Player Matchup

Hercules
Hercules
StayBrute
Hercules
Level 29
God Stats
3W - 1L
1,707 SR
Queue Stats
16W - 8L
1,625 Elo+
Party 1
Ullr
Ullr
Zanplix
Ullr
Level 64
God Stats
4W - 1L
1,551 SR
Queue Stats
16W - 8L
1,738 Elo+
Party 1
Kukulkan
Kukulkan
juretc02
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 1
Team Averages
Level 44
1,586 SR
1,662 Elo+

VS

Team Averages
Level 68
1,518 SR
1,583 Elo+
Tyr
Tyr
MaarquisTheBeast
Tyr
Level 104
God Stats
2W - 2L
1,547 SR
Queue Stats
30W - 26L
1,560 Elo+
Solo
Merlin
Merlin
ZiefCantQuef
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,630 Elo+
Party 2
Chiron
Chiron
smallpickle101
Chiron
Level 74
God Stats
1W - 2L
1,506 SR
Queue Stats
46W - 46L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
StayBrute
Hercules
13
0 / 0 / 7
7,579
689
5,026
8,267
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Zanplix
Ullr
14
2 / 1 / 4
8,329
757
6,773
7,747
3,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
juretc02
Kukulkan
14
5 / 1 / 2
8,683
789
9,303
4,348
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
8,022
729
2,555
10,806
10,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
7
0 / 3 / 1
6,249
568
1,001
4,962
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 1
7,199
654
7,392
8,200
3,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Hercules
StayBrute
Hercules
0
0
7
3.5
W
Ullr
Zanplix
Ullr
2
1
4
4
L
Merlin
0
3
1
0.17
W
Kukulkan
juretc02
Kukulkan
5
1
2
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,102
Damage
10,948
20,362
Taken
23,968
14,800
Mitigated
16,290
2,912
Healing
4,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,555
301
0
2,037
10,806
10,803
0
4,862
5,722
0
12,008
W
Hercules
StayBrute
Hercules
5,026
489
0
2,127
8,267
9,248
280
352
7,915
0
12,329
W
Ullr
Zanplix
Ullr
6,773
1,824
0
497
7,747
3,846
1,646
603
7,144
0
42,213
L
Merlin
1,001
36
0
500
4,962
1,608
0
1,621
3,257
6,732
0
W
Kukulkan
juretc02
Kukulkan
9,303
993
0
288
4,348
1,706
983
105
3,251
46,094
0
L
7,392
2,706
827
1,223
8,200
3,879
0
2,885
5,169
0
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
21,470
163
Minions Killed
95
0
Camps Cleared
0
573,224
Distance Traveled
413,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,022
729
17
2
0
208,182
5
W
Hercules
7,579
689
20
2
0
194,072
0
W
Ullr
8,329
757
61
6
0
192,388
0
L
Merlin
6,249
568
10
1
0
57,474
0
W
Kukulkan
8,683
789
82
7
0
186,764
0
L
Chiron
7,199
654
68
6
0
148,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role