Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IIJ-PII
Thor
Level 142
God Stats
4W - 9L
1,045 SR
Queue Stats
165W - 159L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
IISub_CeroII
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,542 Elo+
Party 1
Hera
Hera
Yamyaks
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,456 Elo+
Solo
Team Averages
Level 145
1,409 SR
1,516 Elo+

VS

Team Averages
Level 108
1,467 SR
1,505 Elo+
Achilles
Achilles
GingerIsBack XD
Achilles
Level 172
God Stats
1W - 1L
1,500 SR
Queue Stats
336W - 363L
1,511 Elo+
Solo
Zeus
Zeus
JaguarDSaul
Zeus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,474 Elo+
Solo
Fenrir
Fenrir
K1ngDiddy
Fenrir
Level 123
God Stats
13W - 11L
1,334 SR
Queue Stats
221W - 184L
1,301 Elo+
Party 2
Medusa
Medusa
KlngMootchie
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,741 Elo+
Party 2
Ymir
Ymir
farmdevan
Ymir
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 1 / 0
4,113
686
2,954
3,028
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
 
Morgan Le Fay
7
0 / 0 / 1
3,917
653
2,671
3,287
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
IIJ-PII
Thor
7
2 / 0 / 0
4,111
685
1,844
4,122
1,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
7
0 / 0 / 1
3,463
577
2,312
3,375
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Yamyaks
Hera
2
0 / 2 / 0
2,925
488
513
2,797
753
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 1 / 0
3,982
664
1,465
4,981
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
4,024
671
1,039
3,243
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
K1ngDiddy
Fenrir
6
1 / 0 / 2
3,691
615
4,003
3,131
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
0 / 0 / 2
3,649
608
1,923
3,164
820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
6
1 / 1 / 1
4,211
702
1,367
4,217
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
L
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
W
Achilles
1
1
0
1
L
Thor
IIJ-PII
Thor
2
0
0
2
L
Hou Yi
0
0
1
0.5
W
0
1
0
0
W
Fenrir
K1ngDiddy
Fenrir
1
0
2
2
W
Medusa
0
0
2
1
L
Hera
Yamyaks
Hera
0
2
0
0
W
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,294
Damage
9,797
16,609
Taken
18,736
4,840
Mitigated
7,599
4,850
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,954
51
0
1,617
3,028
814
0
0
3,028
23,345
0
L
Morgan Le Fay
 
Morgan Le Fay
2,671
92
0
639
3,287
960
0
977
2,310
19,990
0
W
Achilles
1,465
337
0
1,414
4,981
2,367
0
2,818
2,163
0
19,640
L
Thor
IIJ-PII
Thor
1,844
480
0
496
4,122
1,304
0
416
3,706
0
21,495
L
Hou Yi
2,312
793
0
1,620
3,375
1,009
0
647
2,728
0
15,758
W
1,039
57
0
500
3,243
1,016
0
1,885
1,358
27,033
0
W
Fenrir
K1ngDiddy
Fenrir
4,003
1,968
0
794
3,131
1,044
0
1,110
2,021
0
16,261
W
Medusa
1,923
770
0
1,869
3,164
820
0
166
2,998
0
23,312
L
Hera
Yamyaks
Hera
513
142
0
478
2,797
753
0
366
2,431
4,175
0
W
Ymir
1,367
235
0
1,295
4,217
2,352
0
159
4,058
9,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,529
Gold Earned
19,557
146
Minions Killed
175
0
Camps Cleared
0
509,947
Distance Traveled
588,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,113
686
37
6
0
102,946
0
L
Morgan Le Fay
3,917
653
45
8
0
118,252
0
W
Achilles
3,982
664
42
7
0
128,257
0
L
Thor
4,111
685
42
7
0
129,042
0
L
Hou Yi
3,463
577
16
3
0
101,332
0
W
Zeus
4,024
671
58
10
0
118,305
0
W
Fenrir
3,691
615
21
4
0
142,502
0
W
Medusa
3,649
608
37
6
0
98,328
0
L
Hera
2,925
488
6
1
0
58,375
0
W
Ymir
4,211
702
17
3
0
101,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role