Player Matchup

He Bo
He Bo
Chickenmcbuff
He Bo
Level 50
God Stats
8W - 10L
1,565 SR
Queue Stats
92W - 88L
1,513 Elo+
Solo
Sol
Sol
Dayvidd
Sol
Level 111
God Stats
2W - 2L
1,479 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Surtr
Surtr
Exyntial
Surtr
Level 162
God Stats
0W - 2L
1,297 SR
Queue Stats
22W - 22L
1,559 Elo+
Solo
Bacchus
Bacchus
bigPapa90
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,375 Elo+
Solo
Xbalanque
Xbalanque
thechubakabra
Xbalanque
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 213L
1,559 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,505 Elo+

VS

Team Averages
Level 115
1,576 SR
1,500 Elo+
Cthulhu
Cthulhu
Asusake
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 1
Bakasura
Bakasura
Downstreamer
Bakasura
Level 128
God Stats
13W - 3L
1,715 SR
Queue Stats
191W - 163L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheMaulingBear
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 1
Cupid
Cupid
digorow
Cupid
Level 148
God Stats
1W - 0L
1,837 SR
Queue Stats
54W - 51L
1,564 Elo+
Party 1
Yu Huang
Yu Huang
teriiyakigod
Yu Huang
Level 153
God Stats
5W - 4L
1,327 SR
Queue Stats
194W - 176L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,675
605
7,063
12,437
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
1 / 4 / 2
8,586
537
11,275
14,812
4,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Exyntial
Surtr
13
5 / 3 / 1
9,005
563
13,743
21,463
18,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bacchus
bigPapa90
Bacchus
3
0 / 1 / 0
5,103
319
984
3,500
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
thechubakabra
Xbalanque
13
0 / 8 / 0
7,627
477
6,735
17,216
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asusake
Cthulhu
11
2 / 0 / 2
7,837
490
4,255
13,722
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Downstreamer
Bakasura
17
9 / 2 / 3
10,709
669
9,936
13,261
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TheMaulingBear
Cu Chulainn
14
1 / 5 / 1
8,504
532
9,041
15,795
14,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
digorow
Cupid
16
8 / 0 / 3
10,301
644
15,878
16,320
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yu Huang
teriiyakigod
Yu Huang
15
1 / 3 / 2
8,672
542
8,431
9,865
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
21
21
Deaths
10
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Asusake
Cthulhu
2
0
2
3
L
4
5
2
1
L
Sol
1
4
2
0.5
W
Bakasura
Downstreamer
Bakasura
9
2
3
5.25
L
Surtr
Exyntial
Surtr
5
3
1
1.83
W
Cu Chulainn
TheMaulingBear
Cu Chulainn
1
5
1
0.3
L
Bacchus
bigPapa90
Bacchus
0
1
0
0
W
Cupid
digorow
Cupid
8
0
3
9.5
W
Yu Huang
teriiyakigod
Yu Huang
1
3
2
0.67
L
Xbalanque
thechubakabra
Xbalanque
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
47,541
69,428
Taken
68,963
36,701
Mitigated
43,619
27,503
Healing
25,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Asusake
Cthulhu
4,255
912
2,653
3,279
13,722
10,653
0
5,361
8,361
25,123
0
L
7,063
737
0
5,797
12,437
3,890
0
2,406
9,328
75,416
0
L
Sol
11,275
4,482
0
6,267
14,812
4,829
478
7,343
6,285
75,367
0
W
Bakasura
Downstreamer
Bakasura
9,936
6,754
0
3,044
13,261
6,625
42
4,654
8,607
0
79,390
L
Surtr
Exyntial
Surtr
13,743
6,146
0
8,335
21,463
18,383
584
3,517
17,706
816
72,288
W
Cu Chulainn
TheMaulingBear
Cu Chulainn
9,041
1,317
0
2,255
15,795
14,279
0
1,254
14,541
14,259
54,819
L
Bacchus
bigPapa90
Bacchus
984
174
0
1,639
3,500
2,144
0
789
2,711
5,960
0
W
Cupid
digorow
Cupid
15,878
12,057
572
13,162
16,320
7,840
744
2,352
13,968
0
88,736
W
Yu Huang
teriiyakigod
Yu Huang
8,431
531
0
753
9,865
4,222
0
6,916
2,949
74,038
1,929
L
Xbalanque
thechubakabra
Xbalanque
6,735
4,047
0
5,465
17,216
7,455
0
282
16,743
0
60,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
46,023
468
Minions Killed
556
0
Camps Cleared
0
1,247,306
Distance Traveled
1,690,810
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,837
490
28
2
0
348,980
2
L
He Bo
9,675
605
116
7
0
302,945
0
L
Sol
8,586
537
132
8
0
307,064
2
W
Bakasura
10,709
669
145
9
0
399,403
0
L
Surtr
9,005
563
112
7
0
310,070
1
W
Cu Chulainn
8,504
532
125
8
0
313,895
0
L
Bacchus
5,103
319
8
1
0
71,247
0
W
Cupid
10,301
644
133
8
0
306,194
0
W
Yu Huang
8,672
542
125
8
0
322,338
0
L
Xbalanque
7,627
477
100
6
0
255,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role