Player Matchup

Vulcan
Vulcan
Demonsaiyan
Vulcan
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,590 Elo+
Solo
Anhur
Anhur
HOLYFIST1
Anhur
Level 165
God Stats
4W - 7L
1,482 SR
Queue Stats
383W - 389L
1,419 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MOONBLACKLI
Cu Chulainn
Level 157
God Stats
7W - 1L
1,500 SR
Queue Stats
417W - 391L
1,479 Elo+
Solo
Rama
Rama
aces_wylde69
Rama
Level 111
God Stats
3W - 1L
1,824 SR
Queue Stats
360W - 359L
1,412 Elo+
Party 1
Vamana
Vamana
dingleberry202
Vamana
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
540W - 539L
1,460 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,472 Elo+

VS

Team Averages
Level 109
1,376 SR
1,475 Elo+
Athena
Athena
 
Athena
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GORBACHAKA
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,526 Elo+
Solo
King Arthur
King Arthur
Gman509
King Arthur
Level 141
God Stats
1W - 5L
1,500 SR
Queue Stats
374W - 361L
1,548 Elo+
Solo
Nu Wa
Nu Wa
ObsidianJulian
Nu Wa
Level 118
God Stats
2W - 4L
1,166 SR
Queue Stats
64W - 59L
1,436 Elo+
Solo
He Bo
He Bo
Souf-Side_Clubba
He Bo
Level 149
God Stats
2W - 4L
1,213 SR
Queue Stats
188W - 201L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 1 / 6
9,102
910
13,023
6,646
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
HOLYFIST1
Anhur
14
3 / 2 / 6
8,603
860
3,936
7,628
3,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
MOONBLACKLI
Cu Chulainn
12
1 / 3 / 9
7,733
773
3,091
10,178
7,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 0 / 7
9,074
907
3,956
5,608
2,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 8
8,428
843
3,398
9,611
10,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 3
6,491
649
1,741
5,910
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
GORBACHAKA
Nemesis
12
1 / 6 / 1
6,515
652
2,905
9,974
4,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gman509
King Arthur
15
4 / 2 / 3
7,865
787
6,114
7,417
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 2
8,243
824
12,507
5,764
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
5,412
541
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
13
Kills
7
8
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
W
Vulcan
4
1
6
7
L
Nemesis
GORBACHAKA
Nemesis
1
6
1
0.25
L
King Arthur
Gman509
King Arthur
4
2
3
2.75
W
Anhur
HOLYFIST1
Anhur
3
2
6
3
W
Cu Chulainn
MOONBLACKLI
Cu Chulainn
1
3
9
1.83
L
2
3
2
1
L
0
0
0
0
W
4
0
7
7.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
23,267
39,671
Taken
29,065
26,046
Mitigated
19,001
16,462
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,741
311
530
809
5,910
5,044
0
2,651
3,259
2,492
0
W
Vulcan
13,023
2,846
573
2,018
6,646
3,146
596
2,944
3,556
37,275
0
L
Nemesis
GORBACHAKA
Nemesis
2,905
912
364
1,138
9,974
4,136
0
3,705
6,269
0
4,845
L
King Arthur
Gman509
King Arthur
6,114
60
0
250
7,417
7,426
0
4,017
3,400
2,550
14,600
W
Anhur
HOLYFIST1
Anhur
3,936
2,422
1,047
2,662
7,628
3,297
2,286
3,609
3,743
0
17,149
W
Cu Chulainn
MOONBLACKLI
Cu Chulainn
3,091
666
0
2,248
10,178
7,108
16
2,791
7,127
0
8,421
L
12,507
2,097
697
485
5,764
2,395
0
2,650
3,114
31,925
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,956
3,231
2,639
3,023
5,608
2,399
4,661
3,016
2,364
0
20,212
W
3,398
1,012
442
1,810
9,611
10,096
941
2,493
6,876
0
15,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
34,526
173
Minions Killed
89
0
Camps Cleared
0
950,625
Distance Traveled
520,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,491
649
2
0
0
70,007
0
W
Vulcan
9,102
910
47
5
0
208,999
0
L
Nemesis
6,515
652
10
1
0
157,910
0
L
King Arthur
7,865
787
31
3
0
127,368
0
W
Anhur
8,603
860
37
4
0
182,071
0
W
Cu Chulainn
7,733
773
14
1
0
182,540
0
L
Nu Wa
8,243
824
46
5
0
164,954
0
L
He Bo
5,412
541
0
0
0
0
0
W
Rama
9,074
907
41
4
0
180,107
0
W
Vamana
8,428
843
34
3
0
196,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role