 65
God Stats
3W - 1L
1,799 SR
Queue Stats
11W - 8L
1,326 MMR
Party 1
Medusa
Medusa
Silver I
NallTek
Medusa
Silver I
Level 43
God Stats
5W - 4L
1,807 SR
Queue Stats
6W - 5L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bigboiiaj
Neith
15
0 / 3 / 5
9,666
644
7,353
12,475
6,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 7 / 3
8,890
593
6,860
11,253
4,877
Achilles
Sn2pes
Achilles
17
5 / 0 / 1
10,466
698
14,034
15,115
25,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasGebSobekAresNe Zha

VS

Bans
Ao KuangScyllaThothPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Besha321
Mulan
16
7 / 1 / 3
11,088
739
18,550
15,131
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
16
2 / 3 / 7
10,386
692
7,310
9,402
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
NallTek
Medusa
15
1 / 2 / 7
10,333
689
9,032
10,959
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
10
10
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
Besha321
Mulan
7
1
3
8.5
L
Neith
Bigboiiaj
Neith
0
3
5
0.83
L
1
7
3
0.36
W
Nox
2
3
7
1.83
W
Medusa
NallTek
Medusa
1
2
7
2.25
L
Achilles
Sn2pes
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
34,892
38,843
Taken
35,492
36,558
Mitigated
28,270
4,854
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Besha321
Mulan
18,550
1,585
174
4,952
15,131
18,628
112
3,109
12,022
0
41,030
L
Neith
Bigboiiaj
Neith
7,353
2,287
0
1,772
12,475
6,121
39
2,260
9,874
0
41,162
L
6,860
226
78
905
11,253
4,877
0
566
10,417
37,419
0
W
Nox
7,310
279
0
735
9,402
4,802
500
2,223
7,179
35,058
0
W
Medusa
NallTek
Medusa
9,032
3,705
0
2,133
10,959
4,840
2,552
1,532
9,427
0
55,954
L
Achilles
Sn2pes
Achilles
14,034
3,672
0
2,099
15,115
25,560
0
4,564
9,904
0
30,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,022
Gold Earned
31,807
181
Minions Killed
172
0
Camps Cleared
0
787,500
Distance Traveled
833,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,088
739
31
2
0
274,672
0
L
Neith
9,666
644
78
5
0
269,262
0
L
He Bo
8,890
593
70
5
0
218,454
0
W
Nox
10,386
692
55
4
0
262,895
0
W
Medusa
10,333
689
86
6
0
296,360
0
L
Achilles
10,466
698
33
2
0
299,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role