Player Matchup

Ishtar
Ishtar
Silver II
Derpy Teammates
Ishtar
Silver II
Level 191
God Stats
1W - 3L
1,446 SR
Queue Stats
24W - 27L
1,473 MMR
Party 1
Ne Zha
Ne Zha
Silver II
NeverLunar
Ne Zha
Silver II
Level 126
God Stats
5W - 3L
1,641 SR
Queue Stats
68W - 59L
1,502 MMR
Solo
Vulcan
Vulcan
Gold III
Sir Azure5528
Vulcan
Gold III
Level 159
God Stats
0W - 3L
1,548 SR
Queue Stats
198W - 197L
1,568 MMR
Party 1
Chaac
Chaac
Bronze III
TheDerpFace
Chaac
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 MMR
Solo
Ares
Ares
Gold IV
goatberg
Ares
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 130L
1,501 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,527 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,680 SR
1,510 MMR
Apollo
Apollo
Bronze III
JammyDavisJr
Apollo
Bronze III
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 MMR
Party 2
Pele
Pele
Silver II
LegendaryYuri
Pele
Silver II
Level 121
God Stats
5W - 0L
1,851 SR
Queue Stats
7W - 10L
1,508 MMR
Party 3
Achilles
Achilles
Silver II
Rundthunder
Achilles
Silver II
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 42L
1,499 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
TempoBreaker
Ao Kuang
Silver I
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,543 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
WillMusic
Sylvanus
Bronze III
Level 101
God Stats
7W - 3L
2,048 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,961
496
2,701
7,975
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
NeverLunar
Ne Zha
9
2 / 2 / 0
5,345
535
6,468
7,870
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 2
5,212
521
4,837
5,681
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 4 / 0
5,503
550
3,262
9,293
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
7
0 / 3 / 1
4,657
466
3,210
9,353
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AgniChronosGebFenrir

VS

Bans
AwilixThanatosHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 0 / 4
6,635
664
6,270
7,062
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 2 / 3
6,312
631
5,704
7,825
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Rundthunder
Achilles
11
4 / 0 / 0
6,648
665
5,840
7,050
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
TempoBreaker
Ao Kuang
9
2 / 0 / 5
5,377
538
5,780
8,830
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
WillMusic
Sylvanus
9
1 / 0 / 7
5,500
550
3,258
8,023
5,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
15
15
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Apollo
2
0
4
4
W
6
2
3
3.75
L
Ne Zha
NeverLunar
Ne Zha
2
2
0
1
W
Achilles
Rundthunder
Achilles
4
0
0
4
L
0
3
2
0.33
W
Ao Kuang
TempoBreaker
Ao Kuang
2
0
5
4.5
L
0
4
0
0
W
Sylvanus
WillMusic
Sylvanus
1
0
7
4.5
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
26,852
40,172
Taken
38,790
17,978
Mitigated
20,413
8,067
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,701
1,647
0
2,275
7,975
2,872
99
1,617
6,318
0
35,701
W
Apollo
6,270
4,579
0
4,279
7,062
2,721
0
1,055
6,007
0
57,868
W
5,704
1,535
0
1,202
7,825
2,367
0
494
7,331
0
37,881
L
Ne Zha
NeverLunar
Ne Zha
6,468
926
0
1,670
7,870
2,952
0
2,235
5,538
0
33,411
W
Achilles
Rundthunder
Achilles
5,840
1,019
0
2,975
7,050
7,149
0
0
7,050
2,056
41,972
L
4,837
1,622
0
631
5,681
1,764
0
1,719
3,822
37,158
0
W
Ao Kuang
TempoBreaker
Ao Kuang
5,780
1,421
0
3,094
8,830
3,077
0
3,516
5,314
34,999
0
L
3,262
496
0
2,076
9,293
4,676
0
336
8,302
0
39,552
W
Sylvanus
WillMusic
Sylvanus
3,258
1,464
2,897
3,742
8,023
5,099
0
2,982
5,041
16,207
0
L
Ares
3,210
89
0
1,415
9,353
5,714
0
3,484
5,707
12,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
30,472
280
Minions Killed
330
0
Camps Cleared
0
981,458
Distance Traveled
1,024,973
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,961
496
71
7
0
186,480
0
W
Apollo
6,635
664
114
11
0
187,077
1
W
Pele
6,312
631
63
6
0
236,617
0
L
Ne Zha
5,345
535
38
4
0
207,218
2
W
Achilles
6,648
665
72
7
0
203,275
2
L
Vulcan
5,212
521
70
7
0
197,252
1
W
Ao Kuang
5,377
538
67
7
0
198,155
0
L
Chaac
5,503
550
82
8
0
201,991
0
W
Sylvanus
5,500
550
14
1
0
199,849
1
L
Ares
4,657
466
19
2
0
188,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role