Player Matchup

Sol
Sol
Silver I
XxpiercenhornxX
Sol
Silver I
Level 107
God Stats
19W - 22L
1,715 SR
Queue Stats
235W - 231L
1,422 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,715 SR
1,422 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,500 SR
1,273 MMR
Baron Samedi
Baron Samedi
Bronze III
Funniesz
Baron Samedi
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 0
15,960
887
20,076
22,742
19,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bans
BakasuraKaliAh Muzen CabPeleHe Bo

VS

Bans
IzanamiHadesChronosSkadiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Funniesz
Baron Samedi
20
1 / 2 / 0
14,211
790
18,489
23,808
25,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Funniesz
Baron Samedi
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
18,489
22,742
Taken
23,808
19,865
Mitigated
25,590
15,659
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Funniesz
Baron Samedi
18,489
1,161
0
13,699
23,808
25,590
1,306
20,291
3,517
89,166
458
W
20,076
8,262
0
15,659
22,742
19,865
970
18,816
3,926
114,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,960
Gold Earned
14,211
207
Minions Killed
164
10
Camps Cleared
2
308,611
Distance Traveled
313,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,211
790
164
9
2
313,117
0
W
Sol
15,960
887
207
12
10
308,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role