Player Matchup

Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mockmeister
Ra
Level 48
God Stats
7W - 9L
1,553 SR
Queue Stats
7W - 14L
1,425 Elo+
Party 1
Fenrir
Fenrir
Silent_Slayer786
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 1
Mercury
Mercury
WhyWebb
Mercury
Level 122
God Stats
68W - 50L
1,775 SR
Queue Stats
450W - 437L
1,581 Elo+
Solo
Surtr
Surtr
ridi17
Surtr
Level 12
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 13L
1,398 Elo+
Party 1
Team Averages
Level 67
1,614 SR
1,473 Elo+

VS

Team Averages
Level 88
1,392 SR
1,411 Elo+
Kukulkan
Kukulkan
AveCogollo
Kukulkan
Level 115
God Stats
16W - 15L
1,390 SR
Queue Stats
493W - 476L
1,468 Elo+
Solo
Ymir
Ymir
KABACZENKoCnK
Ymir
Level 64
God Stats
4W - 2L
1,348 SR
Queue Stats
42W - 41L
1,345 Elo+
Solo
Ne Zha
Ne Zha
OllieJ98
Ne Zha
Level 118
God Stats
9W - 20L
1,186 SR
Queue Stats
135W - 156L
1,414 Elo+
Party 2
Medusa
Medusa
Tibbyaka
Medusa
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 67L
1,399 Elo+
Party 2
Surtr
Surtr
TurtleChub
Surtr
Level 88
God Stats
23W - 17L
1,534 SR
Queue Stats
143W - 155L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 1 / 0
4,827
483
3,011
3,109
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,206
521
3,138
6,304
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
4,882
488
2,173
6,144
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
WhyWebb
Mercury
10
1 / 3 / 1
5,746
575
4,223
7,612
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
ridi17
Surtr
9
0 / 4 / 1
5,233
523
3,861
10,399
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AveCogollo
Kukulkan
11
3 / 0 / 4
6,395
640
3,697
4,180
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 2 / 1
5,044
504
1,307
8,427
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
OllieJ98
Ne Zha
11
4 / 0 / 3
6,392
639
4,082
8,596
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Tibbyaka
Medusa
10
2 / 0 / 2
5,522
552
5,006
4,330
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
11
4 / 1 / 1
6,115
612
6,145
9,113
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
0
2
W
Kukulkan
AveCogollo
Kukulkan
3
0
4
5
W
0
2
1
0.25
L
0
3
0
0
W
Ne Zha
OllieJ98
Ne Zha
4
0
3
5.5
L
0
2
2
0.5
W
Medusa
Tibbyaka
Medusa
2
0
2
3
W
Surtr
4
1
1
4.5
L
Mercury
WhyWebb
Mercury
1
3
1
0.5
L
Surtr
ridi17
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
20,237
33,568
Taken
34,646
14,906
Mitigated
18,528
6,688
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,011
1,048
0
120
3,109
1,026
0
419
2,690
0
29,407
W
Kukulkan
AveCogollo
Kukulkan
3,697
286
0
1,000
4,180
1,459
0
1,459
2,721
45,025
0
W
1,307
0
0
2,530
8,427
4,837
0
0
8,427
13,138
0
L
3,138
426
282
1,457
6,304
2,019
0
2,377
3,927
40,843
0
W
Ne Zha
OllieJ98
Ne Zha
4,082
2,188
0
3,066
8,596
3,063
0
642
7,954
0
45,792
L
2,173
464
0
1,422
6,144
4,355
0
887
5,257
0
8,035
W
Medusa
Tibbyaka
Medusa
5,006
1,710
0
2,986
4,330
1,291
0
0
4,330
0
37,683
W
Surtr
6,145
1,747
0
2,239
9,113
7,878
2
1,132
7,981
2,573
43,317
L
Mercury
WhyWebb
Mercury
4,223
2,455
0
524
7,612
2,410
0
1,241
6,371
0
36,413
L
Surtr
ridi17
Surtr
3,861
1,327
0
2,883
10,399
5,096
22
1,241
9,158
203
36,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
29,468
253
Minions Killed
327
0
Camps Cleared
0
968,376
Distance Traveled
993,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,827
483
48
5
0
175,616
0
W
Kukulkan
6,395
640
80
8
0
199,510
2
W
Ymir
5,044
504
20
2
0
183,639
0
L
Ra
5,206
521
69
7
0
182,262
2
W
Ne Zha
6,392
639
67
7
0
217,391
0
L
Fenrir
4,882
488
12
1
0
190,912
1
W
Medusa
5,522
552
70
7
0
182,385
0
W
Surtr
6,115
612
90
9
0
210,362
2
L
Mercury
5,746
575
66
7
0
219,385
0
L
Surtr
5,233
523
58
6
0
200,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role