Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ashelur
Cu Chulainn
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
RainRyx
Jormungandr
Level 157
God Stats
4W - 0L
1,625 SR
Queue Stats
151W - 137L
1,345 Elo+
Solo
Pele
Pele
SpazyMemeAutismo
Pele
Level 98
God Stats
4W - 4L
1,392 SR
Queue Stats
90W - 98L
1,339 Elo+
Party 1
Team Averages
Level 129
1,503 SR
1,433 Elo+

VS

Team Averages
Level 73
1,592 SR
1,480 Elo+
Sol
Sol
AstroworldJones
Sol
Level 76
God Stats
14W - 12L
1,733 SR
Queue Stats
582W - 548L
1,402 Elo+
Solo
Hercules
Hercules
DummyChain53836
Hercules
Level 29
God Stats
5W - 2L
1,567 SR
Queue Stats
167W - 164L
1,482 Elo+
Party 2
Agni
Agni
Mr CantSn1p3513
Agni
Level 78
God Stats
6W - 2L
1,593 SR
Queue Stats
173W - 156L
1,488 Elo+
Party 2
Ravana
Ravana
Shurtugal401
Ravana
Level 93
God Stats
35W - 34L
1,564 SR
Queue Stats
434W - 375L
1,522 Elo+
Party 2
Khepri
Khepri
boomdraw69
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 77L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 3 / 3
10,185
637
16,705
12,491
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
 
Skadi
16
5 / 0 / 1
9,867
617
10,375
8,668
3,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Ashelur
Cu Chulainn
14
1 / 1 / 3
7,987
499
7,238
11,261
10,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
RainRyx
Jormungandr
14
3 / 3 / 4
8,378
524
9,637
14,940
14,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 2
9,008
563
9,480
14,565
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,458
466
9,958
14,320
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
12
0 / 3 / 1
7,315
457
5,766
14,132
16,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 0
8,301
519
6,547
10,460
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
4 / 4 / 1
8,208
513
7,405
14,207
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
boomdraw69
Khepri
10
1 / 5 / 3
6,910
432
5,815
16,165
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
7
7
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
3
2.83
W
Skadi
 
Skadi
5
0
1
5.5
W
Cu Chulainn
Ashelur
Cu Chulainn
1
1
3
2.5
L
0
3
4
0.67
L
Hercules
0
3
1
0.17
L
2
3
0
0.67
W
Jormungandr
RainRyx
Jormungandr
3
3
4
1.67
L
Ravana
4
4
1
1.13
W
2
0
2
3
L
Khepri
boomdraw69
Khepri
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,435
Damage
35,491
61,925
Taken
69,284
39,224
Mitigated
49,877
21,863
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,705
8,640
0
6,849
12,491
5,377
3,117
6,424
5,967
90,332
0
W
Skadi
 
Skadi
10,375
3,023
0
1,469
8,668
3,387
960
3,351
4,746
0
86,125
W
Cu Chulainn
Ashelur
Cu Chulainn
7,238
986
0
1,086
11,261
10,147
0
538
10,668
0
39,547
L
9,958
4,595
0
5,024
14,320
6,315
0
10,417
3,903
60,903
0
L
Hercules
5,766
982
0
4,102
14,132
16,681
0
0
14,132
0
43,643
L
6,547
462
0
486
10,460
4,123
0
1,551
8,909
59,413
0
W
Jormungandr
RainRyx
Jormungandr
9,637
1,999
0
1,498
14,940
14,530
196
9,475
5,110
42,439
0
L
Ravana
7,405
2,777
0
1,742
14,207
5,863
0
2,578
11,629
0
59,178
W
9,480
2,748
0
10,961
14,565
5,783
0
1,319
13,114
0
91,337
L
Khepri
boomdraw69
Khepri
5,815
1,222
0
1,458
16,165
16,895
0
11,796
4,369
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
38,192
531
Minions Killed
390
0
Camps Cleared
0
1,598,683
Distance Traveled
1,603,532
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,185
637
141
9
0
293,219
0
W
Skadi
9,867
617
132
8
0
327,373
3
W
Cu Chulainn
7,987
499
61
4
0
340,626
2
L
Sol
7,458
466
104
7
0
312,897
1
L
Hercules
7,315
457
71
4
0
291,083
0
L
Agni
8,301
519
116
7
0
302,332
4
W
Jormungandr
8,378
524
52
3
0
292,419
0
L
Ravana
8,208
513
82
5
0
359,710
0
W
Pele
9,008
563
145
9
0
345,046
0
L
Khepri
6,910
432
17
1
0
337,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role