Player Matchup

Bacchus
Bacchus
Snooka_2197
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 2
Tiamat
Tiamat
pezrabioso
Tiamat
Level 64
God Stats
7W - 13L
1,441 SR
Queue Stats
12W - 16L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
s1d7
Tsukuyomi
Level 8
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 2
Team Averages
Level 44
1,349 SR
1,282 Elo+

VS

Team Averages
Level 60
1,488 SR
1,494 Elo+
Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kaffepojke
Nu Wa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,494 Elo+
Party 1
Surtr
Surtr
mandoor69
Surtr
Level 28
God Stats
6W - 6L
1,465 SR
Queue Stats
31W - 35L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Snooka_2197
Bacchus
12
1 / 5 / 2
7,537
685
4,934
16,228
16,970
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tiamat
pezrabioso
Tiamat
12
1 / 8 / 3
7,909
719
7,787
12,203
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
s1d7
Tsukuyomi
12
2 / 8 / 1
8,089
735
5,787
14,533
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 2 / 8
10,396
945
14,362
11,093
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
15
5 / 1 / 9
9,591
872
12,205
8,250
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
mandoor69
Surtr
14
5 / 1 / 13
9,768
888
10,346
12,317
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
21
21
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
2
8
7.5
W
Nu Wa
5
1
9
9.5
L
Bacchus
Snooka_2197
Bacchus
1
5
2
0.4
W
Surtr
mandoor69
Surtr
5
1
13
11.5
L
Tiamat
pezrabioso
Tiamat
1
8
3
0.31
L
Tsukuyomi
s1d7
Tsukuyomi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,508
Damage
36,913
42,964
Taken
31,660
27,040
Mitigated
17,186
3,734
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,362
9,218
0
5,425
11,093
6,454
575
3,439
7,472
0
42,224
W
Nu Wa
12,205
4,640
101
1,285
8,250
3,142
596
3,528
4,608
36,767
0
L
Bacchus
Snooka_2197
Bacchus
4,934
897
0
846
16,228
16,970
0
3,716
10,760
15,952
0
W
Surtr
mandoor69
Surtr
10,346
4,794
0
4,767
12,317
7,590
762
5,366
6,729
447
32,001
L
Tiamat
pezrabioso
Tiamat
7,787
570
0
1,486
12,203
5,274
0
3,403
7,611
34,724
0
L
Tsukuyomi
s1d7
Tsukuyomi
5,787
1,813
0
1,402
14,533
4,796
26
5,413
8,785
0
23,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,535
Gold Earned
29,755
117
Minions Killed
150
0
Camps Cleared
0
502,075
Distance Traveled
684,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,396
945
70
6
0
250,509
0
W
Nu Wa
9,591
872
46
4
0
206,379
0
L
Bacchus
7,537
685
20
2
0
194,877
0
W
Surtr
9,768
888
34
3
0
227,468
0
L
Tiamat
7,909
719
63
6
0
170,721
0
L
Tsukuyomi
8,089
735
34
3
0
136,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role