Player Matchup

Bakasura
Bakasura
Gobzz
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,554 Elo+
Party 1
Khepri
Khepri
J-MiiDGE
Khepri
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,531 Elo+
Party 1
King Arthur
King Arthur
JefeLoso
King Arthur
Level 66
God Stats
0W - 2L
1,298 SR
Queue Stats
18W - 16L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
M-Tropoja
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,542 Elo+
Party 1
Artio
Artio
MikeC3196
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Team Averages
Level 67
1,460 SR
1,500 Elo+

VS

Team Averages
Level 91
1,523 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
Gilouthug76
Morgan Le Fay
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 76L
1,603 Elo+
Solo
Yemoja
Yemoja
Gubiak
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,430 Elo+
Solo
Apollo
Apollo
Tsonka6661
Apollo
Level 161
God Stats
10W - 4L
1,832 SR
Queue Stats
308W - 332L
1,396 Elo+
Solo
Vamana
Vamana
ValtronSpb
Vamana
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
289W - 277L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
bpacalypse
Gilgamesh
Level 79
God Stats
2W - 0L
1,282 SR
Queue Stats
18W - 23L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gobzz
Bakasura
20
15 / 6 / 10
14,344
797
44,019
34,237
30,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
J-MiiDGE
Khepri
19
1 / 4 / 22
12,265
681
10,417
25,005
30,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
JefeLoso
King Arthur
17
3 / 14 / 12
11,260
626
11,926
27,058
16,126
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
M-Tropoja
Aphrodite
18
6 / 4 / 12
11,596
644
21,863
17,564
16,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
MikeC3196
Artio
20
2 / 2 / 21
11,669
648
8,231
22,021
29,954
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gilouthug76
Morgan Le Fay
20
7 / 3 / 20
13,155
731
29,890
17,884
9,940
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Gubiak
Yemoja
20
6 / 3 / 22
14,280
793
15,941
20,609
24,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Tsonka6661
Apollo
20
10 / 8 / 16
14,165
787
35,758
27,679
14,834
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
ValtronSpb
Vamana
20
6 / 7 / 19
12,781
710
15,603
27,431
31,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
bpacalypse
Gilgamesh
18
1 / 7 / 20
11,353
631
14,943
28,031
25,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
127
27
Kills
30
30
Deaths
28
77
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Gilouthug76
Morgan Le Fay
7
3
20
5.67
L
Bakasura
Gobzz
Bakasura
15
6
10
3.33
W
Yemoja
Gubiak
Yemoja
6
3
22
5.67
L
Khepri
J-MiiDGE
Khepri
1
4
22
3
L
King Arthur
JefeLoso
King Arthur
3
14
12
0.64
L
Aphrodite
M-Tropoja
Aphrodite
6
4
12
3
L
Artio
MikeC3196
Artio
2
2
21
6.25
W
Apollo
Tsonka6661
Apollo
10
8
16
2.25
W
Vamana
ValtronSpb
Vamana
6
7
19
2.21
W
Gilgamesh
bpacalypse
Gilgamesh
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,456
Damage
112,135
125,885
Taken
121,634
122,929
Mitigated
105,823
46,653
Healing
46,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Gilouthug76
Morgan Le Fay
29,890
3,529
4,551
4,707
17,884
9,940
1,096
5,155
12,024
48,401
4,903
L
Bakasura
Gobzz
Bakasura
44,019
29,372
3,428
13,653
34,237
30,249
2,860
11,299
22,938
0
51,741
W
Yemoja
Gubiak
Yemoja
15,941
3,267
9,286
3,967
20,609
24,042
1,295
6,163
12,571
37,510
0
L
Khepri
J-MiiDGE
Khepri
10,417
992
2,562
4,758
25,005
30,301
219
9,562
15,443
22,547
0
L
King Arthur
JefeLoso
King Arthur
11,926
1,740
401
2,929
27,058
16,126
126
8,318
18,740
0
23,208
L
Aphrodite
M-Tropoja
Aphrodite
21,863
2,132
5,832
6,356
17,564
16,299
661
6,063
11,501
45,071
272
L
Artio
MikeC3196
Artio
8,231
362
3,330
3,404
22,021
29,954
405
8,412
13,609
14,199
1,282
W
Apollo
Tsonka6661
Apollo
35,758
29,225
3,485
9,956
27,679
14,834
4,706
8,817
17,207
0
66,595
W
Vamana
ValtronSpb
Vamana
15,603
9,196
2,275
4,403
27,431
31,794
814
8,560
17,271
134
31,017
W
Gilgamesh
bpacalypse
Gilgamesh
14,943
4,288
2,316
2,051
28,031
25,213
1,156
10,262
16,397
14
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
65,734
165
Minions Killed
205
0
Camps Cleared
0
1,726,731
Distance Traveled
1,599,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,155
731
66
4
0
347,008
0
L
Bakasura
14,344
797
72
4
0
375,053
0
W
Yemoja
14,280
793
34
2
0
331,240
0
L
Khepri
12,265
681
14
1
0
351,057
0
L
King Arthur
11,260
626
15
1
0
280,936
0
L
Aphrodite
11,596
644
54
3
0
324,624
0
L
Artio
11,669
648
10
1
0
395,061
0
W
Apollo
14,165
787
54
3
0
262,390
0
W
Vamana
12,781
710
33
2
0
331,818
0
W
Gilgamesh
11,353
631
18
1
0
327,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role