Player Matchup

Kuzenbo
Kuzenbo
DarkFireDelta
Kuzenbo
Level 125
God Stats
9W - 5L
1,322 SR
Queue Stats
261W - 294L
1,375 Elo+
Party 2
Merlin
Merlin
Ghost Owl7607
Merlin
Level 143
God Stats
10W - 8L
1,490 SR
Queue Stats
194W - 221L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
KingRedPanda191
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 64L
1,362 Elo+
Party 2
Lancelot
Lancelot
LilxKitsune
Lancelot
Level 144
God Stats
1W - 3L
1,348 SR
Queue Stats
171W - 188L
1,391 Elo+
Party 2
Rama
Rama
seiden-Wodka737
Rama
Level 82
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 2L
1,493 Elo+
Solo
Team Averages
Level 104
1,477 SR
1,405 Elo+

VS

Team Averages
Level 91
1,445 SR
1,448 Elo+
Jing Wei
Jing Wei
BeltranRoys
Jing Wei
Level 116
God Stats
1W - 0L
1,823 SR
Queue Stats
66W - 59L
1,503 Elo+
Party 1
Susano
Susano
DarkDeViL1314
Susano
Level 143
God Stats
1W - 2L
1,285 SR
Queue Stats
169W - 151L
1,375 Elo+
Solo
Janus
Janus
cachimi89
Janus
Level 89
God Stats
19W - 9L
1,619 SR
Queue Stats
38W - 27L
1,524 Elo+
Party 1
Athena
Athena
eQuation77
Athena
Level 47
God Stats
3W - 5L
1,212 SR
Queue Stats
51W - 61L
1,442 Elo+
Solo
Anubis
Anubis
ts61-lazlaz
Anubis
Level 58
God Stats
16W - 13L
1,286 SR
Queue Stats
119W - 92L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 4 / 7
8,511
426
8,152
18,388
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
8 / 6 / 5
11,141
557
21,025
14,740
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
KingRedPanda191
Sun Wukong
13
0 / 5 / 2
8,742
437
3,700
14,871
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
LilxKitsune
Lancelot
15
6 / 5 / 7
10,183
509
13,243
19,365
7,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
5 / 4 / 0
8,503
425
13,610
16,087
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BeltranRoys
Jing Wei
16
7 / 5 / 6
10,647
532
18,288
19,153
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
10,629
531
8,416
16,442
6,808
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
cachimi89
Janus
18
11 / 3 / 2
11,591
580
20,586
9,150
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
eQuation77
Athena
14
0 / 2 / 13
9,604
480
4,446
22,298
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
13
1 / 6 / 5
8,746
437
10,811
16,810
8,827
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
19
Kills
24
24
Deaths
20
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BeltranRoys
Jing Wei
7
5
6
2
W
5
4
6
2
L
Kuzenbo
0
4
7
0.88
L
8
6
5
1.75
L
Sun Wukong
KingRedPanda191
Sun Wukong
0
5
2
0.2
L
Lancelot
LilxKitsune
Lancelot
6
5
7
1.9
W
Janus
cachimi89
Janus
11
3
2
4
W
Athena
eQuation77
Athena
0
2
13
3.25
L
5
4
0
1.25
W
Anubis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,730
Damage
62,547
83,451
Taken
83,853
51,281
Mitigated
53,431
13,781
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BeltranRoys
Jing Wei
18,288
16,275
948
4,305
19,153
7,897
375
4,500
14,653
0
78,029
W
8,416
1,480
0
3,772
16,442
6,808
2,128
4,128
12,314
0
69,571
L
Kuzenbo
8,152
1,737
0
3,685
18,388
20,875
0
8,225
10,163
28,841
0
L
21,025
1,086
150
1,777
14,740
5,453
350
7,598
7,142
68,570
3,435
L
Sun Wukong
KingRedPanda191
Sun Wukong
3,700
1,034
0
1,497
14,871
11,403
0
9,778
5,093
0
50,628
L
Lancelot
LilxKitsune
Lancelot
13,243
3,337
0
1,374
19,365
7,675
0
7,051
12,314
0
73,396
W
Janus
cachimi89
Janus
20,586
1,795
0
669
9,150
4,365
98
3,086
6,064
100,883
0
W
Athena
eQuation77
Athena
4,446
1,156
690
5,253
22,298
25,534
156
7,860
14,438
16,659
0
L
13,610
12,195
0
5,298
16,087
5,875
861
3,191
12,896
0
61,645
W
Anubis
10,811
716
0
6,457
16,810
8,827
287
8,562
8,248
56,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
51,217
421
Minions Killed
441
0
Camps Cleared
0
1,811,110
Distance Traveled
1,953,409
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,647
532
116
6
0
380,393
3
W
Susano
10,629
531
84
4
0
428,005
1
L
Kuzenbo
8,511
426
29
1
0
391,715
3
L
Merlin
11,141
557
127
6
0
336,358
0
L
Sun Wukong
8,742
437
102
5
0
325,070
0
L
Lancelot
10,183
509
76
4
0
450,114
0
W
Janus
11,591
580
132
7
0
400,787
0
W
Athena
9,604
480
22
1
0
407,127
3
L
Rama
8,503
425
87
4
0
307,853
0
W
Anubis
8,746
437
87
4
0
337,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role