Player Matchup

Pele
Pele
Platinum I
Churn
Pele
Platinum I
Level 147
God Stats
0W - 2L
1,354 SR
Queue Stats
330W - 307L
2,020 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Colygon
Danzaburou
Platinum I
Level 203
God Stats
0W - 1L
1,704 SR
Queue Stats
73W - 59L
2,007 MMR
Solo
Ullr
Ullr
Diamond V
Kekesan
Ullr
Diamond V
Level 124
God Stats
37W - 38L
1,672 SR
Queue Stats
391W - 371L
2,030 MMR
Solo
Cthulhu
Cthulhu
Platinum II
OhNoItsTheGuy
Cthulhu
Platinum II
Level 78
God Stats
3W - 3L
1,650 SR
Queue Stats
217W - 195L
1,978 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
SpaceBiTe
Baron Samedi
Platinum I
Level 157
God Stats
2W - 3L
1,776 SR
Queue Stats
165W - 132L
2,023 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,631 SR
2,012 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,561 SR
2,011 MMR
Terra
Terra
Platinum II
GotLuck
Terra
Platinum II
Level 73
God Stats
4W - 2L
1,561 SR
Queue Stats
60W - 54L
1,960 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Paranoi5e
Jormungandr
Platinum I
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
549W - 532L
1,964 MMR
Solo
Artemis
Artemis
Diamond III
Pewm
Artemis
Diamond III
Level 157
God Stats
3W - 2L
1,743 SR
Queue Stats
118W - 98L
2,170 MMR
Party 1
He Bo
He Bo
Platinum I
Ruhsetti
He Bo
Platinum I
Level 159
God Stats
6W - 3L
1,501 SR
Queue Stats
145W - 117L
1,946 MMR
Party 1
Awilix
Awilix
Platinum I
lil-g-money9
Awilix
Platinum I
Level 158
God Stats
16W - 6L
1,500 SR
Queue Stats
243W - 236L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Churn
Pele
12
3 / 3 / 0
7,588
506
9,778
17,001
5,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
Colygon
Danzaburou
14
2 / 2 / 1
8,118
541
11,161
12,901
5,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
Kekesan
Ullr
13
0 / 3 / 1
7,304
487
4,827
10,346
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
13
1 / 5 / 1
7,646
510
10,039
14,635
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SpaceBiTe
Baron Samedi
11
0 / 4 / 2
6,617
441
5,980
13,041
9,562
Mystical Earring

Mystical Earring

+15
Mp 5

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThorFreyaAo Kuang

VS

Bans
Ne ZhaSolFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GotLuck
Terra
12
0 / 1 / 9
7,418
495
6,886
16,628
15,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Paranoi5e
Jormungandr
14
2 / 1 / 5
8,437
562
9,499
13,258
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Pewm
Artemis
15
4 / 1 / 2
8,442
563
9,823
9,581
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Ruhsetti
He Bo
15
4 / 1 / 3
8,887
592
11,732
10,495
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
15
7 / 2 / 4
8,982
599
12,864
12,246
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
17
17
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
Churn
Pele
3
3
0
1
L
Danzaburou
Colygon
Danzaburou
2
2
1
1.25
W
Terra
GotLuck
Terra
0
1
9
4.5
L
Ullr
Kekesan
Ullr
0
3
1
0.17
L
Cthulhu
1
5
1
0.3
W
Jormungandr
Paranoi5e
Jormungandr
2
1
5
4.5
W
Artemis
Pewm
Artemis
4
1
2
5
W
He Bo
Ruhsetti
He Bo
4
1
3
5.5
L
Baron Samedi
SpaceBiTe
Baron Samedi
0
4
2
0.25
W
Awilix
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
50,804
67,924
Taken
62,208
36,186
Mitigated
36,017
19,672
Healing
23,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Churn
Pele
9,778
2,151
0
4,552
17,001
5,574
0
5,954
10,684
0
58,317
L
Danzaburou
Colygon
Danzaburou
11,161
5,785
0
6,407
12,901
5,823
0
1,590
11,311
0
69,345
W
Terra
GotLuck
Terra
6,886
1,574
3,596
5,490
16,628
15,886
0
3,252
13,376
29,998
0
L
Ullr
Kekesan
Ullr
4,827
1,078
0
415
10,346
4,205
0
7,388
2,814
0
63,419
L
Cthulhu
10,039
624
52
2,012
14,635
11,022
0
6,963
6,432
49,638
0
W
Jormungandr
Paranoi5e
Jormungandr
9,499
2,193
0
4,846
13,258
7,328
0
6,786
5,038
61,695
0
W
Artemis
Pewm
Artemis
9,823
4,714
0
4,899
9,581
4,112
72
925
8,606
0
66,627
W
He Bo
Ruhsetti
He Bo
11,732
280
408
2,896
10,495
3,811
85
1,841
8,654
93,101
0
L
Baron Samedi
SpaceBiTe
Baron Samedi
5,980
727
519
5,715
13,041
9,562
0
4,380
8,566
26,528
0
W
Awilix
12,864
6,087
0
1,248
12,246
4,880
0
1,458
10,515
0
75,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
42,166
456
Minions Killed
550
0
Camps Cleared
0
1,490,933
Distance Traveled
1,574,959
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,588
506
82
5
0
350,026
6
L
Danzaburou
8,118
541
118
8
0
289,927
3
W
Terra
7,418
495
29
2
0
316,890
0
L
Ullr
7,304
487
130
9
0
298,487
0
L
Cthulhu
7,646
510
95
6
0
291,678
0
W
Jormungandr
8,437
562
117
8
0
282,031
5
W
Artemis
8,442
563
132
9
0
284,664
6
W
He Bo
8,887
592
171
11
0
317,249
4
L
Baron Samedi
6,617
441
31
2
0
260,815
3
W
Awilix
8,982
599
101
7
0
374,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role